
This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.

Requires every player to use exactly the DLL set approved by the server. Missing, additional, or modified DLLs are rejected before the player joins. DLL contents are compared with SHA-256, and server administrators receive no bypass.
Dedicated-server owners place the client DLL set in
BepInEx/config/ModIntegrity_Whitelist. Optional approved DLLs belong
in BepInEx/config/ModIntegrity_Greylist; they are verified when
present but are not required.
IronLabs deployments place IronLabs.DirectPlay and IronLabs.Moderator in
this greylist because they are optional on clients.
| Client required | Server required |
|---|---|
| Yes | Yes |
Report bugs through GitHub Issues. For questions, feedback, and other discussions, use GitHub Discussions.