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JamesJonesTV-RavenwoodDropThat-4.0.0 icon

RavenwoodDropThat

Drop that config that adds finite drops to monsters drop tables, lowers trophy drop chance, add drops from Epic Loot, Distant Origins and other mods, Treasure Chests to boss drops and Dragon Essences and Souls to most creatures for Elemental Dragons!

Date uploaded 2 days ago
Version 4.0.0
Download link JamesJonesTV-RavenwoodDropThat-4.0.0.zip
Downloads 63
Dependency string JamesJonesTV-RavenwoodDropThat-4.0.0

This mod requires the following mods to function

ASharpPen-Drop_That-3.1.4 icon
ASharpPen-Drop_That

Tool for configuring loot tables.

Preferred version: 3.1.4
Radamanto-LootBox-1.1.6 icon
Radamanto-LootBox

Configurable reward boxes.

Preferred version: 1.1.6

README

JamesJonesTV

Treasure Chests: 24 Treasure Chests

  • Adds a 100% chance for a Biome Based Treasure Chest to drop after killing Vanilla and Monstrum Bosses.
  • Adds a 10% chance for a Epic Biome Based Treasure Chest to drop after killing a boss. This is an extra roll chance that will drop in addition.
  • Adds a 1% chance for a Legendary Biome Based Treasure Chest to drop after killing a boss. This is an extra roll chance that will drop in addition.
  • Adds a very rare chance for standard Treasure Chests to drop from Elite Monsters based upon their biome.
    • Greydwarf Brutes have a 1% chance to drop a Meadows Tresaure Chest.
    • Bears have a 3% chance and Trolls have a 5% chance to drop a Black Forest Treasure Chest.
    • Draugr Elites have a 1% chance and Abominations have a 5% chance to drop a Swamp Treasure Chest.
    • Golems have a 5% chance to drop a Mountains Treasure Chest.
    • Goblin Brutes and Viles have a 5% chance to drop a Plains Treasure Chest.
    • Gjalls have a 5% chance to drop a Mistlands Treasure Chest.
    • Morgen have a 5% chance to drop an Ashlands Treasure Chest.
    • Serpents have a 10% chance and Bonemaw Serpents have a 25% chance to drop an Oceans Treasure Chest.
    • Elfs have a 1 to 2% chance to drop a Black Forest Tresaure Chest.
    • Posion Elfs have a 1 to 2% chance to drop a Swamp Treasure Chest.
    • Frost Elfs have a 1 to 2% chance to drop a Mountains Tresaure Chest.
    • Fire Elfs have a 1 to 2% chance to drop a Plains Tresaure Chest.
    • Lightning Elfs have a 1 to 2% chance to drop a Mistlands Tresaure Chest.
    • Silverstone and Steelstone Dwarfs have a 1 to 3% chance to drop a Mountains Tresaure Chest.
    • All 5 Samurai have a 3% chance to drop a Mistlands Tresaure Chest.
    • Werewolfs have a 5% chance to drop a Mountains Tresaure Chest.
    • Arachne has a 10% chance to drop a Swamp Tresaure Chest and 1% chance to drop an Epic Swamp Treasure Chest.
    • Wild Poison Dragons have a 40% chance to drop a Swamp Treasure Chest
    • Wild Frost Dragons have a 40% chance to drop a Mountains Treasure Chest.
    • Wild Fire Dragons have a 40% chance to drop a Plains Treasure Chest.
    • Wild Lightning Dragons have a 40% chance to drop a Mistlands Treasure Chest.
    • Wild Dragons also have a 5% chance to drop an Epic Treasure Chest and a 1 in 200 chance to drop a Legendary Treasure Chest!

*** Remember to use Venture_Floating_Items mod if you don't want your chests to sink.

JamesJonesTV

JamesJonesTV

Ravenwood Resource Treasure Chests: 30 Ravenwood Resource Treasure Chests.

  • Adds a 25% chance for a Ravenwood Biome Based Treasure Chest to drop after killing a boss.
  • Adds a 10% chance for a Ravenrations Biome Based Treasure Chest to drop after killing a boss.
  • Adds a 5% chance for a Ravenrocks Biome Based Treasure Chest to drop after killing a boss.
  • Adds a 15/8/3% chance for Bonemaw Serpents to drop one of the Ravenwood Ocean Resource Treasure Chests.
  • Adds a 10/5/1% chance for Serpents to drop one of the Ravenwood Ocean Resource Treasure Chests.
  • Adds a 1% chance for a Rare Ravenrune Treasure Chest to drop after killing a Swamp or Mountains boss.
  • Adds a 1% chance for a Epic Ravenrune Treasure Chest to drop after killing a Plains or Mistlands boss.
  • Adds a 1% chance for a Legendary Ravenrune Treasure Chest to drop after killing a Ashlands or Deep North boss.

JamesJonesTV

Elemental Dragons: Adds Essences, Souls and Dragon Hearts from the Elemental Dragons Mod.

  • Adds a 5% chance for a Dragon Heart to drop from Fader.
  • Adds a 2% chance for a Dragon Heart to drop form Moder.
  • Adds a 1% chance for a Dragon Heart to drop from Wild Elemental Dragons.
  • Adds a 1 in 10,000 chance for a Dragon Heart to drop from Drakes.
  • Soul of Fire has a 25% chance to drop from Fader and 10% chance to drop from Svält.
  • Soul of Frost has a 25% chance to drop from Moder, 10% chance to drop from Vrykolathas and 5% chance to drop from The Elder.
  • Soul of Poison has a 25% chance to drop from The Queen, 10% chance to drop from Bonemass and 5% chance to drop from Asmodeus.
  • Soul of Lightning has a 25% chance to drop from Yagluth and 10% chance to drop from Eikthyr.
  • Souls will also drop at a 1% chance from a few select monsters related to the element that they may drop.
  • Essences of Fire will always drop from Fader and Svält.
  • Essences of Frost will always drop from Moder, Vrykolathas and The Elder.
  • Essences of Poison will always drop from The Queen, Bonemass and Asmodeus.
  • Essences of Lightning will always drop from Yagluth and Eikthyr.
  • Elemental Essences will normally have a 20% chance to drop 1 essence from related monsters.
  • Elemental Essences will normally have a 40% chance to drop 1-3 essences from related elite monster.
  • Adds a 100% chance to drop 5 Serpent Scales and 5 Serpent Meat to all 4 Elemental Wild Dragons.
  • A few monsters that deal multiple types of damage will have a chance to drop multiple types of essences and souls.
  • Over half of all monsters will have a chance to drop an essence. Creatures that are able to be tamed have been left out.

JamesJonesTV

Tree Seed Drops: All tree seed drops scale based on star level.

  • Greylings have a 3% chance to drop Beech Cones.
  • Greydwarfs have a 3% chance to drop Birch Seeds.
  • Greydwarf Shamans a 3% have a chance to drop Fir Cones.
  • Greydwarf Brutes have a 3% chance to drop Pine Cones.
  • Greydwarf Mages have a 3% chance to drop Red Pine Cones.
  • Ancient Shamans have a 5% chance to drop Pine Cones.
  • Goblin Shamans have a 2% chance to drop Palm Tree Seed and a 2% chance to drop Acacia Seeds.
  • Eikthyr has a 15% chance to drop 3-5 Beech Seeds.
  • Eikthyr has a 15% chance to drop 2-4 Birch Seeds.
  • Eikthyr has a 15% chance to drop 1-2 Acorns.
  • Eikthyr has a 15% chance to drop 2-4 Meadows Plant Seeds.
  • Asmodeus (Monstrum) has a 15% chance to drop 3-5 Willow Tree Seeds.
  • Asmodeus (Monstrum) has a 15% chance to drop 1-2 Oak Wood Tree Seeds.
  • Asmodeus (Monstrum) has a 15% chance to drop 3-5 Dog Wood Tree Seeds.
  • Asmodeus (Monstrum) has a 15% chance to drop 2-4 Cotton Wood Tree Seeds.
  • Asmodeus (Monstrum) has a 15% chance to drop 2-4 Meadows Plant Seeds.
  • The Elder has a 15% chance to drop 3-5 Pine Cones.
  • The Elder has a 15% chance to drop 3-5 Fir Cones.
  • The Elder has a 15% chance to drop 2-4 Black Forest Plant Seeds.
  • Svalt (Monstrum) has a 15% chance to drop 2-4 Red Pine Cones.
  • Svalt (Monstrum) has a 15% chance to drop 3-5 Pine Cones.
  • Svalt (Monstrum) has a 15% chance to drop 3-5 Maple Tree Seeds.
  • Svalt (Monstrum) has a 15% chance to drop 2-4 Black Forest Plant Seeds.
  • Bonemass has a 15% chance to drop 3-5 Ancient Seeds.
  • Bonemass has a 15% chance to drop 2-4 Swamp Plant Seeds.
  • Vrykolathas (Monstrum) has a 15% chance to drop 3-5 Ancient Seeds.
  • Vrykolathas (Monstrum) has a 15% chance to drop 2-4 Swamp Plant Seeds
  • Moder has a 15% chance to drop 3-5 Winter Pine Cones.
  • Moder has a 15% chance to drop 3-5 Magic Tree Seeds.
  • Moder has a 15% chance to drop 2-4 Mountain Plant Seeds.
  • Yagluth has a 15% chance to drop 3-5 Acacia Seeds.
  • Yagluth has a 15% chance to drop 3-5 Palm Tree Seeds.
  • Yagluth has a 15% chance to drop 2-4 Plains Plant Seeds.
  • The Queen has a 15% chance to drop 2-4 Mistlands Plant Seeds.
  • Fader has a 15% chance to drop 3-5 Ashlands Tree Seeds.
  • Fader has a 15% chance to drop 2-4 Ashlands Plant Seeds.

IronScrap Drops:

  • Goblins have a chance to drop 1-2 IronScrap. 3% chance for no stars. Scales with level.
  • Goblin Shamans have a chance to drop 1-2 IronScrap. 3% chance for no stars. Scales with level.
  • Goblin Berserkers have a chance to drop 2-5 IronScrap. 5% chance for no stars. Scales with level.
  • Goblin King (Yag Boss) has a chance to drop 5-12 IronScrap. 25% chance for no stars. Scales with level.

Other Monster Drop Additions:

  • Skeletons have a .2% chance to drop Rancid Remains trophy. (1 in 500)
  • Skeletons have a .1% chance to drop Brenna trophy. (1 in 1000)
  • Cultist have a .1% chance to drop Geirrhafa trophy. (1 in 1000)
  • Goblins have a .1% chance to drop Zil trophy. (1 in 1000)
  • Goblin Berserkers have a .1% chance to drop Thungr trophy. (1 in 1000)
  • Goblin Shamans have a 8% chance to drop Fuling Totems.
  • Drakes have a 1% chance to drop a Dragon Egg.
  • Eikthyr has a 100% chance to drop 3 Deer Meat and 3 Deer Hide. Scales with level.
  • Eikthyr has a 25% chance to drop 3-8 Pumpkins. Scales with level.
  • The Elder has a 25% chance to drop 3-8 Thistle. Scales with level.
  • Bonemass has a 25% chance to drop 3-8 Ooze. Scales with level.
  • Moder has a 25% chance to drop 3-8 Crystals. Scales with level
  • Monstrum Meadows Boss Asmodeus has a 25% chance to drop a Queen Bee. Scales with level.
  • Monstrum Forest Boss Svalt has a 25% chance to drop 3-5 Bronze Bars. Scales with level.
  • Monstrum Swamp Boss Vrykolathas has a 25% chance to drop 3-5 Iron Bars. Scales with level.

Blue Mushroom Drops:

  • Drakes have a 5% chance to drop 1-3 Blue Mushrooms. Scales with level.
  • Fenrings have a 5% chance to drop 1-3 Blue Mushrooms. Scales with level.
  • Fenring Cultist have a 5% chance to drop 1-3 Blue Mushrooms. Scales with level.
  • Fenring Mages have a 5% chance to drop 1-3 Blue Mushrooms. Scales with level.
  • Grizzly Bears have a 5% chance to drop 1-3 Blue Mushrooms. Scales with level.
  • Stone Golems have a 5% chance to drop 2-5 Blue Mushrooms. Scales with level.
  • Wolves have a 5% chance to drop 1-3 Blue Mushrooms. Scales with level.
  • Moder has a 25% chance to drop 5-12 Blue Mushrooms. Scales with level.

The blue mushrooms have been added to work with my Pieces mod for the Monster Mushroom Lights.

Ectoplasm Drops:

  • Wraiths have a 25% chance to drop 1-2. Scales with level.
  • HelWraiths have a 25% chance to drop 1-3. Scales with level.
  • Vrykolathas has a 25% chance to drop 3-6. Does not scale with level.

EpicLoot Drops:

All Bosses and Monstrum Bosses have a 25% chance to drop a Runestone. Rarity based on their biome.

  • Greyward Brutes have a 5% chance to drop a Magic Shard.
  • Bjorns have a 25% chance to drop a Rare Shard.
  • Trolls have a 25% chance to drop a Rare Shard.
  • Draugr Elites have a 5% chance to drop a Rare Shard.
  • Wraiths have a 5% chance to drop a Epic Shard.
  • Helwraiths have a 5% chance to drop a Epic Shard.
  • Abominations have a 25% chance to drop a Epic Shard.
  • Serpents have a 15% chance to drop a Epic Shard.
  • Fenrings have a 15% chance to drop a Epic Shard.
  • Stone Golems have a 25% chance to drop a Epic Shard.
  • Obsidian Golems have a 25% chance to drop a Epic Shard.
  • Goblin Brutes have a 5% chance to drop a Legendary Shard.
  • Viles have a 25% chance to drop a Legendary Shard.
  • Gjalls have a 25% chance to drop a Legendary Shard.
  • Morgens have a 25% chance to drop a Mythic Shard.
  • Bonemaw Serpents have a 25% chance to drop a Mythic Shard.
  • Trolls have a chance to drop Forest Tokens (3%).
  • Eikthyr has a chance to drop Gold Bounty Token (1%), Iron Bounty Token (3%), Forest Token (5%).
  • The Elder has a chance to drop Gold Bounty Token (3%), Iron Bounty Token (5%), Forest Token (8%).
  • Bonemass has a chance to drop Gold Bounty Token (5%), Iron Bounty Token (8%), Forest Token (10%).
  • Moder has a chance to drop Gold Bounty Token (8%), Iron Bounty Token (10%), Forest Token (12%).
  • Yagluth has a chance to drop Gold Bounty Token (10%), Iron Bounty Token (12%), Forest Token (15%).
  • The Queen has a chance to drop Gold Bounty Token (12%), Iron Bounty Token (15%), Forest Token (20%).
  • Fader has a chance to drop Gold Bounty Token (15%), Iron Bounty Token (20%), Forest Token (25%).
  • Asmodeus has a chance to drop Gold Bounty Token (1%), Iron Bounty Token (3%), Forest Token (5%).
  • Svalt has a chance to drop Gold Bounty Token (3%), Iron Bounty Token (5%), Forest Token (8%).
  • Vrykolathas has a chance to drop Gold Bounty Token (5%), Iron Bounty Token (8%), Forest Token (10%).
    • Arachne has a 20% chance to drop a Epic Shard and a 1% chance to drop Epic Runestone
    • Werewolf has a 20% chance to drop a Epic Shard.
    • Jaguar has a 8% chance to drop a Magic Shard.
    • Black Panther has a 8% chance to drop a Rare Shard.
    • White Lions have a 8 to 10% chance to drop a Epic Shard.
    • Lions have a 8 to 10% chance to drop a Legendary Shard.
    • Forest Elfs have a 5 to 10% chance to drop a Magic Shard.
    • Poison Elfs have a 5 to 10% chance to drop a Rare Shard.
    • Frost Elfs have a 5 to 10% chance to drop a Epic Shard.
    • Fire Elfs have a 5 to 10% chance to drop a Legendary Shard.
    • Lightning Elfs have a 10 to 12% chance to drop a Legendary Shard.
    • Silverstone & Steelstone Dwarfs have a 5 to 12% chance to drop a Epic Shard.
    • All 5 Samurai have a 12% chance to drop a Legendary Shard.
    • Black Forest Elves have a 1% chance to drop a Forest Token.
      • Wild Poison Dragons have a 10% chance to drop a Epic Runestone.
      • Wild Frost Dragons have a 15% chance to drop a Epic Runestone.
      • Wild Fire Dragons have a 10% chance to drop a Legendary Runestone.
      • Wild Lightning Dragons have a 15% chance to drop a Legendary Runestone.

Niflheim Drops: (Niflheim is an unfinished mod and these drops help make the mod usable again)

  • Platinum Bars added to Moder/Fader at 25% chance to drop.
  • Platinum Ore added to Fenrings/cultist/ulvs at 25% chance to drop.
  • Deadwood added to Draugr 25%, The Elder at 100% chance to drop.
  • Squid Meat added to Serpents 20%, Bonemaw at 40% chance to drop.
  • Simple Speed Potion added to Bonemass 8%, Moder 15% and Yagluth at 25% chance to drop.
  • 12 Champion Crests have been added to elite creatures drop tables at a 8% chance to drop. Happy Hunting ;)

Distant Origin Series Material Drops:

  • Roseheart Crystals will drop at a 25% chance from Eikthyr and The Elder.
  • Smithing Chronicles of the Far Roads will drop at a 1% chance from Greydwarf Brutes.
  • Mouse's Spoon will drop at a 25% chance from Trolls.
  • Ship Wheels will drop at a 1% chance from Draugrs.
  • Exotic Parrots will drop at a 1% chance from Draugr Elites.
  • Dualis Crystal will drop at a 25% chance from Yagluth and The Queen.
  • Solor Scarabs will drop at a 10% chance from Goblins. 1-3 at a 25% chance from Viles and Goblin Brutes. 1-5 at a 100% chance from Yagluth.
  • Abyssal Scarabs will drop at a 10% chance from Seekers. 1-3 at a 25% chance from Seeker Solders & Gjalls. 1-5 at a 100% from The Queen.
  • Feather of Oblivion's will drop 1-3 feathers at a 50% chance from FallenValkyries and 1 feather at a 25% chance from Voltures.
  • Arcane pages will drop at a 25% chance from bosses, with increased pages chance from higher tier bosses.
  • Eitr-Fractured Remnants will drop at a 25% chance from bosses, increased ammounts from higher tier bosses.
  • Spirit Orbs will drop 3-8 orbs at a 25% chance from Bosses and 40% chance to drop 1 orb from mages. Orb drops are based on their biomes. If a boss or mage drops 2 types of spirit orbs each instead of 1 type, then bosses will drop at 15 to 20% instead of 25% and mages will drop each at 25% instead of 40%.

Distant Origin Series Armor Drops:

  • Forest Elf has a 1 in 200 chance to drop Forest Sentinel Set Items.
  • Poison Elf has a 1 in 200 chance to drop Plague Doctor Set Items.
  • Frost Elf has a 1 in 200 chance to drop Frostpeak Harrier Set Items.
  • Frost Elf Warrior has a 1 in 200 chance to drop Gungang Set Items.
  • Fire Elf has a 1 in 200 chance to drop Golden Strider Set Items.
  • Fire Elf Warrior has a 1 in 200 chance to drop Bashrad Set Items.
  • Lightning Elf has a 1 in 200 chance to drop Sapphire Falcon Armor Set Items.
  • Lightning Elf Warrior has a 1 in 200 chance to drop Daowei Set Items.

Southsil Armor Drops:

  • Forest Elf Warrior has a 1 in 200 chance to drop Ancient Armor Set Items.
  • Poison Elf Warrior has a 1 in 200 chance to drop Knight's Armor Set Items.
  • Takeda Samraui have a 1% chance to drop Seekurai Mask.
  • Hojo Samurai have a 1% chance to drop Seekurai Mask.
  • Shimazu Samurai have a 1% chance to drop Seekurai Wings.
  • Oda Samurai have a 1% chance to drop Seekurai Wings.
  • Chosakbe Samurai have a 1% chance to drop Seekurai Claws.

Armory Armor Drops:

  • Silverstone Dwarf has a 1% chance to drop Stone Golem Legs.
  • Silverstone Dwarf Warrior has a 1% chance to drop Stone Golem Helm.
  • Silverstone Dwarf Elite has a 1% chance to drop Stone Golem Chest.
  • Steelstone Dwarf has a 1% chance to drop Vidar Hide Leggings.
  • Steelstone Dwarf Warrior has a 1% chance to drop Vidar Visage.
  • Steelstone Dwarf Elite has a 1% chance to drop Vidar Chainmail.

Odin Steelworks Drops:

  • Steelstone Dwarfs have a 5% chance to drop a Cold Steel Crucible.
  • Steelstone Dwarf Warriors have a 5% chance to drop Oxidized Steel.
  • Steelstone Dwarf Elites have a 5% chance to drop Cold Steel.
  • Fire Elfs have a 5 to 8% chance to drop Surtling Coal.
  • All 5 Samurai have a 5% chance to drop Finished Steel.

Ravenwood Beast Extra Drops.

  • Most monsters have a 20 to 40% chance to drop elemental dragon essences.
  • Elemental based creatures have a 1% chance to drop a related elemental dragon soul.
  • All Elves have a 25% chance to drop a biome tier related Spirit Orb from Magic Supremacy.
  • All 3 Silverstone Dwarfs have a 1 to 3% chance to drop Silverstone Rings and a 3 to 5% chance to drop Silver Bars.
  • All 5 Samurai have a 0.1% chance to drop a Straw Hat, 5% chance to drop a Chain, 10% chance to drop 2-5 Iron Nails.
  • The Chosokabe Samurai have a 1% chance to drop a Scythe Handle.
  • Additional armor drops, epic loot and treasure chest drops are listed above.

Biome Boss Ore Drops: (Drops between 3-5 ore if ore is dropped.)

  • All bosses have a 25% chance to drop biome based ore that scale with stars.

Trophy Drops:

  • All non-boss monsters drop trophies at 5% chance.
  • All Bosses drop trophies at 25% chance.

*This does create a fun scenario for Eikthyr Trophies. On average it will take 160 Deer kills to obtain 1 Eikthyr Trophy 🤣

*Hildir monsters drop trophies at 100% and 1 per player.


Future Updates:

  • I will be uploading a new RavenHeim Monstrum mod hopefully soon and those monsters will be given additional drops here.
  • I will also be updating my Elemental Dragons mod with new monsters over the next few weeks and give more drops here.
  • Additional Monsters will be added to my Ravenwood Beasts mod in the future as well. Orcs etc...
  • I will be adding additional armor drops once Orcs are added to drop from the Orcs.
  • I will be overhauling the Niflheim stuff at some point to make it more easily usuable for everyone else.

Dependencies:

This mod is used to add unique treasure chests. You can remove it if you want to edit the configs manually.


Other Mods supported in this Drop That Config:


The Ravenwood TV Community

Feel free to join our discord at https://discord.gg/h6cDGkgE8h

You can see my other mods at: https://thunderstore.io/c/valheim/p/JamesJonesTV/

JamesJonesTV


Donate:

If anyone wants to help me be able to afford spending so much of my time making mods, you can donate below and it will go towards more cool stuff.

JamesJonesTV


Changes:

  • 4.0.0: Added drops for Ravenwood Beasts expansion and removed drops from Big Cats as they can now be tamed. Updated for Magic Supremacy Update. Spirit Orbs have been rearranged based on new biome tiers. Added more Epic Loot drops. Coin drops removed from bosses as the treasure chests replaced them with the exact same amounts. This update nerfs and slightly buffs a few things for a bit of a better balance. Added a few armor set drops from Distant Origins, Armory and Southsil mods to my Ravenwood Beasts monsters. Added some Odin Steelworks related drops. I have removed star levels having different percentages for drops and instead just have the same set percentage that scales based on star level to help reduce the code and simplify things. Even after adding several updates, this reduced the lines of code from 18,000 to less than 12,000.
  • 3.0.2: Added Smithing Chronicles of the Far Roads, Feather of Oblivion's and Scarabs from Distant Origins.
  • 3.0.1: Adds a chance for essences to drop from Ravenwood Beast Monsters. Added a config folder for Loot Box update.
  • 3.0.0: Adds 4 types of elemental Dragon Essences and Souls to most monsters that help in the creation of Dragon Eggs from Elemental Dragons mod. Fire, Frost, Poison and Lightning. Also adds a very rare chance for a Dragon Heart to drop from dragons. Also added Ship Wheel to Draugrs and Exotic Parrot to Draugr Elites from the Historical Heritage Ship Update.
  • 2.0.1: Adds 3 new types of Ravenwood resource treasure chests for 30 new chests. Ravenwood, Ravenrations and Ravenrocks resource chests.
  • 2.0.0: Adds 24 treasure chests from https://thunderstore.io/c/valheim/p/Radamanto/LootBox/ mod.
  • 1.0.0: New version of the Ravenwood TV Server drop that config.