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RavenwoodDropThat
Adds a chance for living monsters to drop. Treasure Chests, Dragon Essences & Souls for Elemental Dragons!Epic Loot, Distant Origins. Modded armor drops for Ravenwood Beasts. Adds finite drops & makes Niflheim playable again & much more!
| Last updated | 2 days ago |
| Total downloads | 1981 |
| Total rating | 4 |
| Categories | Ashlands Update Bog Witch Update |
| Dependency string | JamesJonesTV-RavenwoodDropThat-5.0.0 |
| Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
README

How this Drop That Config Works:
- This drop that config is a collection of several mods that I use.
- You must download each individual mod that you desire to gain the effects of from below for them to work.
- Any you don't want to include in your game simply don't download them and enjoy the rest of the stuff listed below.
Treasure Chests: 24 Treasure Chests
- Adds a 100% chance for a Biome Based Treasure Chest to drop after killing Vanilla and Monstrum Bosses.
- Adds a 10% chance for a Epic Biome Based Treasure Chest to drop after killing a boss. This is an extra roll chance that will drop in addition.
- Adds a 1% chance for a Legendary Biome Based Treasure Chest to drop after killing a boss. This is an extra roll chance that will drop in addition.
- Adds a very rare chance for standard Treasure Chests to drop from Elite Monsters based upon their biome.
- Greydwarf Brutes have a 1% chance to drop a Meadows Tresaure Chest.
- Bears have a 3% chance and Trolls have a 5% chance to drop a Black Forest Treasure Chest.
- Draugr Elites have a 1% chance and Abominations have a 5% chance to drop a Swamp Treasure Chest.
- Golems have a 5% chance to drop a Mountains Treasure Chest.
- Goblin Brutes and Viles have a 5% chance to drop a Plains Treasure Chest.
- Gjalls have a 5% chance to drop a Mistlands Treasure Chest.
- Morgen have a 5% chance to drop an Ashlands Treasure Chest.
- Serpents have a 10% chance and Bonemaw Serpents have a 25% chance to drop an Oceans Treasure Chest.
- Elfs have a 1 to 2% chance to drop a Black Forest Tresaure Chest.
- Posion Elfs have a 1 to 2% chance to drop a Swamp Treasure Chest.
- Frost Elfs have a 1 to 2% chance to drop a Mountains Tresaure Chest.
- Fire Elfs have a 1 to 2% chance to drop a Plains Tresaure Chest.
- Lightning Elfs have a 1 to 2% chance to drop a Mistlands Tresaure Chest.
- Silverstone and Steelstone Dwarfs have a 1 to 3% chance to drop a Mountains Tresaure Chest.
- All 5 Samurai have a 3% chance to drop a Mistlands Tresaure Chest.
- Werewolfs have a 5% chance to drop a Mountains Tresaure Chest.
- Arachne has a 10% chance to drop a Swamp Tresaure Chest and 1% chance to drop an Epic Swamp Treasure Chest.
- Poison Cultist has a 3% chance to drop a Swamp Treasure Chest.
- Frost Cultist has a 3% chance to drop a Mountains Treasure Chest.
- Fire Cultist has a 3% chance to drop a Plains Treasure Chest.
- Lightning Cultist has a 3% chance to drop a Mistlands Treasure Chest.
- Wild Poison Dragons have a 40% chance to drop a Swamp Treasure Chest
- Wild Frost Dragons have a 40% chance to drop a Mountains Treasure Chest.
- Wild Fire Dragons have a 40% chance to drop a Plains Treasure Chest.
- Wild Lightning Dragons have a 40% chance to drop a Mistlands Treasure Chest.
- Wild Dragons also have a 5% chance to drop an Epic Treasure Chest and a 1 in 200 chance to drop a Legendary Treasure Chest!


Ravenwood Resource Treasure Chests: 30 Ravenwood Resource Treasure Chests.
- Adds a 25% chance for a Ravenwood Biome Based Treasure Chest to drop after killing a boss.
- Adds a 10% chance for a Ravenrations Biome Based Treasure Chest to drop after killing a boss.
- Adds a 5% chance for a Ravenrocks Biome Based Treasure Chest to drop after killing a boss.
- Adds a 15/8/3% chance for Bonemaw Serpents to drop one of the Ravenwood Ocean Resource Treasure Chests.
- Adds a 10/5/1% chance for Serpents to drop one of the Ravenwood Ocean Resource Treasure Chests.
- Adds a 1% chance for a Rare Ravenrune Treasure Chest to drop after killing a Swamp or Mountains boss.
- Adds a 1% chance for a Epic Ravenrune Treasure Chest to drop after killing a Plains or Mistlands boss.
- Adds a 1% chance for a Legendary Ravenrune Treasure Chest to drop after killing a Ashlands or Deep North boss.

Elemental Dragons: Adds Essences, Souls and Dragon Hearts from the Elemental Dragons Mod.
- Adds a 5% chance for a Dragon Heart to drop from Fader.
- Adds a 2% chance for a Dragon Heart to drop form Moder.
- Adds a 1% chance for a Dragon Heart to drop from Wild Elemental Dragons.
- Adds a 1 in 10,000 chance for a Dragon Heart to drop from Drakes.
- Soul of Fire has a 25% chance to drop from Fader and 10% chance to drop from Svält.
- Soul of Frost has a 25% chance to drop from Moder, 10% chance to drop from Vrykolathas and 5% chance to drop from The Elder.
- Soul of Poison has a 25% chance to drop from The Queen, 10% chance to drop from Bonemass and 5% chance to drop from Asmodeus.
- Soul of Lightning has a 25% chance to drop from Yagluth and 10% chance to drop from Eikthyr.
- Souls will also drop at a 1% chance from a few select monsters related to the element that they may drop.
- Essences of Fire will always drop from Fader and Svält.
- Essences of Frost will always drop from Moder, Vrykolathas and The Elder.
- Essences of Poison will always drop from The Queen, Bonemass and Asmodeus.
- Essences of Lightning will always drop from Yagluth and Eikthyr.
- Elemental Essences will normally have a 20% chance to drop 1 essence from related monsters.
- Elemental Essences will normally have a 40% chance to drop 1-3 essences from related elite monster.
- Adds a 100% chance to drop 5 Serpent Scales and 5 Serpent Meat to all 4 Elemental Wild Dragons.
- A few monsters that deal multiple types of damage will have a chance to drop multiple types of essences and souls.
- Over half of all monsters will have a chance to drop an essence. Creatures that are able to be tamed have been left out.

Tree Seed Drops: All tree seed drops scale based on star level.
- Greylings have a 3% chance to drop Beech Cones.
- Greydwarfs have a 3% chance to drop Birch Seeds.
- Greydwarf Shamans a 3% have a chance to drop Fir Cones.
- Greydwarf Brutes have a 3% chance to drop Pine Cones.
- Greydwarf Mages have a 3% chance to drop Red Pine Cones.
- Ancient Shamans have a 5% chance to drop Pine Cones.
- Goblin Shamans have a 2% chance to drop Palm Tree Seed and a 2% chance to drop Acacia Seeds.
- Eikthyr has a 15% chance to drop 3-5 Beech Seeds.
- Eikthyr has a 15% chance to drop 2-4 Birch Seeds.
- Eikthyr has a 15% chance to drop 1-2 Acorns.
- Eikthyr has a 15% chance to drop 2-4 Meadows Plant Seeds.
- Asmodeus (Monstrum) has a 15% chance to drop 3-5 Willow Tree Seeds.
- Asmodeus (Monstrum) has a 15% chance to drop 1-2 Oak Wood Tree Seeds.
- Asmodeus (Monstrum) has a 15% chance to drop 3-5 Dog Wood Tree Seeds.
- Asmodeus (Monstrum) has a 15% chance to drop 2-4 Cotton Wood Tree Seeds.
- Asmodeus (Monstrum) has a 15% chance to drop 2-4 Meadows Plant Seeds.
- The Elder has a 15% chance to drop 3-5 Pine Cones.
- The Elder has a 15% chance to drop 3-5 Fir Cones.
- The Elder has a 15% chance to drop 2-4 Black Forest Plant Seeds.
- Svalt (Monstrum) has a 15% chance to drop 2-4 Red Pine Cones.
- Svalt (Monstrum) has a 15% chance to drop 3-5 Pine Cones.
- Svalt (Monstrum) has a 15% chance to drop 3-5 Maple Tree Seeds.
- Svalt (Monstrum) has a 15% chance to drop 2-4 Black Forest Plant Seeds.
- Bonemass has a 15% chance to drop 3-5 Ancient Seeds.
- Bonemass has a 15% chance to drop 2-4 Swamp Plant Seeds.
- Vrykolathas (Monstrum) has a 15% chance to drop 3-5 Ancient Seeds.
- Vrykolathas (Monstrum) has a 15% chance to drop 2-4 Swamp Plant Seeds
- Moder has a 15% chance to drop 3-5 Winter Pine Cones.
- Moder has a 15% chance to drop 3-5 Magic Tree Seeds.
- Moder has a 15% chance to drop 2-4 Mountain Plant Seeds.
- Yagluth has a 15% chance to drop 3-5 Acacia Seeds.
- Yagluth has a 15% chance to drop 3-5 Palm Tree Seeds.
- Yagluth has a 15% chance to drop 2-4 Plains Plant Seeds.
- The Queen has a 15% chance to drop 2-4 Mistlands Plant Seeds.
- Fader has a 15% chance to drop 3-5 Ashlands Tree Seeds.
- Fader has a 15% chance to drop 2-4 Ashlands Plant Seeds.
IronScrap Drops:
- Goblins have a chance to drop 1-2 IronScrap. 3% chance for no stars. Scales with level.
- Goblin Shamans have a chance to drop 1-2 IronScrap. 3% chance for no stars. Scales with level.
- Goblin Berserkers have a chance to drop 2-5 IronScrap. 5% chance for no stars. Scales with level.
- Goblin King (Yag Boss) has a chance to drop 5-12 IronScrap. 25% chance for no stars. Scales with level.
Other Monster Drop Additions:
- Skeletons have a .2% chance to drop Rancid Remains trophy. (1 in 500)
- Skeletons have a .1% chance to drop Brenna trophy. (1 in 1000)
- Cultist have a .1% chance to drop Geirrhafa trophy. (1 in 1000)
- Goblins have a .1% chance to drop Zil trophy. (1 in 1000)
- Goblin Berserkers have a .1% chance to drop Thungr trophy. (1 in 1000)
- Goblin Shamans have a 8% chance to drop Fuling Totems.
- Drakes have a 1% chance to drop a Dragon Egg.
- Eikthyr has a 100% chance to drop 3 Deer Meat and 3 Deer Hide. Scales with level.
- Eikthyr has a 25% chance to drop 3-8 Pumpkins. Scales with level.
- The Elder has a 25% chance to drop 3-8 Thistle. Scales with level.
- Bonemass has a 25% chance to drop 3-8 Ooze. Scales with level.
- Moder has a 25% chance to drop 3-8 Crystals. Scales with level
- Monstrum Meadows Boss Asmodeus has a 25% chance to drop a Queen Bee. Scales with level.
- Monstrum Forest Boss Svalt has a 25% chance to drop 3-5 Bronze Bars. Scales with level.
- Monstrum Swamp Boss Vrykolathas has a 25% chance to drop 3-5 Iron Bars. Scales with level.
Blue Mushroom Drops:
- Drakes have a 5% chance to drop 1-3 Blue Mushrooms. Scales with level.
- Fenrings have a 5% chance to drop 1-3 Blue Mushrooms. Scales with level.
- Fenring Cultist have a 5% chance to drop 1-3 Blue Mushrooms. Scales with level.
- Fenring Mages have a 5% chance to drop 1-3 Blue Mushrooms. Scales with level.
- Grizzly Bears have a 5% chance to drop 1-3 Blue Mushrooms. Scales with level.
- Stone Golems have a 5% chance to drop 2-5 Blue Mushrooms. Scales with level.
- Wolves have a 5% chance to drop 1-3 Blue Mushrooms. Scales with level.
- Moder has a 25% chance to drop 5-12 Blue Mushrooms. Scales with level.
The blue mushrooms have been added to work with my Pieces mod for the Monster Mushroom Lights.
Ectoplasm Drops:
- Wraiths have a 25% chance to drop 1-2. Scales with level.
- HelWraiths have a 25% chance to drop 1-3. Scales with level.
- Vrykolathas has a 25% chance to drop 3-6. Does not scale with level.
EpicLoot Drops:
All Bosses and Monstrum Bosses have a 25% chance to drop a Runestone. Rarity based on their biome.
- Greyward Brutes have a 5% chance to drop a Magic Shard.
- Bjorns have a 25% chance to drop a Rare Shard.
- Trolls have a 25% chance to drop a Rare Shard.
- Draugr Elites have a 5% chance to drop a Rare Shard.
- Wraiths have a 5% chance to drop a Epic Shard.
- Helwraiths have a 5% chance to drop a Epic Shard.
- Abominations have a 25% chance to drop a Epic Shard.
- Serpents have a 15% chance to drop a Epic Shard.
- Fenrings have a 15% chance to drop a Epic Shard.
- Stone Golems have a 25% chance to drop a Epic Shard.
- Obsidian Golems have a 25% chance to drop a Epic Shard.
- Goblin Brutes have a 5% chance to drop a Legendary Shard.
- Viles have a 25% chance to drop a Legendary Shard.
- Gjalls have a 25% chance to drop a Legendary Shard.
- Morgens have a 25% chance to drop a Mythic Shard.
- Bonemaw Serpents have a 25% chance to drop a Mythic Shard.
- Trolls have a chance to drop Forest Tokens (3%).
- Eikthyr has a chance to drop Gold Bounty Token (1%), Iron Bounty Token (3%), Forest Token (5%).
- The Elder has a chance to drop Gold Bounty Token (3%), Iron Bounty Token (5%), Forest Token (8%).
- Bonemass has a chance to drop Gold Bounty Token (5%), Iron Bounty Token (8%), Forest Token (10%).
- Moder has a chance to drop Gold Bounty Token (8%), Iron Bounty Token (10%), Forest Token (12%).
- Yagluth has a chance to drop Gold Bounty Token (10%), Iron Bounty Token (12%), Forest Token (15%).
- The Queen has a chance to drop Gold Bounty Token (12%), Iron Bounty Token (15%), Forest Token (20%).
- Fader has a chance to drop Gold Bounty Token (15%), Iron Bounty Token (20%), Forest Token (25%).
- Asmodeus has a chance to drop Gold Bounty Token (1%), Iron Bounty Token (3%), Forest Token (5%).
- Svalt has a chance to drop Gold Bounty Token (3%), Iron Bounty Token (5%), Forest Token (8%).
- Vrykolathas has a chance to drop Gold Bounty Token (5%), Iron Bounty Token (8%), Forest Token (10%).
- Arachne has a 20% chance to drop a Epic Shard and a 1% chance to drop Epic Runestone
- Werewolf has a 20% chance to drop a Epic Shard.
- Jaguar has a 8% chance to drop a Magic Shard.
- Black Panther has a 8% chance to drop a Rare Shard.
- White Lions have a 8 to 10% chance to drop a Epic Shard.
- Lions have a 8 to 10% chance to drop a Legendary Shard.
- Forest Elfs have a 5 to 10% chance to drop a Magic Shard.
- Poison Elfs have a 5 to 10% chance to drop a Rare Shard.
- Frost Elfs have a 5 to 10% chance to drop a Epic Shard.
- Fire Elfs have a 5 to 10% chance to drop a Legendary Shard.
- Lightning Elfs have a 10 to 12% chance to drop a Legendary Shard.
- Silverstone & Steelstone Dwarfs have a 5 to 12% chance to drop a Epic Shard.
- All 5 Samurai have a 12% chance to drop a Legendary Shard.
- Black Forest Elves have a 1% chance to drop a Forest Token.
- Poison Cultists have a 15% chance to drop a Magic Shard.
- Frost Cultists have a 15% chance to drop a Rare Shard.
- Fire Cultists have a 15% chance to drop a Epic Shard.
- Lightning Cultists have a 15% chance to drop a Legendary Shard.
- Wild Poison Dragons have a 10% chance to drop a Epic Runestone.
- Wild Frost Dragons have a 15% chance to drop a Epic Runestone.
- Wild Fire Dragons have a 10% chance to drop a Legendary Runestone.
- Wild Lightning Dragons have a 15% chance to drop a Legendary Runestone.
Distant Origin Series Drops:
- Smithing Chronicles of the Far Roads will drop at a 1% chance from Greydwarf Brutes.
- Ship Wheels will drop at a 1% chance from Draugrs.
- Exotic Parrots will drop at a 1% chance from Draugr Elites.
- Abyssal & Solar Scarabs will drop 1-5 scarabs at a 25% chance from Yagluth.
- Arcane pages will drop from monstrum bosses at the same rate as other bosses in their biome.
- Spirit Orbs will have a chance to drop from monstrum bosses and wizardry mages. Orb drops are based on their biomes.
- Eitr-Fractured Remnants will have a chance to drop from all bosses that don't normally drop them. Increased amounts from higher tier bosses.
Boss Ore Drops: Drops between 3-5 ore if ore is dropped.
- All bosses have a 25% chance to drop biome based ore that scale with stars.
Trophy Drops:
- All non-boss monsters drop trophies at 5% chance.
- All Bosses drop trophies at 25% chance.
*This does create a fun scenario for Eikthyr Trophies. On average it will take 160 Deer kills to obtain 1 Eikthyr Trophy 🤣
*Hildir monsters drop trophies at 100% and 1 per player.
Ravenwood Beasts Extra Drops: Adds modded armor drops and more!
Distant Origin Series Armor Drops:
- Forest Elf has a 1 in 200 chance to drop Forest Sentinel Set Items.
- Poison Elf has a 1 in 200 chance to drop Plague Doctor Set Items.
- Frost Elf has a 1 in 200 chance to drop Frostpeak Harrier Set Items.
- Frost Elf Warrior has a 1 in 200 chance to drop Gungang Set Items.
- Fire Elf has a 1 in 200 chance to drop Golden Strider Set Items.
- Fire Elf Warrior has a 1 in 200 chance to drop Bashrad Set Items.
- Lightning Elf has a 1 in 200 chance to drop Sapphire Falcon Armor Set Items.
- Lightning Elf Warrior has a 1 in 200 chance to drop Daowei Set Items.
Southsil Armor Drops:
- Forest Elf Warrior has a 1 in 200 chance to drop Ancient Armor Set Items.
- Poison Elf Warrior has a 1 in 200 chance to drop Knight's Armor Set Items.
- Takeda Samraui have a 1% chance to drop Seekurai Mask.
- Hojo Samurai have a 1% chance to drop Seekurai Mask.
- Shimazu Samurai have a 1% chance to drop Seekurai Wings.
- Oda Samurai have a 1% chance to drop Seekurai Wings.
- Chosakbe Samurai have a 1% chance to drop Seekurai Claws.
Armory Armor Drops:
- Silverstone Dwarf has a 1% chance to drop Stone Golem Legs.
- Silverstone Dwarf Warrior has a 1% chance to drop Stone Golem Helm.
- Silverstone Dwarf Elite has a 1% chance to drop Stone Golem Chest.
- Steelstone Dwarf has a 1% chance to drop Vidar Hide Leggings.
- Steelstone Dwarf Warrior has a 1% chance to drop Vidar Visage.
- Steelstone Dwarf Elite has a 1% chance to drop Vidar Chainmail.
Odin Steelworks Drops:
- Steelstone Dwarfs have a 5% chance to drop a Cold Steel Crucible.
- Steelstone Dwarf Warriors have a 5% chance to drop Oxidized Steel.
- Steelstone Dwarf Elites have a 5% chance to drop Cold Steel.
- Fire Elfs have a 5 to 8% chance to drop Surtling Coal.
- All 5 Samurai have a 5% chance to drop Finished Steel.
Other Drops:
- Most monsters have a 20 to 40% chance to drop elemental dragon essences.
- Elemental based creatures have a 1% chance to drop a related elemental dragon soul.
- All Elves have a 25% chance to drop a biome tier related Spirit Orbs from Magic Supremacy.
- All Dwarfs have a 15% chance to drop Platinum Ore from Niflheim.
- Werewolves have a 25% chance to drop a Raw Beast Leg from Niflheim.
- All 3 Silverstone Dwarfs have a 1 to 3% chance to drop Silverstone Rings and a 3 to 5% chance to drop Silver Bars.
- All 5 Samurai have a 0.1% chance to drop a Straw Hat, 5% chance to drop a Chain, 10% chance to drop 2-5 Iron Nails.
- The Chosokabe Samurai have a 1% chance to drop a Scythe Handle.
- Additional epic loot and treasure chest drops are listed above.
Monster Reinforcements, Reanimations and Retaliations for an extra challenge!
Monster Reinforcements: These are real pack like monsters dropping upon death.
- Necks have a 10% chance to drop 1-2 Necks.
- Greydwarf Brutes have a 15% chance to drop 1-2 Greydwarfs.
- Draugr Elites have a 15% chance to drop 1-2 Draugrs.
- Wolves have a 10% chance to drop 1-2 Wolves.
- Fenring has a 15% chance to drop 2-3 Wolves.
- Fuling Berserkers have a 15% chance to drop 1-2 Fulings.
- Seeker Soldiers have a 15% chance to drop 1-2 Seekers.
- Bonemaw Serpents have a 15% chance to drop 1-2 Serpents.
- Dwarf Elites have a 15% chance to drop 1-2 Dwarf Warriors.
- Dwarf Warriors have a 10% chance to drop 1-2 Dwarfs
- Male Lions have a 15% chance to drop 1-2 Lionesses.
- White Male Lions have a 15% chance to drop 1-2 White Lionesses.
- Werewolf has a 15% chance to spawn 1-2 Fenrings.
A Werewolf has a 15% chance to spawn Fenrings. Fenrings have a 15% chance to spawn Wolves and Wolves have a 10% chance to spawn Wolves. 🤣
Undead Reanimation: These are undead monsters dropping themselves upon death!
- Skeletons have a 8% chance to drop a skeleton.
- Ghosts have a 8% chance to drop a ghost.
- Rancid Remains have a 8% chance to drop a Rancid Remains.
- Dragurs have a 8% chance to drop a Draugr.
- Draugr Elites have a 8% chance to drop a Dragur Elite.
- Wraiths have a 8% chance to drop a Wraith.
- HelWraiths have a 8% chance to drop a HelWraith.
- Charred Warriors, Mages, Archers and Twitches have a 8% chance to drop themselves.
Draconic Retribution: After slaying a dragon be ready for vengeance!
- Moder has a 5% chance to drop a Wild Poison Dragon and a 3% chance to drop a Wild Frost Dragon.
- Fader has a 5% chance to drop a Wild Fire Dragon and a 3% chance to drop a Wild Lightning Dragon.
- Wild Poison Dragon has a 12% chance to drop 1-2 Drakes.
- Wild Frost Dragon has a 12% chance to drop 2-3 Drakes.
- Wild Fire Dragon has a 12% chance to drop 3-4 Drakes.
- Wild Lightning Dragon has a 12% chance to drop 4-5 Drakes.
The odds of Moder or Fader dropping both wild dragons at the same time is 1 in 666.
Boss Retaliation: These are monsters that drop after a boss is killed!
- Eikthyr has a 10% chance to drop 1 Greyling, 12% chance to drop 1-2 Boars, 15% chance to drop 1-3 Neck.
- The Elder has 10% chance to drop 1 Greydwarf Brute, 12% chance to drop 1-2 Greydwarf Shaman, 15% chance to drop 1-3 Greydwarfs.
- Bonemass has 10% chance to drop 1 Oozer, 12% chance to drop 1-2 Blobs, 15% chance to drop 1-3 Draugrs.
- Moder has has a 10% chacne to drop 1 Drake, 12% chance to drop 1-2 Wolves, 15% chance to drop 1-3 Bats.
- Yugluth has have a 10% chance to drop 1 Fuling Berserker, 12% chance to drop 1-2 Fuling Shaman, 15% chance to drop 1-3 Fulings.
- The Queen has a 10% chance to drop 1 Seeker Soldier, 12% chance to drop 1-2 Seekers, 15% chance to drop 1-3 Seeker Broods.
- Fader has a 10% chance to drop 1 Fallen Valkyrie, 12% chance to drop 1-2 Charred Warriors, 15% chance to drop 1-3 Voltures.
Niflheim Reconfigured to be playable again! My config file is included in the download.
This config allows 100+ of the beautiful building pieces to be built. A unique feast and weapon dropped from each boss. 5 feasts are craftable at the Food Preparation Table. Several potions from the Alchemy Table that will use drops added to the monster drop tables.
Niflheim Feast Drops: All feast have a duration of 40 minutes and one use.
- Eikthyr and Asmodeus have a 25% chance to drop a Pork Roast that has 35 Health, 20 Stamina and 2HP/Tick.
- The Elder and Svalt have a 25% chance to drop a Beast Meat Platter that has 45 Health, 23 Stamina and 3HP/Tick.
- Bonemass and Vrykolathas have a 25% chance to drop a Beast Belly that has 55 Health, 26 Stamina and 3HP/Tick.
- Moder has a 25% chance to drop a Were-Boar Bits that has 65 Health, 29 Stamina and 3HP/Tick.
- Yagluth has a 25% chance to drop a Beast Plate that has 75 Health, 32 Stamina and 4HP/Tick.
- The Queen has a 25% chance to drop a Sliced Beast Meat that has 85 Health, 35 Stamina and 5HP/Tick.
- Fader has a 25% chance to drop a Skaldrik Plate that has 95 Health, 38 Stamina and 6HP/Tick.

Boss Weapons: Unique non-upgradeable weapons that require Workbench Level 5 to repair.
- Eikthyr has a 12% chance to drop a Dane Battleaxe. Two-Handed Battle Attack that deals 33 Slash and 7 Spirit Damage.
- The Elder has 12% chance to drop a Elven Longbow. Bow fires 2 shots of 20 Frost Damage for a total of 40 Frost Damage.
- Bonemass has 12% chance to drop a Skeleton Crossbow. Deals 88 Pierce and 8 Spirit Damage.
- Moder has has a 12% chacne to drop a Skeleton Mace. Two-Handed Mace that deals AOE damage with 40 Frost, 40 Blunt and 40 Spirit Damage.
- Yugluth has have a 12% chance to drop a Morning Star. Mace that deals 33 Blunt, 33 Pierce, 21 Frost and 20 Spirit Damage.
- The Queen has a 12% chance to drop a Sacred Axe. Deals 40 Slash, 40 Blunt and 50 Spirit Damage.
- Fader has a 12% chance to drop a Flail. Mace that deals 50 Blunt, 50 Pierce, 25 Frost and 25 Spirit Damage.
- Fader has a 3% chance to drop a Horned Cask Helmet. (Placeholder until DeepNorth Boss) 40 Armor and Resistant to Blunt Damage.
The repair system is hard coded in at level 5 workbench to repair and they also are not able to be upgraded.
I have made the weapons to be on par with a level 3 upgraded modded item, but they have unique styles of damage that you may find more useful than level 4 weapons.

Niflheim Drops:
- Platinum Ore has a 25% chance to drop 3-8 ore from Moder and 5-12 ore from Fader.
- Platinum Ore has a 15% chance to drop 1-3 ore from Dwarfs from the Ravenwood Beasts mod.
- Deadwood has a 25% chance to drop 1-3 deadwood from Draugr and The Elder has 100% chance to drop 10 deadwood.
- Winter Berries have a 15% chance to drop 1-2 Winter Berries from Greydwarf Brutes.
- Fungi has a 20% chance to drop from a Draugr Elite.
- Tube Mushroom has a 20% chance to drop from a Abomination.
- Frozen Berries have a 20% chance to drop from a Fuling Berseker.
- Frozen Growth has a 20% chance to drop from a Seeker Soldier.
- Winter Flower has a 20% chance to drop from a Fallen Valkyrie.
- Eyeballs have a 25% chance to drop 1-2 eyeballs from a Fenring Cultist.
- Eyeballs have a 10 to 25% % chance to drop 1-2 eyeballs from Elemental Cultists from the Elemental Dragons mod.
- Raw Beast Meat has a 15% chance to drop from Troll.
- Raw Beast Leg has a 15% chance to drop from Fenring.
- Raw Beast Leg has a 25% chance to drop from Werewolves from the Ravenwood Beasts mod.
- Beast Chunk has a 15% chance to drop from a Fuling.
- Skaldrik Leg has a 15% chance to drop from Morgen.
- Potatoes have a 10% chance to drop 1-2 potatoes from Greydwarf Shamans.
- Radishes have a 10% chance to drop 1-2 radishes from Fuling Shamans.
- Christmas Present has a 1 to 5% chance to drop from Greydwarf Shamans, Fenring Cultist, Fuling Shamans and Dvergr Mages.
- Cursed Key has a 1 to 7% chance to drop from all bosses and is used in a few miscellaneous building recipes and who knows what else.
- 12 Champion Crests have been added to elite creatures drop tables at a 8% chance to drop. Happy Hunting ;)
Niflheim Alchmey Table:

Niflheim Notes:
- To gain the benefits of all the Niflheim stuff you will need to download the mod at: https://thunderstore.io/c/valheim/p/RustyMods/Niflheim/
- Niflheim is an unfinished mod and these recipe changes and drops help make the mod usable again.
- I have changed almost all the drop items to give a little bit of a sense of progression and items to unlock building items.
- Platinum ore is used at the Blast Furnace to make Platinum Bars. Platinum Bars & Deadwood are two primary ingredients for some building items.
- The last 5 feasts are craftable at a Food Preparation Table.
- You can search @north in VNEI or the build menu to find the Niflheim stuff.
- Be careful attaching things to the Boss Stone Bahomet, you will not be able to get them back. It does make for a cool item display.
- Several assets are not being used in this config as they do not work correctly, again this is an unfinished mod I am trying to making playable.
- Some configurations are in the niflheim config file, while others are in the drop that config file. You will need both configs for this to work correctly.
- I have not added the pickables to the world generation. I have only added them to drops. For world generation changes you should use Expand World to edit the pickables or move the Deep North assets with the expand_location and expand_vegetation yamls. I recommend deleting all the deep north modifications with Expand World unless you want them. This mod adds so many beautiful building pieces and assets that you don't even need the Deep North stuff, but you can still use those assets if you know what your doing.
Future Updates:
- I will be uploading a new RavenHeim Monstrum mod hopefully soon and those monsters will be given additional drops here.
- Additional Monsters will be added to my Ravenwood Beasts mod in the future as well. Orcs etc...
- I will be adding additional armor drops once Orcs are added to drop from the Orcs.
- I will be uploading a new Ravenwood Biomes mod as well soon in the future which will have a few items here.
Dependencies:
This mod is used to add unique treasure chests. You can remove it if you want to edit the configs manually.
Other Mods supported in this Drop That Config:
- Elemental Dragons: https://thunderstore.io/c/valheim/p/JamesJonesTV/Elemental_Dragons/
- Ravenwood Beasts: https://thunderstore.io/c/valheim/p/JamesJonesTV/Ravenwood_Beasts/
- Epic Loot: https://thunderstore.io/c/valheim/p/RandyKnapp/EpicLoot/
- Distant Origins Mods: https://thunderstore.io/c/valheim/p/Dreanegade/
- Therzie's Monstrum: https://thunderstore.io/c/valheim/p/Therzie/Monstrum/
- Therzie's Wizardry: https://thunderstore.io/c/valheim/p/Therzie/Wizardry/
- Therzie's Armory Armor: https://thunderstore.io/c/valheim/p/Therzie/Armory/
- Odin Steelworks: https://thunderstore.io/c/valheim/p/OdinPlus/OdinsSteelworks/
- Southsil Armor: https://thunderstore.io/c/valheim/p/southsil/SouthsilArmor/
- Niflheim: https://thunderstore.io/c/valheim/p/RustyMods/Niflheim/
The Ravenwood TV Community
Feel free to join our discord at https://discord.gg/h6cDGkgE8h
You can see my other mods at: https://thunderstore.io/c/valheim/p/JamesJonesTV/

Donate:
If anyone wants to help me be able to afford spending so much of my time making mods, you can donate below and it will go towards more cool stuff.
- Venmo = JonesJiuJitsu
- CashApp = $JonesJiuJitsu
- Paypal = [email protected] or https://www.paypal.com/paypalme/jamesjonestv

Changes:
- 5.0.0: Major content update and code clean up!
Added monster reinforcements, undead reanimations, draconic retributions and boss retaliation drops to some monsters! Added Treasure Chest and Epic Loot drops to the cultists from Elemental Dragons. Reconfigured Niflheim to not require any other mods for the build pieces and usuable items. Added my Nilfheim configs to the mod for those that wish to try it. The niflheim update is massive and adds unique feasts and weapons to each boss as well as a few craftable potions at the alchemy table.
Major Fix that should fix any extra or missing drops or trophies dropping at wrong percentages. I checked every single monster entry and hopefully caught everything. Fixed lower monster number entries to be the correct valheim vanilla entry numbers and then moved all modded monster entry numbers between 50 and 80 for monster drop entries. Modded items should all drop properly now and not conflict. Monster entry numbers will now look something like 0-3 and then go 50+ based on the number of vanilla entries. If you want to add new drops to the drop tables, I would start at number 80 to make sure to avoid conflicts. I deleted several entries that were not needed, also deleted a few distant origin drops that will now drop as the mod intended. This is a major clean up and I was able to reduce the code from 12,000 to less than 8,300 lines of code even after adding the new drops!
- 4.0.1: Deleted 3 duplicate entries in the steelstone dwarfs.
- 4.0.0: Added drops for Ravenwood Beasts expansion and removed drops from Big Cats as they can now be tamed. Updated for Magic Supremacy Update. Spirit Orbs have been rearranged based on new biome tiers. Added more Epic Loot drops. Coin drops removed from bosses as the treasure chests replaced them with the exact same amounts. This update nerfs and slightly buffs a few things for a bit of a better balance. Added a few armor set drops from Distant Origins, Armory and Southsil mods to my Ravenwood Beasts monsters. Added some Odin Steelworks related drops. I have removed star levels having different percentages for drops and instead just have the same set percentage that scales based on star level to help reduce the code and simplify things. Even after adding several updates, this reduced the lines of code from 18,000 to less than 12,000.
- 3.0.2: Added Smithing Chronicles of the Far Roads, Feather of Oblivion's and Scarabs from Distant Origins.
- 3.0.1: Adds a chance for essences to drop from Ravenwood Beast Monsters. Added a config folder for Loot Box update.
- 3.0.0: Adds 4 types of elemental Dragon Essences and Souls to most monsters that help in the creation of Dragon Eggs from Elemental Dragons mod. Fire, Frost, Poison and Lightning. Also adds a very rare chance for a Dragon Heart to drop from dragons. Also added Ship Wheel to Draugrs and Exotic Parrot to Draugr Elites from the Historical Heritage Ship Update.
- 2.0.1: Adds 3 new types of Ravenwood resource treasure chests for 30 new chests. Ravenwood, Ravenrations and Ravenrocks resource chests.
- 2.0.0: Adds 24 treasure chests from https://thunderstore.io/c/valheim/p/Radamanto/LootBox/ mod.
- 1.0.0: New version of the Ravenwood TV Server drop that config.