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Latest version
1.0.0
Last Updated
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FpvDrone

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Launch an FPV racing drone from your character and fly it through your world with a gamepad (a keyboard works too).

Controls (Mode 2)

PS4 (DualShock) Xbox
Launch / land Home (keyboard) Home
Throttle R2 RT
Yaw left stick ← → left stick
Pitch / roll right stick right stick
Acro / Angle mode Triangle Y
Reset next to you Circle B

Acro (default) is how real FPV quads fly: sticks set rotation rates and the drone holds its attitude, so you fly it through flips and dives. Angle levels itself when you let go, for learning.

No gamepad: Space (full) / Shift (low) throttle, W/S pitch, A/D roll, Q/E yaw.

Settings

End opens a settings panel (while flying or not): rotation speed, expo, Angle-mode tilt, thrust, drag, deadzone, camera uptilt and FOV, with Beginner / Normal / Racer presets and a reset. Changes apply at once and are saved; the drone holds still while it is open.

Flight

  • Goggles-style OSD: speed, altitude, distance, throttle bar, battery and mode; warnings for low battery and signal.
  • Crash into anything hard and fast, or into water, and it resets next to you. Gentle touches slide off surfaces.
  • Range is limited (default 230 m), because the world only loads around your character. Your character stands still while you fly.
  • Everything (rates, expo, thrust, drag, camera uptilt and FOV, range, battery, HUD) is in BepInEx/config/jatify.fpvdrone.cfg.

Client-side: nothing is added to the world and other players see nothing.

Credits

  • Mod loader: BepInEx.
  • Code: written together with Claude (Anthropic's AI), which shows up as a co-author in the commit history.

FpvDrone is an unofficial, fan-made mod. It is not made, endorsed or supported by Iron Gate AB. Please report FpvDrone bugs on GitHub. Valheim is a trademark of Iron Gate AB.

Source: https://github.com/imdizmo/FpvDrone (MIT; the MIT licence covers FpvDrone's own code only)

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