Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Bow and Quiver mod. Some tweaks available for archery. 50% chance to return arrows on hit (configurable). This mod is a work in progress with more quivers and features to come.
A super simple currency that was created for a server (now died out) by me. I am just uploading if someone else finds a use. It was used in their marketplace to buy plots of land.
Adds a scroll component to the recipe description inside the crafting tab. Mods can now add a description to their recipes of any length without worrying about the description overflowing the crafting tab.
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics and 2 new pickable plant.
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Adds 10 new early game magic weapons, 10 armors with set effect, 5 eitr foods that is centered on the useless yellow mushroom, 6 new summonable creatures and 6 magical belts.
A simple mod that lets you configure Max Swim Speed at max swim skill level. Scales your swim speed, stamina regen and stamina consumption to your swim skill level. Adds a new diving mechanic that lets you swim underwater.
Hold back the rain, command the earth, and calm the seas! This mod adds powerful magic runes that can be cast or engraved on standing stones for a variety of unique non-combat effects.