CHANGELOG

  • v1.25

    • Adds lots of text and number related functions as parameters.
    • Fixes animation related data not working as parameters.
  • v1.24

    • Adds support for default values in the object data parameters.
    • Adds a new field resetRadius to the terrain operations.
  • v1.23

    • Adds support for new state types (Feast eat and ItemDrop piece).
    • Adds new parameter <pos_x,z,y> to get the offset position from the object position.
    • Fixed for the new game version.
    • Fixes iten drops being spawned when stack size was explicitly set to 0.
    • Fixes addItems not working.
    • Updates the RPC.md file.
  • v1.22

    • Adds a new field owner to set the object owner when using injectData field.
    • Changes the zdo field default data value to work recursively.
    • Fixes the default item variant being 1 which caused container data loading to fail.
  • v1.21

    • Adds a new field terrain to more easily support the ApplyOperation RPC call.
    • Adds a new parameter self to poke actions.
    • Fixes arithmetic operations sometimes working incorrectly.
    • Fixes arithmetic operations not working on some parameters.
    • Fixes some rare edge cases with some parameters.
    • Fixes data with an unknown numeric key duplicating on the object.
  • v1.20

    • Fixes wrong default value for the field triggerRules.
    • Fixes parameters with empty value not working.