
Expand World Prefabs
Allows configuring build or spawned objects.
CHANGELOG
-
v1.38
- Adds a new field
exec
for running parameters with side effects. - Adds new parameters
save++
andsave--
to increment and decrement values. - Fixes data storage keys being case sensitive (now properly lower cased).
- Fixes weight not working on filters.
- Fixes field default values not working on filters.
- Fixes the field
spawn
copying persistency from the original object (affects whether the object is saved).
- Adds a new field
-
v1.37
- Adds dependency to YamlDotNet.
- Enables type
say
.
-
v1.36
- Disables type
say
until it is properly fixed. - Fixed for the new update.
- Disables type
-
v1.35
- Adds new filters
minTerrainHeight
andmaxTerrainHeight
to filter based on terrain height. - Adds new filters
minX
,maxX
,minZ
andmaxZ
to filter based on position. - Adds a new parameter
item_X_Y
to get the item name at specific inventory slot.
- Adds new filters
-
v1.34
- Adds new parameters
save
,load
andclear
to save and load server side data (moved from Expand World Code mod). - Adds a new type
key
to trigger on save and clear events. - Adds new filters
keys
andbannedKeys
to filter based on saved data.
- Adds new parameters
-
v1.33
- Fixes global key resetting not triggering global key removed event.
- Fixes custom paint values not working.
- Fixes alpha color not being checked for paint.