Valheim
Install

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232KB
Dependency string
JereKuusela-Expand_World_Prefabs-1.59.0
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  • v1.59

    • Adds server side position update for attached objects when a script triggers on them.
    • Adds experimental NPC chat support.
  • v1.58

    • Adds new function random to get a random number between two values.
    • Adds new field random to pokes to allow randomizing affected objects.
    • Adds support for specifying unit (deg or rad) for angle parameters.
    • Adds support for "distance, angle, y" format for vectors (requires using deg or rad for angle).
    • Adds dynamic value support to objectsLimit and bannedObjectsLimit.
    • Fixes pos y coordinate offset not being applied when snap is true.
  • v1.57

    • Adds field self to object filters.
    • Adds field removeDelay to spawns to allow automatic removal of spawned objects.
    • Adds new setting to allow processing custom prefab names even when server doesn't recognize them.
    • Adds new function globalkey to get global key values.
    • Adds support for putting data entries to script yaml files.
    • Fixes server player broken by last update.
    • Fixes bannedGlobalKeys not lower casing function replacements automatically.
    • Fixes say commands happening twice when players are being created.
    • Fixes function key returning global key instead of custom data value.
    • Fixes Object attaching not working for temporary objects like status effects.
    • Optimizes file reloading to only reload the changed file.
  • v1.56

    • Fixes Object attaching affecting some normal effects like magic shield bubble.
    • Removes dependency from Steamworks so should now work on non-Steam hosts.
  • v1.55

    • Adds support for server side only data. Keys starting with ewp_ are stored as server-only instead of normal ZDO fields.
    • Adds range support for keys and bannedKeys.
    • Adds file watcher to the config file to reload when manually edited.
    • Changes Persist spawned players setting to be enabled by default (issue was probably with the attach system, not this).
    • Fixes subfolders not working for data files.
    • Fixes persisted NPC players not being removable by EWP scripts.
    • Fixes scale hack not working on single player.
    • Fíxes automatic injectData not being false when position or rotation is set.
    • Fixes Object attaching affecting normal players when they are on beds, ships, etc (left a ghost player when disconnected).
    • Optimizes script file reloading to only patch/unpatch game code when needed, instead of always patching/unpatching on every reload.
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DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro