Valheim
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Latest version
1.61.0
Last Updated
First Uploaded
Downloads
155.8K
Likes
21
Size
263KB
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  • v1.61

    • Adds new function objectcount to return the number of objects matching a given filter. Thanks Zeall!
    • Fixes various issues related to inventory handling.
    • Fixes portals not being detected by object filters or pokes. Thanks Zeall!
    • Fixes terrain operations not working. Thanks JPValheim!
    • Renames undocumented poke amount to pokecount for consistency with other count fields. Thanks Zeall!
  • v1.60

    • Adds experimental server owned object support.
    • Fixes for the new game update (item data, terrain and many other things). Thanks JPValheim!
    • Adds support for saving delayed pokes to object data (requires server side data to be enabled). Thanks JPValheim!
    • Adds new field log to add custom log output. Thanks JPValheim!
    • Adds new function altbiome to get alternative biome info. Thanks JPValheim!
    • Changes field biomes and bannedBiomes to support alternative biomes. Thanks JPValheim!
    • Fixes shorthand parsing of filter and bannedFilter failing in some cases. Thanks JPValheim!
    • Fixes missing clean up on logout (possibly leaving stale data behind). Thanks JPValheim!
    • Fixes poke weight being parsed as integer instead of decimal value. Thanks JPValheim!
  • v1.59

    • Adds server side position update for attached objects when a script triggers on them.
    • Adds experimental NPC chat support.
  • v1.58

    • Adds new function random to get a random number between two values.
    • Adds new field random to pokes to allow randomizing affected objects.
    • Adds support for specifying unit (deg or rad) for angle parameters.
    • Adds support for "distance, angle, y" format for vectors (requires using deg or rad for angle).
    • Adds dynamic value support to objectsLimit and bannedObjectsLimit.
    • Fixes pos y coordinate offset not being applied when snap is true.
  • v1.57

    • Adds field self to object filters.
    • Adds field removeDelay to spawns to allow automatic removal of spawned objects.
    • Adds new setting to allow processing custom prefab names even when server doesn't recognize them.
    • Adds new function globalkey to get global key values.
    • Adds support for putting data entries to script yaml files.
    • Fixes server player broken by last update.
    • Fixes bannedGlobalKeys not lower casing function replacements automatically.
    • Fixes say commands happening twice when players are being created.
    • Fixes function key returning global key instead of custom data value.
    • Fixes Object attaching not working for temporary objects like status effects.
    • Optimizes file reloading to only reload the changed file.
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DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro