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Projectile Collision
Allows arrows to pass through iron cage floors and other similar structures.
| Last updated | a year ago |
| Total downloads | 40431 |
| Total rating | 13 |
| Categories | Tweaks Server-side Client-side |
| Dependency string | JereKuusela-Projectile_Collision-1.7.0 |
| Dependants | 123 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2200README
Projectile collision
Makes projectiles to ignore certain structures.
Install on the client (modding guide).
Install on the server if want to sync the config.
Configuration
The config file has a list of object ids that are ignored by projectiles. Check here for object ids.
By default following structures let player projectiles pass:
- Cage Floor 1x1
- Cage Floor 2x2
- Cage Wall 1x1
- Cage Wall 2x2
- Iron gate
Additional settings:
- Debug print: If enabled, debug information is printed to the console when projectiles hit something (projectile id, projectile size, target id).
- Max size: If set, only smaller projectiles can ignore collision. Useful if you want only arrows to ignore collision.
- Player only: If disabled, enemy projectiles can also ignore collision.
Credits
Sources: GitHub
Donations: Buy me a computer