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Projectile Collision
Allows arrows to pass through iron cage floors and other similar structures.
Date uploaded | 2 years ago |
Version | 1.2.0 |
Download link | JereKuusela-Projectile_Collision-1.2.0.zip |
Downloads | 8639 |
Dependency string | JereKuusela-Projectile_Collision-1.2.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2200README
Projectile collision
Makes projectiles to ignore certain structures.
Install on the client (modding guide).
Install on the server if want to sync the config.
Configuration
The config file has a list of object ids that are ignored by projectiles. Check here for object ids.
By default following structures let player projectiles pass:
- Cage Floor 1x1
- Cage Floor 2x2
- Cage Wall 1x1
- Cage Wall 2x2
- Iron gate
Additional settings:
- Debug print: If enabled, debug information is printed to the console when projectiles hit something (projectile id, projectile size, target id).
- Max size: If set, only smaller projectiles can ignore collision. Useful if you want only arrows to ignore collision.
- Player only: If disabled, enemy projectiles can also ignore collision.
Sources: GitHub
Donations: Buy me a computer
Changelog
-
v1.2
- Fixes the black screen.
-
v1.1
- Changes the GUID.
-
v1.0
- Initial release.
CHANGELOG
-
v1.6
- Fixed for the new update.
-
v1.3
- Fixed for the new update.
-
v1.2
- Fixes the black screen.
-
v1.1
- Changes the GUID.
-
v1.0
- Initial release.