
JewelHeim
Modpack using JewelCrafting and Soulcatcher, moderate-hard difficulty. Includes DeepNorth and Ashlands
Date uploaded | 2 years ago |
Version | 3.4.0 |
Download link | JewelHeim-JewelHeim-3.4.0.zip |
Downloads | 477 |
Dependency string | JewelHeim-JewelHeim-3.4.0 |
This mod requires the following mods to function

denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202
Azumatt-FactionAssigner
Mod that allows you to (via YAML config) change the factions of the creatures in the game. Yaml file is located in BepInEx/config/Azumatt.FactionAssigner.yml
Preferred version: 1.0.4
Azumatt-TrueInstantLootDrop
Instantly drops the loot where the character dies, not where the ragdoll ends up. Ultimately, the same effect as InstantMonsterLootDrop with less overhead.
Preferred version: 1.0.2
Azumatt-PetPantry
Mod to automatically feed tamed animals from nearby containers, ensuring your pets stay happy and healthy without manual intervention.
Preferred version: 1.0.5
Advize-PlantEverything
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Preferred version: 1.19.1

ASharpPen-Spawn_That
Advanced tool for customizing mob spawners throughout the world with configuration files.
Preferred version: 1.2.17
ASharpPen-This_Goes_Here
Small mod for mod authors to run file operations in bepinex folders.
Preferred version: 2.1.2
ASharpPen-Custom_Raids
Customize raid events, override existing, extend with your own raids.
Preferred version: 1.7.14
KGvalheim-Valheim_Enchantment_System
Mod brings old MMORPG's equipment enchantment experience to Valheim
Preferred version: 1.7.4
Korppis-ReliableBlock
Makes blocking and parrying more reliable and logical.
Preferred version: 1.0.0
OdinPlus-OdinsKingdom
A custom piece mod by the OdinPlus team, this mod adds several castle construction pieces with a custom build tool.
Preferred version: 1.4.6


Smoothbrain-ConversionSizeAndSpeed
Lets you configure the input size and conversion speed of building pieces like the smelter, windmill and charcoal kiln.
Preferred version: 1.0.17
Smoothbrain-PassivePowers
Makes the boss powers weaker, but passive. Optionally, they can still be activated for a short burst of power.
Preferred version: 1.1.2
Smoothbrain-CreatureLevelAndLootControl
Puts YOU in control of creature level and loot!
Preferred version: 4.6.3

Smoothbrain-PackHorse
Adds a skill that increases the maximum carry weight.
Preferred version: 1.0.3
Smoothbrain-Building
Adds a skill that increases the health of pieces built by you.
Preferred version: 1.2.5
Smoothbrain-Lumberjacking
Replaces the wood cutting skill with a Lumberjacking skill.
Preferred version: 1.0.5
Smoothbrain-Mining
Adds a skill that increases damage dealt while mining and item yield from ore deposits.
Preferred version: 1.1.5
Smoothbrain-Farming
Adds a skill that makes crops grow faster and increases item yield for harvesting crops.
Preferred version: 2.2.1
Smoothbrain-Foraging
Adds a skill that increases item yield while foraging and makes berries and mushrooms respawn faster.
Preferred version: 1.0.9

Smoothbrain-Sailing
Adds a skill that increases the health of ships, sailing speed and exploration radius while sailing.
Preferred version: 1.1.7
Smoothbrain-SmartSkills
Improves various aspects regarding the skills in the game.
Preferred version: 1.0.2
Smoothbrain-Backpacks
Adds a very nice backpack and Build Your Own Backpack™!
Preferred version: 1.3.6
Smoothbrain-TargetPortal
Lets you target any portal, instead of having to connect two portals via a tag.
Preferred version: 1.2.0
TastyChickenLegs-NoSmokeStayLit
Fixed Braziers. Now works with Oven smoke. Takes away smoke and keeps everything lit. Torches, Ovens, Hottubs, Smelters and adds Timed Torches
Preferred version: 2.3.8
Therzie-Armory
Adds the Armory forge that offers new variants of original armors that upgrade to the next biome.
Preferred version: 1.3.1
Therzie-Monstrum
Adds new monsters and mini-bosses to fight and tame for original Valheim up till Mistlands.
Preferred version: 1.5.1
Therzie-Warfare
Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!
Preferred version: 1.8.9
Therzie-Wizardry
Fills the magical gap in vanilla Valheim with MANY unique extras!
Preferred version: 1.1.8
Therzie-WarfareFireAndIce
Extends the Warfare end game content for the Deep North biome.
Preferred version: 2.0.8
Therzie-MonstrumDeepNorth
Adds new monsters to fight and tame, locations and new forsaken bosses for the Deep North biome
Preferred version: 2.0.6
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.25.0
WackyMole-WackysDatabase
WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.
Preferred version: 2.4.55
WackyMole-WackyEpicMMOSystem
Adds to your Valheim world a system of levels and distribution of characteristics
Preferred version: 1.9.39

Smoothbrain-Blacksmithing
Adds a skill that increases the durability of armor and weapons and other perks for blacksmithing.
Preferred version: 1.3.2
OdinPlus-CrystalLights
A Custom Build Piece Expansion for Jewelcrafting! Use Uncut Gemstones and Iron to create light sources! HUGE FPS difference with configurable range.
Preferred version: 1.1.5
probablykory-MoreJewelry
A highly configurable mod for Valheim which adds several new jewelery models for Jewelcrafting.
Preferred version: 1.0.12
KGvalheim-Soulcatcher_JC_KG_Additions
Mod adds 30+ gems for Jewelcrafting mod as well as new Soulcatcher mechanic
Preferred version: 4.5.9
JewelHeim-Magic_Crystal_Table
Custom crafting station with 3 extensions to assign any recipes to, also includes 2 extensions for Galdr Table and Black Forge
Preferred version: 0.1.7
RustyMods-TraderQuest
Adds new UI panel to traders with Bounty, Treasure Hunt, Alt Shop, Gamble Slot Machine. Additionally, you can override vanilla trader shop items.
Preferred version: 1.0.7README
I created this modpack for my family, but wanted to share it with the community. I hope you enjoy it!
Installing on Server
- This modpack uses "ThisGoesHere" to remove, move or clean up specific files.
- If you have issues on server being different then client, its probably due to not having this mod on your server
- Make sure content inside "Patchers" folder is also installed on your server, and always include this file Valheim.ThisGoesHere.EpicLoot.yml.
- I would recommend making a clean profile, install JewelHeim, start game so all files are loaded, then copy plugins, patchers, configs to your server.
JewelCrafting/SoulCatcher Wiki
- Created by: Majestic (Lagoshi)
Credits
- @Gravebear for the amazing new Icon!
- @Alo for assisting and helping with configurations
- @Therzie for all his amazing work and helping me get setup
- @Cookie for creating MajesticChickens for me!
- Everyone else from OdinPlus discord who helped me as well <3
Support
Like my work and want to support what I do?
My Other Modpack
Discord Server
Please join my discord for any questions you may have and to view the changelog.
CHANGELOG
📌 Changelog for JewelHeim v5.3.14 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- Turned off Ranged Shield on Reapers due to being broken for Melee attacks for no reason.
# EpicMMO:
- Fixed experience ranges on some creatures.
# PassivePowers:
- Fixed Moders default values for WindSpeedModifier, increased passive chance slightly for TailWindChance.
# Other:
- Increased the timers on the Healing staffs till new heals can be applied.
- Updated mod versions
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: EpicMMOSystem
- Folder: wackysDatabase
- File: CreatureConfig_Creatures.yml
- File: org.bepinex.plugins.jewelcrafting.cfg
- File: org.bepinex.plugins.passivepowers.cfg
Changelog v5.3.0+ (click to expand)
📌 Changelog for JewelHeim v5.3.13 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# ValheimEnchantmentSystem:
- Blessed Scrolls recipes no longer require coins, they use x5 material from regular scroll.
- Enchanting shields are now changed to better balance them out due to higher tier shields getting too strong.
- Max level for all shields are now 15, success chance are reduced to match a level 20 enchant
- Instead of percentage they're flat level increase.
- Ex: Level 10 gives +10 block armor.
# Trader Quests:
- Disabled Treasures until mod is fixed to consume items
# Other:
- Adjusted all spawns during boss fights with a chance to spawn and reduced amount instead of being guaranteed.
- Burst Shot secondary attacks animation is changed, Eitr required to cast is increased based on tier of weapon.
- Poison Burst Shot changes
- Removed lightning, causing to be too strong
- Reduced base poison damage a bit, more poison per upgrade
- Pierce damage per upgrade
- Updated mod versions
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: ValheimEnchantmentSystem
- Folder: wackysDatabase
- File: RustyMods.TraderQuests.cfg
📌 Changelog for JewelHeim v5.3.12 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# ValheimEnchantmentSystem:
- Removed the bright glow from weapons based on level and adjusted some colors.
# Other:
- Removed Elementalist from Bonemass as the increase to poison is very small making it pretty much useless.
- Adjusted all spawns during boss fights due to incorrect values.
- Increased coin stack to 9999.
- Updated mod versions
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: ValheimEnchantmentSystem
- Folder: wackysDatabase
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: ItemConfig_Base.yml
📌 Changelog for JewelHeim v5.3.11 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# TraderQuests:
- Bounty, Maps only show 5 at a time and max 5 at a time.
- I quickly put together the files so theres more work to be done. If have suggesstions please use the discord to submit.
- Note: Some bounty and maps can potentially spawn in the waters of the biome, I can't fix this and author needs to fix.
# EpicMMO:
- Increased the CriticalDamage starting value and Multiplier up to 50%.
- Increased AddCarryWeight value.
# Farming:
- Increased the experience received for the Farming skill due to not giving experience when harvesting as the skill is now Vanilla.
# Backpacks:
- Removed "Lumberjack Backpack" since "Foraging Backpack" basically does same thing.
# Other:
- Adjusted affix chances for Bosses.
- Updated mod versions
# New Mods:
- TraderQuests by: Rusty
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: TraderQuests
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: org.bepinex.plugins.farming.cfg
- File: org.bepinex.plugins.creaturelevelcontrol.cfg
- File: RustyMods.TraderQuests.cfg
- File: WackyMole.EpicMMOSystem.cfg
📌 Changelog for JewelHeim v5.3.10 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- The below gem effects are changed or removed until author of jewelcrafting fixes "projectiles" triggering specific gem effects more frequently, or until a blacklist option is created. TY for the reports.
- Removed ShadowHit on Magic Weapons causing specific weapons to trigger it constantly.
- Removed Necromancer on Crossbows causing specific weapons to trigger it constantly. Poison Damage is replaced for it.
# TargetPortal:
- Changed keybind to show portals on map from "P" to "KeypadDivide" to avoid turning off and on when typing.
- This key "/" is on your keypad.
# Other:
- Hopefully fixed offspring tames from having chaos or poison infused causing damage to player when killing them.
- BandageImproved recipe no longer uses Root and is replaced with Withered Bone
- Draugrs have a chance now to drop Withered Bone.
- Increased the damage and projectiles for the Eruptor weapons.
- Slightly tweaked the damage and projectiles for the Burst weapons
- Increased SutureKit healing to 100, gave Bandages some HealthRegen.
- Adjusted damage done to mobs after killing boss for that biome.
- Updated CreatureConfig files.
- Updated mod versions
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_JCBosses.yml
- File: CreatureConfig_Monstrum.yml
- File: CreatureConfig_Wizardry.yml
- File: Jewelcrafting.Sockets.yml
- File: org.bepinex.plugins.creaturelevelcontrol.cfg
- File: org.bepinex.plugins.targetportal.cfg
📌 Changelog for JewelHeim v5.3.9 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- The power ranges on gems are now removed and will have one value which allows gems to now be stacked.
- If you wish to keep power ranges on then change the config for these entries to the ones below.
- [MAKE A BACKUP OF YOUR JEWELCRAFTING CONFIG IF YOU CHANGE IT]
- Random Power Ranges = On
- Effect Power Deviation = 15
- Increased the percentages for some gacha events.
# EpicMMO:
- Adjusted some vanilla creature experience.
- Change scaling exp, overall reduced experience needed to level up.
# Backpacks:
- Added new "Scroll Backpack" to put your scrolls inside.
# Other:
- Increased the damage and projectiles for the Eruptors to be on par with Crossbows+Bolts damage, if they feel too strong please let me know.
- MiningBackpack valid items update to allow ore/metals in case other mods add any new types.
- Adjusted inputs for SmallVersion pieces to match what they would have based on boss kills when unlocked, these arent changed with ConversionSizeAndSpeed mod so this is best I can do.
- Fixed Shark spawn world distance value.
- Allowed Small Kiln to take FineWood and CoreWood.
- Increased prices for Golden Trophies.
- Updated mod versions
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: EpicMMOSystem
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: Jewelcrafting.Gacha.yml
- File: org.bepinex.plugins.jewelcrafting.cfg
- File: WackyMole.EpicMMOSystem.cfg
📌 Changelog for JewelHeim v5.3.8 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Backpacks:
- Disabled original backpack and created duplicate version with correct workbench level, gave it small percentage for reduced weight for items inside
- If you made original Explorers Backpack, and want to continue with the upgrades up to plains, you'll need to enable the backpack in the config file, I would avoid doing this and just make the new version I created as it has correct workbench level and reduced weight compared to default.
- TLDR: Mine is better ;].
# Other:
- Fixed CrudeCrossbow to be bit more balanced in the meadows, will remove file once Therzie updates Warfare with changes.
- Adjusted the stamina use for Eruptor Weapons and Magic Burst weapon.
- Fixed Foxs HP being too high.
- Fixed Darkhorns HP.
- Small fix to boss fight spawns again, everything should be more balanced, fixed a typo.
- Updated mod versions
# New Mod:
- PetPantry by:Azumatt
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Monstrum.yml
- File: CreatureConfig_Wizardry.yml
- File: org.bepinex.plugins.backpacks.cfg
📌 Changelog for JewelHeim v5.3.7 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicMMO:
- MaxLevelRange is now 15 instead of 10, this should hopefully help with players trying to level up, if not, use XP Potions and kill shit.
- I'll mention this again, EpicMMO is NOT needed in order to do anything in the modpack, it is just to help with more stats if needed.
# FactionAssigner:
- Updated most factions to be assigned based on their biome, most creatures will now attack each other if in nearby biomes.
# WackysDatabase:
- As a request there is now smaller version of some pieces.
- Kiln, Smelter, BlastFurnace, WindMill, EitrRefinery and KingdomOven.
- All of these should act just as normal but just smaller.
- New category in Hammer called "TinyVersions"
- New folder in "config\wackysDatabase\Pieces\JewelHeimWDB2.0" called "SmallerVersions" where all of the files will be located.
# Other:
- More "fun" adjustments to boss fights up to Moder =P.
- Fixed FoodBackpack not allowing Wizardry Mushrooms.
- Updated mod versions
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: Azumatt.FactionAssigner.yml
- File: Backpacks.Majestic.yml
- File: CreatureConfig_Bosses.yml
- File: WackyMole.EpicMMOSystem.cfg
📌 Changelog for JewelHeim v5.3.6 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicMMO:
- Fixed Boss Orb Chance.
- Added EliteCreatures to drop Mobchunks at 5%.
- Haldor now sells Exp Potions.
# CLLC:
- Slightly increased Wolf stat values
- Slightly reduced Grizzly Bear stat values
- First 3 bosses were slightly tweaked.
- Stone and Obsidian Golems no longer spawn as Splitting since they get yeeted when killed. (Hopefully)
# Other:
- Fixed SoulLantern being considered a Weapon instead of a Shield.
- Added new Backpack for Trophys
- Updated the 3 craftable belts carry weight values and added movement speed.
- Updated mod versions
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_Monstrum.yml
- File: WackyMole.EpicMMOSystem.cfg
📌 Changelog for JewelHeim v5.3.5 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- Mirror Gem (Onyx) Changes:
- Removed Mirror off of Utility for balancing reasons.
- Adjusted the values to be more balanced especially with higher gear.
- Adjustments to Hercules values.
# CLLC:
- Fixed config file of wrong Mending values and lock configuration back to On.
# Other:
- Removed ReaperBanner and ReaperRaids.
- Updated tooltip on SoulBackpack.
- Fixed SerpentStew material quantity.
- Updated mod versions
# NewMod:
- Azumatt-TrueInstantLootDrop (Client Only)
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: Backpacks.Soulcatcher.yml
- File: Jewelcrafting.Sockets.yml
- File: org.bepinex.plugins.creaturelevelcontrol.cfg
- File: org.bepinex.plugins.jewelcrafting.cfg
📌 Changelog for JewelHeim v5.3.3/4 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# SoulCatcher:
- Adjusted Eikthyr Soul Gem values.
# CLLC:
- Added "Affix Power" to YML file to make sure all bosses with Mending are set to "0.1" power in case config file makes things weird
- Slightly increased the difficulty of Meadows.
- Adjusted the sector levels amount and added amount to be added when killing Elite creatures.
# Other:
- Adjustments to StaffOfFrost values.
- Removed Spirit off the Frost Burst Shot and replaced with Pierce.
- Increased Flint Eruptors damage by 1.
- Added 1 Spirit damage to Magic Burst Shot.
- Removed TanningRack being a crafting station and its recipes, it was preventing spawns in GoblinCamps.
- Updated mod versions
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_Monstrum.yml
- File: Jewelcrafting.Sockets_Soulcatcher_KG_JC_Additions.yml
- File: org.bepinex.plugins.creaturelevelcontrol.cfg
📌 Changelog for JewelHeim v5.3.2 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- FusionBoxes are now craftable but at hefty prices.
# WackysDatabase:
- Lingering Stamina Potions are in its own category now which allows the player to use stamina potions now.
- New Staff of Healing (Major) for mountains.
- Ranges on healing staffs I can't adjust. (Cuddle Up)
- Removed Stamina from HealingStaffs due to issues with it being spammable.
# CLLC:
- Reduced the chances for "Armored" to appear on creatures.
- Adjustments to some values.
# Backpacks:
- YML file turned on, files updated.
- ExplorerBackpacks weight is 95%
- Backpacks can be put in chests
- Auto Open Backpack is OFF
- If you have customized this config already please make a backup of your file, otherwise use the one added in this update.
# Other:
- Adjustments to Rag Armor.
- Fixed NoiseReduction naming.
- Fixed stone pickaxe repair issue. (hopefully)
- Updated mod versions
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: Backpacks.JewelCrafting.yml
- File: Backpacks.Majestic.yml
- File: Backpacks.Soulcatcher.yml
- File: Backpacks.Wizardry.yml
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: org.bepinex.plugins.backpacks.cfg
- File: org.bepinex.plugins.creaturelevelcontrol.cfg
📌 Changelog for JewelHeim v5.3.1 [Patch 0.220.3]
Note: Any files you configure make sure to make backups.
# Other:
- Updated mod versions
- Removed AfterDeath from modpack
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
-
📌 Changelog for JewelHeim v5.3.0 [Patch 0.220.3]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- Removed Jewelcrafting.Groups.yml file from modpack
- Updated Gacha file to remove Cyan from daily event and replaced with Blue.
- These 2 changes is to help prevent errors appearing whenever Groups mod is ever disabled.
# VES:
- Added new Warfare items to files.
# Other:
- Updated mod versions
-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache
- Folder: _JewelHeimFiles
- Folder: ValheimEnchantmentSystem
- File: Jewelcrafting.Gacha.yml