You are viewing a potentially older version of this package. View all versions.
JewelHeim-RelicHeim-5.3.23 icon

RelicHeim

Modpack using EpicLoot that is balanced and focuses on enchanting instead of mass drops, moderate to very-hard difficulty [Patch 0.220.5]

Date uploaded a day ago
Version 5.3.23
Download link JewelHeim-RelicHeim-5.3.23.zip
Downloads 247
Dependency string JewelHeim-RelicHeim-5.3.23

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
Azumatt-FactionAssigner-1.0.4 icon
Azumatt-FactionAssigner

Mod that allows you to (via YAML config) change the factions of the creatures in the game. Yaml file is located in BepInEx/config/Azumatt.FactionAssigner.yml

Preferred version: 1.0.4
Azumatt-TrueInstantLootDrop-1.0.2 icon
Azumatt-TrueInstantLootDrop

Instantly drops the loot where the character dies, not where the ragdoll ends up. Ultimately, the same effect as InstantMonsterLootDrop with less overhead.

Preferred version: 1.0.2
Azumatt-PetPantry-1.0.5 icon
Azumatt-PetPantry

Mod to automatically feed tamed animals from nearby containers, ensuring your pets stay happy and healthy without manual intervention.

Preferred version: 1.0.5
Azumatt-CurrencyPocket-1.0.9 icon
Azumatt-CurrencyPocket

Adds a simple UI and a bit of functionality to store your coins in a "bank" on the player.

Preferred version: 1.0.9
Advize-PlantEverything-1.19.1 icon
Advize-PlantEverything

Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.

Preferred version: 1.19.1
ASharpPen-Drop_That-3.1.2 icon
ASharpPen-Drop_That

Tool for configuring loot tables.

Preferred version: 3.1.2
ASharpPen-Spawn_That-1.2.17 icon
ASharpPen-Spawn_That

Advanced tool for customizing mob spawners throughout the world with configuration files.

Preferred version: 1.2.17
ASharpPen-This_Goes_Here-2.1.2 icon
ASharpPen-This_Goes_Here

Small mod for mod authors to run file operations in bepinex folders.

Preferred version: 2.1.2
ASharpPen-Custom_Raids-1.7.14 icon
ASharpPen-Custom_Raids

Customize raid events, override existing, extend with your own raids.

Preferred version: 1.7.14
KGvalheim-Valheim_Enchantment_System-1.7.4 icon
KGvalheim-Valheim_Enchantment_System

Mod brings old MMORPG's equipment enchantment experience to Valheim

Preferred version: 1.7.4
Korppis-ReliableBlock-1.0.0 icon
Korppis-ReliableBlock

Makes blocking and parrying more reliable and logical.

Preferred version: 1.0.0
OdinPlus-OdinsKingdom-1.4.6 icon
OdinPlus-OdinsKingdom

A custom piece mod by the OdinPlus team, this mod adds several castle construction pieces with a custom build tool.

Preferred version: 1.4.6
MSchmoecker-PressurePlate-0.10.0 icon
MSchmoecker-PressurePlate

A pressure plate for opening and closing doors

Preferred version: 0.10.0
RustyMods-FishTrap-1.0.2 icon
RustyMods-FishTrap

Buildable fish trap to catch fish

Preferred version: 1.0.2
Smoothbrain-ConversionSizeAndSpeed-1.0.17 icon
Smoothbrain-ConversionSizeAndSpeed

Lets you configure the input size and conversion speed of building pieces like the smelter, windmill and charcoal kiln.

Preferred version: 1.0.17
Smoothbrain-PassivePowers-1.1.2 icon
Smoothbrain-PassivePowers

Makes the boss powers weaker, but passive. Optionally, they can still be activated for a short burst of power.

Preferred version: 1.1.2
Smoothbrain-CreatureLevelAndLootControl-4.6.3 icon
Smoothbrain-CreatureLevelAndLootControl

Puts YOU in control of creature level and loot!

Preferred version: 4.6.3
Smoothbrain-SailingSpeed-1.0.3 icon
Smoothbrain-SailingSpeed

Lets you configure the base speed of ships.

Preferred version: 1.0.3
Smoothbrain-PackHorse-1.0.3 icon
Smoothbrain-PackHorse

Adds a skill that increases the maximum carry weight.

Preferred version: 1.0.3
Smoothbrain-Building-1.2.5 icon
Smoothbrain-Building

Adds a skill that increases the health of pieces built by you.

Preferred version: 1.2.5
Smoothbrain-Lumberjacking-1.0.5 icon
Smoothbrain-Lumberjacking

Replaces the wood cutting skill with a Lumberjacking skill.

Preferred version: 1.0.5
Smoothbrain-Mining-1.1.5 icon
Smoothbrain-Mining

Adds a skill that increases damage dealt while mining and item yield from ore deposits.

Preferred version: 1.1.5
Smoothbrain-Farming-2.2.1 icon
Smoothbrain-Farming

Adds a skill that makes crops grow faster and increases item yield for harvesting crops.

Preferred version: 2.2.1
Smoothbrain-Foraging-1.0.9 icon
Smoothbrain-Foraging

Adds a skill that increases item yield while foraging and makes berries and mushrooms respawn faster.

Preferred version: 1.0.9
Smoothbrain-Groups-1.2.9 icon
Smoothbrain-Groups

Adds basic group features to the game.

Preferred version: 1.2.9
Smoothbrain-Sailing-1.1.7 icon
Smoothbrain-Sailing

Adds a skill that increases the health of ships, sailing speed and exploration radius while sailing.

Preferred version: 1.1.7
Smoothbrain-SmartSkills-1.0.2 icon
Smoothbrain-SmartSkills

Improves various aspects regarding the skills in the game.

Preferred version: 1.0.2
Smoothbrain-Backpacks-1.3.6 icon
Smoothbrain-Backpacks

Adds a very nice backpack and Build Your Own Backpack™!

Preferred version: 1.3.6
Smoothbrain-TargetPortal-1.2.0 icon
Smoothbrain-TargetPortal

Lets you target any portal, instead of having to connect two portals via a tag.

Preferred version: 1.2.0
TastyChickenLegs-NoSmokeStayLit-2.3.8 icon
TastyChickenLegs-NoSmokeStayLit

Fixed Braziers. Now works with Oven smoke. Takes away smoke and keeps everything lit. Torches, Ovens, Hottubs, Smelters and adds Timed Torches

Preferred version: 2.3.8
Therzie-Armory-1.3.1 icon
Therzie-Armory

Adds the Armory forge that offers new variants of original armors that upgrade to the next biome.

Preferred version: 1.3.1
Therzie-Monstrum-1.5.1 icon
Therzie-Monstrum

Adds new monsters and mini-bosses to fight and tame for original Valheim up till Mistlands.

Preferred version: 1.5.1
Therzie-Warfare-1.8.9 icon
Therzie-Warfare

Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!

Preferred version: 1.8.9
Therzie-Wizardry-1.1.8 icon
Therzie-Wizardry

Fills the magical gap in vanilla Valheim with MANY unique extras!

Preferred version: 1.1.8
Therzie-WarfareFireAndIce-2.0.8 icon
Therzie-WarfareFireAndIce

Extends the Warfare end game content for the Deep North biome.

Preferred version: 2.0.8
Therzie-MonstrumDeepNorth-2.0.6 icon
Therzie-MonstrumDeepNorth

Adds new monsters to fight and tame, locations and new forsaken bosses for the Deep North biome

Preferred version: 2.0.6
ValheimModding-Jotunn-2.25.0 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.25.0
WackyMole-WackysDatabase-2.4.55 icon
WackyMole-WackysDatabase

WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.

Preferred version: 2.4.55
WackyMole-WackyEpicMMOSystem-1.9.39 icon
WackyMole-WackyEpicMMOSystem

Adds to your Valheim world a system of levels and distribution of characteristics

Preferred version: 1.9.39
RandyKnapp-EpicLoot-0.11.3 icon
RandyKnapp-EpicLoot

Adds loot drops, magic items, and enchanting to Valheim.

Preferred version: 0.11.3
ValheimModding-JsonDotNET-13.0.3 icon
ValheimModding-JsonDotNET

Shared version 13.0.3 of Json.NET from Newtonsoft, net45 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 13.0.3
ComfyMods-Scenic-1.5.0 icon
ComfyMods-Scenic

Improved ZNetScene exception and error handling.

Preferred version: 1.5.0

README

READ ME!

Getting Started

  • Make the Enchanting Table as soon as possible by gathering the required materials.
  • You will need Novus materials to do Novus Enchanting which will mainly be what you can only do in beginning

Couple things to keep in mind

  • Find Haldor in BlackForest as soon as possible in order to do Maps, Bounties and buy materials to help enchant your items.
  • Small monsters aka Deer, Wolf etc will not drop enchanted loot
  • Chests of any kind will not contain any enchanted loot but will contain magic materials to help with enchanting.
  • All small monsters will drop Novus Runestones and or Novus Shards at 10% x1 or 5% for x2
  • All creatures will drop Novus Dust at 10% chance.
  • Elite creatures aka Trolls etc have a 15% chance of dropping enchanted loot
  • Bosses have 100% chance to drop loot
  • With the above mentioned, the rarities and amounts are nerfed to be balanced, sometimes you'll get something good and other times it will be trash, utilize the Enchanting Table to sacrifice those items to get materials back.
  • Majority of all non boss trophies when sacrificed will give Novus Reagent
  • In order to make higher tier magic materials you will need to use Essence which is bought from Haldor and upgrade the materials at the Enchanting Table
  • Augmenting the first effect requires Novus Dust and Reagent of that rarity, augmenting any other effects will also require Tokens which are obtained from doing Maps and Bounties from Haldor.

What can be found in Chests in the world.

  • Dust, Runestone, Shard, Essence of any rarity
    • Rarity is weighted with Novus being most common and Relic being Rare.

Which creatures can drop enchanted loot?

As mentioned only Elite type creatures of each biome will have a 15% to drop loot when killed

  • Fox [ Meadows ]
  • Troll, GreydwarfBrute [ BlackForest ]
  • DraugrElite, Abomination, Wraith, HelWraith [ Swamp ]
  • Fenring, Cultist, StoneGolem [ Mountain ]
  • Lox, GoblinBrute, Prowler [ Plains ]
  • SeekerSoldier, Gjall [ Mistlands ]
  • FallenValkyrie, BonemawSerpent,Morgen [ Ashlands ]

What is RelicHeim?

  • This modpack is different from all the other modpacks on thunderstore, my modpack are meant for ANYONE to play and it comes pre-configured based on my vision, majority of all modpacks on thunderstore are meant for their server and doesn't come with any configuration.
  • This modpack uses EpicLoot and is balanced to make players not feel over powered, it comes with medium to hard difficulty based on player style.
    • All magiceffect values and set values have been nerfed
    • The magiceffects have been changed to be only applied on specific equipment and some you have to choose between one effect or the other
      • Ex: health regen or regen per tick
    • Some magiceffects have been disabled due to being to overpowered or cause issues
    • EpicLoot in this modpack is drastically different compared to default, but feel free to ask questions in my discord
  • EpicLoot: This modpack is designed around players enchanting their own gear so creatures will not be dropping massive amounts of loot, you will need to find Haldor to help with further enchanting.
  • Only bosses and elite mobs aka trolls etc will have a chance at dropping enchanted loot, this loot is usually not the best and is better to sacrifice it to get materials in return to enchant yourself.
  • More legendary sets and single legendary sets added to give a more different playstyle
  • Notes:
    • 1: If playing with more than 2 players, please adjust the CLLC settings for HP/DMG per player to your liking
    • 2: EpicLoot patches will not work with this modpack.
    • 3: DO NOT CHANGE WORLD MODIFIERS FOR DIFFICULTY.

What is Incompatible

Incompatible

  • ValheimPlus
  • RTMN
  • JewelHeim
  • Journey To Valhalla
  • JTV Additions
  • EpicValheim (Cringe)
  • Any other modpacks

What mods are ok to Disable?

These mods are ok to disable:

  • ReliableBlock
  • PressurePlate
  • Any of Smoothbrains mods that adds new "Skills" aka Mining etc.
  • Groups
  • SmartSkills
  • Backpacks
  • AfterDeath
  • TargetPortal
  • NoSmokeStayLit
  • WackyEpicMMOSystem
  • FishTrap

Experiencing low FPS etc?
  • If you're experiencing issues, you can try this to help boost your fps a bit more as it's been proven to help.
    • Quit the game
    • Open Steam and go to your library and right click on Valheim->Manage->Browse Local File
    • Open Folder valheim_Data
    • Open file boot.config
    • Add these lines to the file
      • gfx-enable-gfx-jobs=1
      • gfx-enable-native-gfx-jobs=1
      • vr-enabled=0
      • scripting-runtime-version=latest

How to install this modpack
  • Download and Install R2modman, please don't use thunderstore mod manager.
  • Select Valheim in R2modman and create a new profile (name it whatever you want)
  • Go to Online tab and search for RelicHeim and click download
  • Launch Start Modded and you're good to go.
  • How to install R2modman (Video)

Installing on Server
  • Grab the contents inside your config folder and place them inside your servers config folder
  • Grab the contents inside your plugins folder and place them inside your servers plugins folder
  • Grab the contents inside your patchers folder and place them inside your servers patchers folder
  • This modpack uses "ThisGoesHere" to remove, move or clean up specific files.
  • If you have issues on server being different then client, its probably due to not having this mod on your server
  • Make sure content inside "Patchers" folder is also installed on your server.
  • I would recommend making a clean profile, install RelicHeim, start game so all files are loaded, then copy plugins, patchers, configs to your server.

If you're getting the Mod must not be installed when trying connect to your server then you didn't add the mod(s) correctly to your server or BepinEx isnt enabled on your server

  • Make sure your server is OFF before doing any of the below.
  • Check your server provider and enable or install BepinEx from your provider └> Ex: DatHost- Under Mods & Plugins click Individual Installation and enable BepinEx
  • Download and Install FileZilla Client on your computer. https://filezilla-project.org/
  • Open Filezilla and connect to your server provider via FTP, you'll need to check where this address is since every provider has it located differently and we cant help you find that. └> Ex: DatHost- Under FileManager at the bottom will show FTP information
  • Once connected to your provider if you see BepinEx folder with all necessary folders then you did it correctly and now simply add your plugins,patchers,config files to the server
  • Note: Do NOT install mods through your providers thunderstore integration or whatever they have, ALWAYS manually install your mods to your server through FileZilla.

Support

Like my work and want to support what I do?

My Other Modpack

Discord Server

Please join my discord for any support

CHANGELOG

📌 Changelog for RelicHeim v5.3.24 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Cooldowns on Stash, Gamble and Maps are increased by 1 interval.
- Slight adjustments to the weights that were done in previous patch for TreasureMaps.
# Wackysdatabase:
- TailWind potion now has a cooldown.
- WindRun potion now has a cooldown.
# Other:
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: wackysDatabase

Changelog History v5.3.0+ [Bog Witch Update] (click to expand)

📌 Changelog for RelicHeim v5.3.23 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Loot inside the chest from treasuremaps are now weighted based on biomes and progression.
- Loot insided Enchanted chest should hopefully now be more rewarding and different quantities per rarity and item.
- Removed files inside BountySaves I copied over by mistake from v5.3.22
# Other:
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: wackysDatabase

📌 Changelog for RelicHeim v5.3.22 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Slightly increased how many items bosses drop.
- Sacrificing enchanted items now gives Dust.
- Disenchant upgrade chances were increased.
- Disenchant costs were slightly changed.
- New set piece for Zeta/Relic called "Cleric"
  - Total Sets: Offensive/Defensive/Magic/Cleric
- When items become a set, they will now have the name in the set.
  - Ex: "Enchanted Helmet" -> "Enchanted Offensive Helmet"
  - Ex: "Enchanted Chest" -> "Enchanted Defensive Chest"
- Increased the chance to get a Set Name for Zeta/Relic due to the amount in modpack giving more chances.
  - PLEASE share feedback if this need to be adjusted again, TY
# EpicMMO:
- Fixed experience ranges on some creatures.
# PassivePowers:
- Fixed Moders default values for WindSpeedModifier, increased passive chance slightly for TailWindChance.
# Other:
- Fixed Tail Wind Potion not being on Mead Kettle and changed vfx and sfx when consumed.
- New potion "Wind Run Potion" run faster when with the wind for a brief time.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: EpicMMOSystem
- Folder: wackysDatabase
- File: CreatureConfig_Creatures.yml
- File: org.bepinex.plugins.passivepowers.cfg
- File: randyknapp.mods.epicloot.cfg

📌 Changelog for RelicHeim v5.3.21 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Enabled Gamble and adjusted percentages.
- Some bounties per biome will have minions now since the issue of minions were fixed.
# ValheimEnchantmentSystem:
- Blessed Scrolls recipes no longer require coins, they use x5 material from regular scroll.
- Enchanting shields are now changed to better balance them out due to higher tier shields getting too strong.
  - Max level for all shields are now 15, success chance are reduced to match a level 20 enchant
  - Instead of percentage they're flat level increase.
  - Ex: Level 10 gives +10 block armor.
# Other:
- Adjusted all spawns during boss fights with a chance to spawn and reduced amount instead of being guaranteed.
- Burst Shot secondary attacks animation is changed, Eitr required to cast is increased based on tier of weapon.
- Poison Burst Shot changes
  - Removed lightning, causing to be too strong
  - Reduced base poison damage a bit, more poison per upgrade
  - Pierce damage per upgrade
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: ValheimEnchantmentSystem
- Folder: wackysDatabase

📌 Changelog for RelicHeim v5.3.20 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- NEW FOLDER: "RelicHeimPatches"
  - This has updated file names.
  - The old folder "RelicHeim" will be auto deleted with ThisGoesHere mod.
- Updated files to work with new version of EpicLoot
- Gamble is disabled until it is fixed
- Enabled AttackSpeed effect due to being fixed
- Augmenter Relic and Enchanter Relic no longer give comfort and are just a decoration piece due to epicloot update.
- Localization folder inside EpicLoot folder is added for English file.
- Adjusted MaxRadius for bounty/maps Swamp&Mountain to hopefully not go far due to removal of 2 entry being obsolete, pray it returns <3.
# Backpacks:
- Andvaranaut Backpack is currently broken due to the effect, will need to use ring for now.
# Other:
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: wackysDatabase

📌 Changelog for RelicHeim v5.3.19 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Fixed 2 Zeta/Relic items that would go on BloodMagic weapons giving it ElementalMagic skill enchant.
- Added 4 new Zeta/Relic items
- Fixed a few other Zeta/Relic items that had useless effects on them.
- Increased LifeSteal values.
# Backpacks
- Hopefully fixed some items not wanting to go in backpacks due to multiplayer issues.
# Other:
- Removed Elementalist from Bonemass as the increase to poison is very small making it pretty much useless.
- Adjusted all spawns during boss fights due to incorrect values.
- Increased TailWind Potion from 30s to 45s, final adjustment.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: Backpacks.MajesticEpicLoot.yml
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Monstrum.yml

📌 Changelog for RelicHeim v5.3.18 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Balanced out the rewards from Treasure Chests and Map Chests and adjusted the weights, added in Relic.
- Fixed the EnchantedChest rewards.
- Essences now convert in to equivalent dust instead of Novus Essence.
# ValheimEnchantmentSystem:
- Removed the bright glow from weapons based on level and adjusted some colors.
# Other:
- Increased coin stack to 9999.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: ValheimEnchantmentSystem
- Folder: wackysDatabase
- File: ItemConfig_Base.yml

📌 Changelog for RelicHeim v5.3.17 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Augment upgrades now have 50% reduction of tokens when upgrading the table.
- Reduced the salvage price on tokens, due to the quantity you can get, the prices were too high.
- Boss items can now be sacrificed.
- Only Novus materials will be salvaged.
- Changed few required mats for upgrading enchanting table for Augment
- New recipes under Salvage junk to turn higher tier materials in to Novus if have no use for them, Thanks Milkstout.
  - Essence is 1:1 until I can confirm there is no loop.
# EpicMMO:
- Increased the CriticalDamage starting value and Multiplier up to 50%.
- Increased AddCarryWeight value.
# Farming:
- Increased the experience received for the Farming skill due to not giving experience when harvesting as the skill is now Vanilla.
# Backpacks:
- Removed "Lumberjack Backpack" since "Foraging Backpack" basically does same thing.
# Other:
- Adjusted affix chances for Bosses.
- Reduced the WindPotions duration to 30s.
- Updated mod versions
# New Mod:
- CurrencyPocket by Azumatt
  - With EpicLoot, you need to take the coins out of your pocket to buy things at Haldor.

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: CreatureConfig_Bosses.yml
- File: org.bepinex.plugins.farming.cfg
- File: org.bepinex.plugins.creaturelevelcontrol.cfg
- File: WackyMole.EpicMMOSystem.cfg

📌 Changelog for RelicHeim v5.3.16 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Added Warmth and Waterproof back as enchantable on capes.
- Capes can only have 1 of the 2 enchants at a time, Waterproof or Warmth. 
- Featherfall, Waterproof and Warmth effects are changed to only be on Zodiac or higher.
- Fixed a typo in an effect for HealthRegen enchant.
# Other:
- Fixed description of Fish Trap.
- Updated CreatureConfig files.
- Updated mod versions
# AzuCraftyBoxes: [File]
- I am including the yml file for this mod in the modpack to help with backpack issues that have been reported to help fix those issues, once the issue has been fixed I will remove this file from this modpack.

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: wackysDatabase
- File: Azumatt.AzuCraftyBoxes.yml [New File]
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_Monstrum.yml
- File: CreatureConfig_Wizardry.yml

📌 Changelog for RelicHeim v5.3.15 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Removed recalling appearing on Warpikes
- Changed translation for Stagger Chance to better understand
- Stagger Chance effect can now be applied on TwoHandedWeapons and Chest only, Shields was removed. The values for this effect were slightly reduced.
- EnchantedChest has a very rare chance of containing an EnchantedKey along with a Ring or Belt containing one of the 3 sets.
- Fixed selection weight on addblunt that was left in.
- Added description for the Set pieces.
- Adjusted the prices for discounted items and added various different amounts so its more random.
# Other:
- Increased SutureKit healing to 100, gave Bandages some HealthRegen.
- Adjusted damage done to mobs after killing boss for that biome.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: wackysDatabase
- File: CreatureConfig_BiomeIncrease.yml

📌 Changelog for RelicHeim v5.3.14 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Discounted item in secret stash is back, only one this time.
- EnchantedKeys are set to 20 Tokens again due to increase in ForestTokens from chests.
- Adjusted some enchants to not be on BloodMagic type weapons since they are useless on them
- Changed description of NovusEssence.
- Slightly increased Armor, Stamina and Health enchant values.
# TargetPortal:
- Changed keybind to show portals on map from "P" to "KeypadDivide" to avoid turning off and on when typing.
  - This key "/" is on your keypad.
# Other:
- Hopefully fixed offspring tames from having chaos or poison infused causing damage to player when killing them.
- BandageImproved recipe no longer uses Root and is replaced with Withered Bone
- Draugrs have a chance now to drop Withered Bone.
- Increased the damage and projectiles for the Eruptor weapons.
- Slightly tweaked the damage and projectiles for the Burst weapons
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: wackysDatabase
- File: CreatureConfig_Creatures.yml
- File: org.bepinex.plugins.creaturelevelcontrol.cfg
- File: org.bepinex.plugins.targetportal.cfg

📌 Changelog for RelicHeim v5.3.13 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot: [Bounty Hotfix]
- Fix to the bounty system from last patch which caused maps and bountys to go further out than intended, this hotfix should now make it little more better.
# Other:
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: EpicLoot

📌 Changelog for RelicHeim v5.3.12 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot: [Enchanting Changes]
- Removed QuickDraw for crossbows.
- Slightly increased the coin rewards on bounties
- Slightly increased amount of Forest Tokens from Maps and reduced price slightly.
- Hopefully fixed bounties going to further out.
- Secret Stash prices slightly reduced.
- Sacrificing items will now give a Runestone and Shard.
- Upgrading Shards are now x2NovusShard + x1Essence(rarity) = x2 Shard(rarity)
- Upgrading Dust are now x2NovusDust + x1Essence(rarity) = x2 Dust(rarity)
- Upgrading Runestones are now x2NovusRunestone + x1Essence(rarity) = x2 Runestone(rarity)
- Novus Dust,Runestone and Shard can now be turned in to 5 coins at the enchanting table under Salvage Junk to help with excess amounts.
# Other:
- MiningBackpack valid items update to allow ore/metals in case other mods add any new types.
- Fixed status effect icon for WindPotion
- Adjusted inputs for SmallVersion pieces to match what they would have based on boss kills when unlocked, these arent changed with ConversionSizeAndSpeed mod so this is best I can do.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml

📌 Changelog for RelicHeim v5.3.11 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot: [Notice]
- In a future update I will either be removing the Gamble section or making major changes to it, It's not a feature I like so this is just a heads up.
  - I will provide information in my discord on how to add it back when I do decide to change it.
- Adjusted Eikthyrs drops.
- Increased Andvaranaut Range
  - Backpack version might not use the new value.
# EpicMMO:
- Adjusted some vanilla creature experience.
- Change scaling exp, overall reduced experience needed to level up.
# Backpacks:
- Added new "Scroll Backpack" to put your scrolls inside.
# Other:
- Added a WindPotion to help with sailing, this is only for RelicHeim.
  - Please provide feedback, this is just to help until you get Moder Power etc.
- Adjusted some spawns.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: EpicMMOSystem
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: randyknapp.mods.epicloot.cfg
- File: WackyMole.EpicMMOSystem.cfg

📌 Changelog for RelicHeim v5.3.10 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Increased values of AddCarryWeight enchant for all rarity so it feels worth to have even at Novus.
# Other:
- Fixed CrudeCrossbow to be bit more balanced in the meadows, will remove file once Therzie updates Warfare with the changes.
- Fixed Shark spawn world distance value.
- Allowed Small Kiln to take FineWood and CoreWood.
- Increased prices for Golden Trophies.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: wackysDatabase

📌 Changelog for RelicHeim v5.3.9 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Backpacks:
- Removed Weaponry and Armory Backpacks for now until fixed.
- Disabled original backpack and created duplicate version with correct workbench level, gave it small percentage for reduced weight for items inside
# Other:
- Small fix to boss fight spawns again, everything should be more balanced, fixed a typo.
# New Mod:
- PetPantry by:Azumatt

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: CreatureConfig_Bosses.yml
- File: org.bepinex.plugins.backpacks.cfg

📌 Changelog for RelicHeim v5.3.8 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Adjusted loot drops for bosses and rarity.
# EpicMMO:
- MaxLevelRange is now 15 instead of 10, this should hopefully help with players trying to level up, if not, use XP Potions and kill shit.
  - I'll mention this again, EpicMMO is NOT needed in order to do anything in the modpack, it is just to help with more stats if needed.
# FactionAssigner:
- Updated most factions to be assigned based on their biome, most creatures will now attack each other if in nearby biomes.
# WackysDatabase:
- As a request there is now smaller version of some pieces.
  - Kiln, Smelter, BlastFurnace, WindMill, EitrRefinery and KingdomOven.
- All of these should act just as normal but just smaller.
- New category in Hammer called "TinyVersions"
- New folder in "config\wackysDatabase\Pieces\JewelHeimWDB2.0" called "SmallerVersions" where all of the files will be located.
# Other:
- Adjusted the stamina use for Eruptor Weapons and Magic Burst weapon.
- Fixed Foxs HP being too high.
- Fixed Darkhorns HP.
- Fixed the extra spawns I made to boss fights, made them too difficult (sorry lol)
- Updated mod versions
# NewMod:
- Azumatt-TrueInstantLootDrop (Client Only)

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: wackysDatabase
- File: Azumatt.FactionAssigner.yml
- File: Backpacks.Majestic.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Monstrum.yml
- File: CreatureConfig_Wizardry.yml
- File: WackyMole.EpicMMOSystem.cfg

📌 Changelog for RelicHeim v5.3.7 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicMMO:
- Added EliteCreatures to drop Mobchunks at 5%.
- Haldor now sells Exp Potions.
# CLLC:
- Fixed config file of wrong Mending values and lock configuration back to On.
- Slightly increased Wolfs overall HP, slightly nerfed Wolfs overall DMG
- Slightly reduced Grizzly Bear stat values
- First 3 bosses were slightly tweaked.
- Stone and Obsidian Golems no longer spawn as Splitting since they get yeeted when killed. (Hopefully)
# Other:
- Fixed SerpentStew material quantity.
- Added new Backpack for Trophys
- Fixed FoodBackpack not allowing Wizardry Mushrooms.
- Updated the 3 craftable belts carry weight values and added movement speed.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_Monstrum.yml
- File: org.bepinex.plugins.creaturelevelcontrol.cfg
- File: WackyMole.EpicMMOSystem.cfg

📌 Changelog for RelicHeim v5.3.6 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# CLLC:
- Added "Affix Power" to YML file to make sure all bosses with Mending are set to "0.1" power in case config file makes things weird
- Slightly increased the difficulty of Meadows.
- Adjusted the sector levels amount and when killing elite creatures the amount is increased.
- Turned off the sector ping on minimap (The red circle).
# Other:
- Adjustments to StaffOfFrost values.
- Removed Spirit off the Frost Burst Shot and replaced with Pierce.
- Increased Flint Eruptors damage by 1.
- Added 1 Spirit damage to Magic Burst Shot.
- Removed TanningRack being a crafting station and its recipes, it was preventing spawns in GoblinCamps.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: wackysDatabase
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_Monstrum.yml
- File: org.bepinex.plugins.creaturelevelcontrol.cfg

📌 Changelog for RelicHeim v5.3.5 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Renamed the old Augmenter and Enchanter pieces and changed description to help players know its only for decoration+comfort.
# Backpacks:
- YML file turned on, files updated.
- ExplorerBackpacks weight is 95%
- Backpacks can be put in chests
- Auto Open Backpack is OFF
  - If you have customized this config already please make a backup of your file, otherwise use the one added in this update.
# Other:
- Adjustments to Rag Armor.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: Backpacks.MajesticEpicLoot.yml
- File: Backpacks.Wizardry.yml
- File: org.bepinex.plugins.backpacks.cfg

📌 Changelog for RelicHeim v5.3.4 [Patch 0.220.4]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- In enchanting table, Enchant and ConvertMaterials will now be unlocked for free, players will need to still unlock Augment and Disenchant.
 - This change is due to recently seeing players confused on how to use the table or how to start enchanting.
- Added the option to buy the Andvaranaut ring for 2k coins as well.
- Adjustments to the loot inside Enchanted Chest when using Enchanted Key.
# WackysDatabase:
- Lingering Stamina Potions are in its own category now which allows the player to use stamina potions now.
- New Staff of Healing (Major) for mountains.
 - Ranges on healing staffs I can't adjust. (Cuddle Up)
 - Removed Stamina from HealingStaffs due to issues with it being spammable.
# CLLC:
- Reduced the chances for "Armored" to appear on creatures.
- Adjustments to some values.
# Other:
- Fixed NoiseReduction naming.
- Fixed stone pickaxe repair issue. (hopefully)
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: wackysDatabase
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: org.bepinex.plugins.creaturelevelcontrol.cfg

📌 Changelog for RelicHeim v5.3.3 [Patch 0.220.3]
Note: Any files you configure make sure to make backups.
# Other:
- Updated mod versions
- Removed AfterDeath from modpack

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

-

📌 Changelog for RelicHeim v5.3.2 [Patch 0.220.3]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Fixed translation for activated set effects.
- New file with corrected cooldowns for activated effects.
- Bulwark and Berserker cooldowns are 5m.
- Complete overhaul of Zeta/Relic set items, all sets were removed except Shiva.
- 6 new sets based off of "Offensive, Defensive, Magic", all information on these sets are in my discord.
- These changes were made to help with confusion of what can be enchanted or not in order to get specific set items. If your current set items are ruined then I do apologize but I needed to make this change as too many sets were causing issues.
# Other:
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot

📌 Changelog for RelicHeim v5.3.1 [Patch 0.220.3]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Legendary/Mythic set that used Rings/Belts are removed and are replaced as Utility so other items in that tier can be rolled on as well.
# Other:
- Updated mod versions
- TargetPortal and Groups works now.

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot

📌 Changelog for RelicHeim v5.3.0 [Patch 0.220.3]
Note: Any files you configure make sure to make backups.
# EpicLoot:
- Added new Warfare items to files.
# VES:
- Added new Warfare items to files.
# Other:
- Updated mod versions
- New mod dependency added for EpicLoot "JsonDotNET"

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _RelicHeimFiles
- Folder: EpicLoot
- Folder: ValheimEnchantmentSystem
Disable these mods until they're updated
- Groups
- TargetPortal