- If you're switching from Journey To Valhalla, I would make sure that you do a CLEAN profile and install RTMN and then install your other mods, JTV has files that can interfere with my modpack due to Spawn/Drop/Raid files and you'll get warnings of missing spawns or drops because of the files from JTV.
- Doesn't contain EpicValheimAdditions since this modpack is already filled with stuff from Therzies mods and is more balanced, adding EVA would only add more bloat which isn't necessary
- Doesn't contain RRR mods, my personal opinion RRR has issues and I prefer not to use that mod since there's already plenty of creatures to fill the empty biomes from Therzies mods.
- Doesn't contain "Sages Vault" since that mod is 2 years old and isn't seeing any further updates and there are better mods that are maintained and update for staffs like Magic Plugin
- Adding missing locations, You'll need to install Upgrade World and press F5 to open console and run the command
locations_add this will place every missing location, I would also run the command world_clean so your world can be removed of missing locations and items etc to have a clean world.
Note: Please make a backup of your world before doing this incase you mess anything up
Information about RTMN
- This is a vanilla-like progression modpack similar to JTV but is updated and maintained and is plug and play
- It contains Ashland and DeepNorth biome content with Armor, Weapons and Creatures
- Contain more bosses, creatures to fight, more armor & weapons to craft for all 6 current biomes.
- This modpack does contain CLLC but it is set in difficulty to be vanilla-like, so everything will only go up to 2 stars and bosses will also go up to 2 stars max
- Progression for getting new materials is locked behind boss keys, you will need to kill previous boss in order to mine up Bronze, Iron, Silver and Blackmetal, Kill Eikthyr for Copper and Tin to drop etc.
- Adjusted HP and DMG for Outsiders creatures to be more near vanilla
- New bosses with altars from Monstrum:
- Meadows: Asmodeus
- BlackForest: Svalt
- Swamp: Vrykolathas
- Ashlands: Sythrak
- New bosses with altars from MonsterLabz:
- BlackForest: Frigga (Difficulty between Elder and Bonemass)
- Ocean: Balder (Difficulty between Bonemass and Moder)
- Ocean: Kraken (Random spawn)
- DeepNorth: IceGolem (No altar but random spawn near Thors Statue when you have required item in inventory)
- Ashlands: AshHuldraQueen or Surtr
EpicLoot:
I have included a patches folder inside the EpicLoot folder in the configs folder which includes a balanced version of the magiceffects that I modified. This is included in case users decided to use EpicLoot and want a more balanced playthrough with EpicLoot.
Which files to always place on Server with updates from RTMN
Files (click to expand)
Note: Not all of these files will be updated with each update, but should always update them on server.
- _RTMN Files
- EpicLoot (If using EpicLoot)
- wackysDatabase
- CreatureConfig_Creatures.yml
- CreatureConfig_Monstrum.yml
- CreatureConfig_Outsiders.yml
- custom_raids.cfg
- drop_that.cfg
- GoldenJude_JudesEquipment_Colors.yml
- GoldenJude_JudesEquipment_ItemConfig.yml
- GoldenJude_JudesEquipment_Localization.yml
- Huntard.CustomizeAltars2.json
- ItemConfig_Base.yml
- org.bepinex.plugins.creaturelevelcontrol.cfg
ValheimPlus does not work with this modpack
Installing on Server
- This modpack uses "ThisGoesHere" to remove, move or clean up specific files.
- If you have issues on server being different then client, its probably due to not having this mod on your server
- Make sure content inside "Patchers" folder is also installed on your server.
Feedback
- If you have any feedback on what to make this more vanilla-like or suggestions please let me know, you can find me in my discord
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