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Hip Charms

Standalone equipment slots, belt storage, a valuables pouch, quiver, and miniature blue wisp lantern for Valheim.

0.2.0 is a test build for the installed Valheim 1.0.15 game. It requires only BepInEx, the mod loader. It does not require EquipmentAndQuickSlots, BetterArchery, ExtraSlots, CurrencyPocket, or HipLantern.

Equipment and storage

  • Dedicated head, chest, legs, cape, trinket and strength-belt slots.
  • Three arrow cells with a visible leather quiver, and three food cells.
  • Wearing Megingjord adds one ordinary inventory row, preserving separately purchased rows and the belt's carry-weight bonus.
  • The belt unlocks three attachment cells for the swamp key, wishbone and wisplight. These appear as charms on the belt and retain their native effects.
  • A small version of the game's lantern replaces the slotted wisplight's appearance, with blue light and a glowing core. Native mist clearing remains active.
  • The visible leather valuables pouch has 12 storage cells for coins and items the game marks as trader valuables. It accepts the game's sellable items rather than an incomplete hard-coded list.
  • Equipped gear and items in dedicated equipment, arrow, food, charm and pouch cells weigh nothing. Move an item back into ordinary inventory and its normal weight applies again. The belt's extra ordinary row is normal storage, not weightless storage.

Pouch contents remain real inventory items. Traders can find valuables to sell and coins to spend without copying them into another inventory first. The mod does not convert, delete or replace those items.

Installation

  1. Back up your character. If switching from another inventory mod, empty its extra inventory, equipment, arrow, food and bag cells into chests before saving and quitting.
  2. With Valheim closed, disable EquipmentAndQuickSlots, ExtraSlots and other equipment/inventory extensions for this test setup. Disable BetterArchery if installed; this mod supplies its own quiver. Disable a separate automatic coin-pocket mod if you want to store the actual coins in this pouch.
  3. Keep BepInEx enabled. Import HipCharms-0.2.0.zip as a local mod, or put plugins/HipCharms/HipCharms.dll into your profile's BepInEx/plugins/HipCharms folder.
  4. Start with a test character. Open the inventory to use the new equipment panel. Equip Megingjord to unlock its row, charms and valuables pouch.

The quiver and pouch are supplied by this mod; they do not need third-party items or recipes. Put arrows in the quiver cells and valuables in the pouch cells. Attach the existing wisplight to use the blue lantern.

Drag items into matching cells. Right-click equipment, charms or pouch contents to return them to your backpack; right-click arrows to select them or food to eat it. Defaults: Left Alt + 1/2/3 selects arrows and Left Ctrl + 1/2/3 uses food. Click Valuables +/- to open or close the pouch. The added panel currently uses mouse and keyboard; the ordinary inventory retains its gamepad navigation.

Configuration

Settings are in BepInEx/config/local.hipcharms.cfg. Adjust lantern color, glow and light, charm size, and hip placement. Worn gear and specialized storage are weightless by default. Ordinary backpack items retain their weight.

Removing the belt or mod

The mod checks room before removing belt storage. When a forced removal would strand items, it retains recovery space until those items can be moved. Recovery storage does not grant the belt's effects.

Before disabling the DLL or uninstalling, empty all dedicated slots and the extra belt row, then remove the belt and save. An unloaded mod cannot maintain custom storage. Existing saves from other slot mods are not automatically migrated.

Multiplayer and testing

Use the same version on participating clients to see equipment visuals consistently. This test build does not enforce server configuration.

See TESTING.md for automated checks and the runtime checks still required. In-game animation, controller navigation, armor/cloak clearance, death recovery and multiplayer testing remain necessary before using a main character.

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