PingMark
Mark loot, creatures, and locations with named pings, colored outlines, and live distances. Sense what's hidden around you and share discoveries with your party.| Version | Update Notes |
|---|---|
| 1.6.2 | • New runes on the Perception icon ring. |
| 1.6.1 | • Easier-to-read changelog: every change on its own line. |
| 1.6.0 | New: • Pinged tamed animals show their mood next to their name, like Boar (Hungry) or Husk (Happy), and animals being tamed show their progress, like Wolf (15%). • Pinged fish show their quality, like Pufferfish • 3, and have their own toggle and color (Enable Fish, Ping Fish Color). • Ping a fish before it bites and it stays outlined until you land it or it gets away. • A Fishsight slot beside the Guardian Power shows while a fish is hooked: Left Alt + Z outlines that fish or turns it off. Turn on Auto Outline Hooked Fish to outline every catch. • Ping Duration sets how long pings stay (vanilla 5 s). • In Settings > Controls, PingMark's keys now show the mod's name in grey, like PingMark · Ping. Changes: • Perception only senses what you can see: buried treasure and things behind walls or rock are left out (turn off Perception Line Of Sight for the old behavior). • Perception has a new painted icon, on its status and its slot. • The Perception slot lines up evenly with other mods' ability slots beside the Guardian Power, such as TempestRite's Rally Call, and the slots sit closer together: their names are narrower and shrink to fit. Turn off Show Ability Names to hide the names and bring the slots closer still. • The Useful list no longer holds crafting station upgrades, statues, waymarkers or other decorations you can't use; crafting stations themselves stay, and statues and waymarkers are now Locations. • Valuables no longer holds build pieces, or their copies in villages, that only give materials when broken, such as cauldrons; chests, pots, beehives, sap collectors and trophy stands stay, and village braziers and bonfires are now Useful. Press Auto Sort in the collections editor to update a list you already have. |
| 1.5.0 | New: • A Perception slot next to your Guardian Power shows when Perception is ready, with a countdown after use; the Perception Fatigue status icon is gone. • Ping and Perception keys can be changed in the game's Settings > Controls. • Perception now senses everything Ping Targets allows, such as gravestones, other players and, with Enable All Other, any object. Changes: • Perception lasts 15 s and is ready again 60 s after use, like a Guardian Power (new Fixed default; Relative mode is still available). Important: • Update together with your server. • Existing configs keep their old Perception timings; set Perception Duration 15, Perception Fatigue Mode Fixed and Perception Fatigue Duration 60 for the new ones. |
| 1.4.0 | New: • Perception becomes an ability with its own status, a colored burst and chime, and Perception Fatigue afterwards (Relative mode grows it with what you sensed). • Perception ends early once everything found is looted or slain. • Cut logs can be pinged. Auto Sort: • Traders and their outposts are always sorted. • Wood-only objects are no longer valuables. Changes: • Z pings while moving; Perception only works standing still. Fixes: • Broken ore deposits keep their name and outline. |
| 1.3.0 | New: • Perception (Left Shift + Z) outlines listed objects and drops around you, and can highlight nearby creatures. • Birds can be pinged. • The Prefab Collections menu can copy and import YAML and export a sorting report. Auto Sort: • Smarter with modded prefabs. • Rocks, bushes and debris are left out. Fixes: • Dungeon walls and location geometry are no longer outlined. |
| 1.2.0 | New: • Pings from others show names in your language and outline the exact object. • Undo for removed sections. • Tidier Configuration Manager settings. Servers: • Only admins can change collections, now kept in their own file. • Ping spam is limited. Fixes: • Many stability, nameplate and shortcut fixes, plus better performance. |
| 1.0.4 | • Added more screenshots to the mod page. |
| 1.0.3 | • Larger screenshots on the mod page. |
| 1.0.2 | • Fixed screenshot sizes on the mod page. |
| 1.0.1 | • Fixed oversized screenshots on the mod page. |
| 1.0.0 | • Initial release: named Z pings with outlines, distances on world and map pings, creature and player highlights with nameplates, adjustable ping range, plain pings for players without the mod, and the admin Prefab Collections menu. |
