ReadyWhen Changelog
[1.0.0] - 2026-09-27
Initial Release
Smelters, Blast Furnaces & Charcoal Kilns (SmelterPatch) :
Live countdown timers for the current smelting item and total queue completion.
Itemized queue inventory breakdown preview (e.g. Queue (3x Copper Ore, 1x Tin Ore): 01:45).
Fuel starvation warnings indicating missing coal needed to complete queued ores.
Operational diagnostics for missing roof, blocked smoke, or depleted fuel.
Windmills (SmelterPatch) :
Dynamic wind-scaled production timers that automatically adjust countdown speed based on real-time wind power output (m_windmill.GetPowerOutput()).
Low wind / calm weather notification (Windmill: Paused (No wind)).
Cooking Stations & Racks (CookingStationPatch) :
Per-slot cook countdowns for cooking spits and iron racks (e.g. Slot 1 (Deer Meat): Cooks in 00:20).
Critical burn countdown warnings when food is ready before it turns into coal (e.g. Slot 1 (Cooked Deer Meat): Ready! BURNS IN 00:25!).
Unlit fire warning if raw food is placed without heat.
Stone Ovens (CookingStationPatch) :
Live bake countdowns for bread and pies.
Ready and burn warnings.
Wood fuel readout with remaining burn duration (e.g. Wood: 8/10 (08:00)).
Beehives (BeehivePatch) :
Honey production countdown for the next honeycomb.
Estimated time until maximum capacity (4/4 honey).
Nighttime sleep status with a live countdown until daylight (Daylight in: MM:SS).
Space requirement check and warnings.
Fermenters & Sap Collectors (FermenterPatch, SapCollectorPatch) :
Fermentation progress timer for meads.
Sap extraction countdown and estimated time to full capacity (10/10 sap).
Egg Incubation (EggGrowPatch) :
Hatching countdown timers for chicken eggs.
Warmth/fire checks and stack size warnings.
Fireplaces, Hearths & Torches (FireplacePatch) :
Burn-out countdown timers for campfires, hearths, sconces, and torches.
Smooth timestamp-based countdown interpolation.
Alerts for rain-doused or smoke-blocked fires.
Live Taming Progress (TameablePatch) :
Clean remaining time countdown until fully tamed (e.g. Tamed in: 15:30).
Smooth second-by-second local interpolation between Valheim's 3-second update pulses.
Automated pause detection for frightened animals or animals in need of food.
Configuration & Customization :
Selectable formatting styles: Digital (02:15:30), Written (2h 15m 30s), or Minimal (2h 15m).
Custom colors for timers, warnings, and secondary info with hex and color name support.
Independent configuration toggles for every individual module.
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