RamRoyalFlush
Client + server required for multiplayer. A ridiculous throne that clears food effects with synced gas, optional 650 MPH flights and a victory toot.RamRoyalFlush — The Porcelain Throne
🚨 MULTIPLAYER: INSTALL ON BOTH CLIENT AND SERVER. Install the same RamRoyalFlush version on the dedicated server (or host) and every connecting player's game. Client-only installation causes a Jotunn mod-compatibility disconnect.
Clear your food effects. Make a glorious racket. Flying is entirely optional.
RamRoyalFlush gives your Viking a ridiculous alternative to Bukeperries: sit on The Porcelain Throne, enjoy the full Triple Fart Supreme recording and three synchronized green gas bursts, then stand up with your active food effects cleared. Food items in your inventory stay untouched.
Ejection Force defaults to 0. The throne works without launching anyone. Increase it to 1–100 whenever you want to turn your bathroom break into an adventure. At 100, the existing launch reaches 650 MPH. Odin handles the travel insurance.
Gameplay Showcase
Test 1: The Royal Flush
Flight Damage: OFF | Ejection Force: 0 | Launch Angle: 13°

Test 2: Risky Business
Flight Damage: ON | Ejection Force: 60 | Launch Angle: 13°

Test 3: Maximum Flatulence
Flight Damage: OFF | Ejection Force: 100 | Launch Angle: 25°

Answer Nature’s Call
Build The Porcelain Throne from the hammer’s furniture menu near a workbench. Cost: 10 Wood and 2 Fine Wood. The current in-game piece uses Valheim’s throne model; the package icon is artwork, not a replacement model.
Use your normal interaction control. Once properly seated, your Viking stays seated through the entire recording and audio-buffer drain. Three green clouds accompany the three farts. The verified native dismount follows, then successful completion clears active food effects and refreshes stats. All six existing completion messages remain enabled.
CTRL or jump cancels unfinished use and preserves food effects. Failed interactions do not clear food or launch the player. Ordinary chairs retain their normal behavior.
Five Effects Settings
| Setting | Fresh default | What it does |
|---|---|---|
| Fart Sound | ON | Plays the main recording and the short Victory Toot, with spatial SFX audio. |
| Green Cloud | ON | Enables the three main gas bursts and the small victory puff independently of sound. |
| Flight Damage | ON | Allows launch-related collision and fall damage. OFF protects against that launch’s impacts and bounces; unrelated enemy and environmental damage still applies. |
| Ejection Force | 0 | 0 = no launch. Increase to 1–100 for optional launch power; 100 retains the 650-MPH maximum. |
| Launch Angle | 13° | Adjustable from 10° to 90°, using the throne’s forward direction. |
Upgrades preserve your saved Effects settings. A saved Force 100 remains 100; the new default does not reset an existing preference. Your saved angle also remains unchanged. No configuration file is included in the package.
Crafting costs, completion messages and the legacy four-second interaction parameter are fixed in code. That parameter does not truncate the longer recording. Older Crafting, Gameplay and Presentation sections retire on load/reload after a byte-verified backup under BepInEx/config/RamRoyalFlush-ConfigBackups. Only Effects remains configurable; refresh a file-based configuration view after first load if needed.
Optional Flights to Valhalla
With Ejection Force above 0, a successful interaction and verified dismount launch the Viking forward from the throne. Force 50–100 adds the launch scream. Normal gravity and physical collisions remain; there is no guaranteed safe landing.
Flight Damage ON can make hard collisions and landings fatal, with the existing blood effects and splat audio. OFF preserves the same trajectory and collisions while protecting only launch-related damage through the landing and bounce sequence. A surviving flight that settles successfully earns exactly one Victory Toot and a small green puff. No flight means no flight-related scream or Victory Toot.
High-speed travel can strain scenery loading and physics. Extreme launches are intentional. Native death, tombstones and inventory handling remain in place.
Installation and Compatibility
Multiplayer setup (required on both sides):
- Server / host: Install BepInExPack Valheim and Jotunn, then put
RamRoyalFlush.dllunder the server'sBepInEx/plugins/RamRoyalFlush/directory. Restart the server. - Every player: Install this same RamRoyalFlush version through Gale/r2modman (or manually) in the client's Valheim profile. The game needs BepInExPack and Jotunn too.
- Match versions: The server and every client must have matching RamRoyalFlush versions. If the server lacks the mod, Jotunn may report
Additional Mods Loaded: RamRoyalFlush was not loaded on the serverand refuse the connection.
Single-player: Install only on the PC running the game; no dedicated server is involved.
Requires BepInExPack_Valheim and Jotunn; the package manifest declares the existing dependencies for mod-manager installation. The verified build targets Valheim 1.0.21 and Jotunn 2.30.2. Keep exactly one active RamRoyalFlush.dll; preserve recovery copies outside the plugins directory.
For manual installation, close Valheim, back up the previous DLL and configuration, then place the single DLL under BepInEx/plugins/RamRoyalFlush. Preserve your existing configuration. No game/framework DLLs, configs, GIF files, saves or installation scripts are bundled.
Dedicated-server package installation and version detection have been verified; full multiplayer throne interaction is still unqualified. Jotunn requires matching mod versions on all peers, and fatal-impact and victory presentation remain client-local.
The existing fixed 5% surprise cloud remains. The planned “SHITTER’S FULL!” voice recording is not included.
Sit down. Clear your plate. Choose your own altitude.
