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Marketplace And Server NPCs Revamped
Mod adds Marketplace where people can sell/buy items and 8 more NPC's: Quests/ Trader / Banker / Teleporter / Info / Feedback / Gambler / Buffer
Date uploaded | 11 months ago |
Version | 9.2.0 |
Download link | KGvalheim-Marketplace_And_Server_NPCs_Revamped-9.2.0.zip |
Downloads | 1602 |
Dependency string | KGvalheim-Marketplace_And_Server_NPCs_Revamped-9.2.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Like my mods? Support me: Paypal: [email protected]
Mod adds different NPCs and Unique mechanics to server so admins can configure them from serverside with no need to restart server for applying settings
Patchnotes
Version | Changes | |
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9.1.7 | Added compatibility with AUGA tooltips (quests,traders). Added NPC Pin Icon inputfield to NPC UI. Pin Icon can be any item/piece or cachedimages folder file | |
9.1.6 | Fixed a bug where KGchat would prevent pings from showing on map | |
9.1.5 | Updated for new Valheim version | |
9.1.4 | Fixed trader ToBank button Fixed Territories owner list not working |
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9.1.3 | Added MHLevelMore and MHLevelLess condition Few fixes |
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9.1.2 | Fixed small bug with quests conditions | |
9.1.1 | Added more GuildsAPI methods Fixed territories priorities bug Added more localization for lootboxes |
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9.1.0 | Fixed for new Valheim version Added new system: Lootboxes Added new chat options Added trader button to use items directly from banker / to banker Removed pinned NPC and added that as UI option Added various blaxxun's Guilds API to quest/dialogue conditions and commands Added Dialogues to Distanced UI Removed battlepass Removed any possible "vip list" (distanced ui, IsVip condition, marketplace taxes) |
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9.0.14 | Fixed Pinned NPC not being displayed on map on dedicated server Added new dialogue/quest condition: IronGateStatMore/Less CustomValues now may have icons |
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9.0.13 | Added more info when config not being able to be parsed New TerritoryFlag: GodMode |
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9.0.12 | Fixed Gambler not working Added CustomValue to trader exchange |
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9.0.11 | Fixed Territory data not being updated in runtime Added /mmapcontrol command to enable/disable NPC map control in debug mode |
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9.0.10 | Fixed NPC not being able to place with hammer | |
9.0.9 | Fixed NPC names showup Fixed NPC patrol bugs Fixed Teleporter not being synced at first load |
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9.0.8 | Fixed WackyDB compatibility with modules. Removed transmogrification VFX's due to non-readable mesh. Removed all NPC models except default one, will later add skeleton/portal/questboard back as separated mod |
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9.0.7 | Fixed CLLC compatibility with craft quest hook | |
9.0.6 | Fixed configs subfolders not working with runtime save | |
9.0.5 | Fixed compatibility with other PieceManager mods that blocked showing category | |
9.0.4 | Fixed Groups compatibility | |
9.0.3 | Fixed QuestEvents breaking config sync Added new Dialogue Action: EnterPassword |
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9.0.2 | Fixed scroll wheel camera in all UI's | |
9.0.1 | Small hotfix: Fixed player being naked in menu and added new config for adminlist | |
9.0.0 | Reworked all marketplace folders and how configs applied Added Transmog Color choice + Item Preview button Now if you have debug mode it allows you to control NPCs from Map window. Left click = Main UI, Right click = Fashion UI New territory flags: ForceWind + DropMiltiplier (replaced NoCreaturesDrop), territory optimizations Added mclearallquests + mclearquest commands for admins to remove quest data for other player Added mcustomvalues command to show custom values saved in player Added new dialogue conditions / actions: AddCustomValue, SetCustomValue, CustomValueLess, ModInstalled / More. Trader now has new feature to add result items directly to bank if there is a posibility for it Reworked leaderboard to allow it to be per steamid+_playername instead of just steamid bind Reworked NPC Save / Load. Now its done via separated hammer Menu and .cfgs can be shared to other people much easily now. Saved npcs now also contain MAIN data as profile/model/dialogue/name Fixed playertags to only affect visual name of player but not actual name (groups / other mods compatibility) Battlepass removed due to CustomValue features Added some debug tools for F2 menu (mostly for myself but maybe ill be handy for server admins) Serverside MapPins folder was removed, use clientside CachedImages now |
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8.7.0 | Leaderboard system added with custom Achievements system Added players tag system Traders now can sell Skill EXP Added new folder: AdditionalConfigs with Quests/Dialogues/Territories folders where you can put additional .cfg files for corresponding NPC type (so you don't flood your main config file and split / manage it better) Added Color attribute to dialogues Added new dialogues commands / conditions Added <image=link> tag for server info Now if server info tag named [OnPlayerFirstSpawn] it will show UI when player first joins server Bugfixes / optimizations Transmogrification is now a free feature Added Transmog to DistancedUI Now you can use ! sign before dialogue condition to simply reverse it Added gradients for Territory System colors |
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8.6.3 | Posted / updated NPC Dialogues + Territory System guides on site Added config option to specify banker interest items (All by default) Added config option to set mailbox item wait time Fixed gambler code Now working with wackydb 2.0 (beta) cloned items |
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8.6.0 | New system added: Mailbox Finished NPC Dialogues system Bugfixes Fixed Banker interest not working Now Marketplace can use SOME of its features locally on client (to enable set config option to true on clientside) New Quest Restriction - Time: value, allows quest to be time limited Added NPC font support for chinese symbols and other languages special symbols |
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8.5.0 | New system added: NPC Dialogue (guide soon) New system added: Item Mocking (guide soon) Fixed banker multiplier bug Fixed KGchat text overflow |
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8.4.0 | Player Territories removed. Please do not install this version until you replace Player Territories module on something else (Azumatt wards / e.t.c) (TerritoryDatabase is same and working, just not the players one) Added KGchat as part of marketplace. Its enabled by default but you can turn it off in Main config on serverside. You can replace KGchat emojis in BepInEx/Config/MarketplaceEmojis. You will find spritesheet_original.png there, change pics on what you need and rename it to spritesheet.png Added 2 new fields to fashion UI: Periodic Sound + Periodic Sound Time Added new quest event: NpcText Optimized mod by rewriting it almost from scratch. Now mod is open-source, check: https://github.com/war3i4i/Marketplace for code Added API for territories so other mods may use it (check github) NPC's now won't show up in hammer menu if Debug Mode is turned off Transmogrification system access has changed (now transmogrification is a separated DLL). If you bought Transmog access before this patch please contact me in discord KG#7777 so i can send you mod to enable Transmog |
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Other | Other versions patchnotes on site |
You can find all guides here: https://kg.sayless.eu/
For Questions or Comments, find KG in the Odin Plus Discord: