Instantly drops the loot where the character dies, not where the ragdoll ends up. Ultimately, the same effect as InstantMonsterLootDrop with less overhead.
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Adds craftable monster disk that can summon small variants of monsters that grants a player a buff which boosts damage, skill level, resistance and other usefull stuff.
A mod inspired by enshrouded lets you plant seeds and other vanilla plantable items without cultivating a massive land (which hopefully helps lessen the lag caused by massive farms).
Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.