


A community-modified version of LevelingSystem Fixed for Valheim.
This project is based on the excellent work of DeepWolf413 and the original LevelingSystem created by Thrakal (Cozyheim).
Official version: LevelingSystem Fixed by DeepWolf413
This is an unofficial community edition that changes how kill experience is awarded.
Instead of rewarding only the player who directly kills a creature, this version rewards all nearby players when a creature dies.
The goal is to make cooperative gameplay, pet builds, summoner builds and large-scale battles feel more rewarding.
When a creature dies, all living players within the configured XP radius receive experience.
It does not matter how the creature died:
If no players are nearby, no experience is awarded.
This is a fan-made community modification.
All credit for the original LevelingSystem belongs to:
If you are looking for the official release, please use:
Original Mod: Thrakal (Cozyheim)
Maintained Version: DeepWolf413
Community Edition: DelooLV