Valheim
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Ketanol-LevelingSystem_SharingXP-2.3.4
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LevelingSystem: Skills & Nearby XP

A cooperative progression mod for Valheim, maintained by DelooLV and based on the work of Thrakal (Cozyheim) and DeepWolf413.

Important upgrade note: Remove or disable DeepWolf413-LevelingSystem_Fixed before launching this package. LevelingSystem_SharingXP is a full replacement; running both can duplicate the UI and XP rewards. Existing CozyLevel / CozyXP character progress is migrated automatically.

Highlights

  • Shared creature-kill XP for every living player inside the configurable nearby radius.
  • All 24 skills from the original LevelingSystem_Fixed plus ten new skills, with persistent ranks, refunds, server-synced balance settings, and complete Russian and English localization.
  • A restored Nordic skills menu, smooth XP bar, floating XP, level-up, critical-hit and summon-hit effects.
  • Multiplayer-safe skill ranks synchronized through player ZDO data.
  • Configurable rested-XP multiplier, skill points per level, maximum ranks and bonuses per rank.

Skills

The complete original roster is included: health, stamina, Eitr, their regeneration skills, carry weight, movement speed, woodcutting, mining, physical and elemental damage, physical and elemental resistance, eight individual damage resistances, critical chance, and critical damage.

Ten additions extend that roster: summon damage and health, progression XP, weak-hit immunity, trophy drop chance, plus five one-rank rare powers. The rare category includes gliding, a ten-minute-cooldown Second Life, workbench-free construction, stonecutter-free construction, and flaming fists or weapons. This gives the menu 34 working skills in total.

Hover the dedicated Details control on a card to read its full description. Hold Shift while pressing + or - to allocate or refund up to ten ranks at once. A SharingXP [I] HUD hint appears beside the minimap and can also be clicked to open the skills menu.

Press I by default to open the skills menu. The key and every balance value can be changed in the synchronized BepInEx configuration.

Modded summon compatibility

The mod automatically recognizes creatures that use Valheim's standard Tameable / MonsterAI command-and-follow ownership. This covers vanilla summons and many modded creatures.

Mods with a custom ownership system can integrate without a hard dependency:

SummonOwnerResolver.RegisterResolver(character =>
{
    // Return the owning Player, or null when this character is not your summon.
    return TryGetOwnerFromYourMod(character);
});

Damage effects are applied through normal HitData, so projectile and melee attacks from compatible modded summons are supported.

Server/host commands

  • set_level <playerName|me> <level>
  • level_up <playerName|me> <amount>

Requirements

  • BepInExPack Valheim 5.4.2333 or newer compatible release
  • Jötunn 2.29.2
  • JsonDotNET 13.0.3

The mod is required on every client and the server. Back up character saves before upgrading from an older progression build.

Credits

  • Thrakal (Cozyheim) — original creator
  • DeepWolf413 — maintained/fixed version
  • DelooLV — community edition and current development
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