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Warheim
Warheim's base mod pack (required only)Required mods (18)
This package requires the following packages to work.Allows portals to have ip addresses and world names, when user enters the portal the game disconnects and connects to server or world.
Version:0.0.6
A minor anti-dickhead mod. Server files & folders dictate what mods are allowed. Admins/Moderators bypass the check for plugins.
Version:4.3.1
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Version:1.3.1
Mod to assist with configuration of BepInEx mods
Version:18.0.1
VikingSails is a mod that allows you to change the sails of ships. You can use URLs to set the sails, or if the server forces the URL it will use that one.
Version:1.1.2
A dedicated ward mod. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins and ward owners (if allowed).
Version:3.4.1
Lose less skill on death and increase skill loss prevention timer.
Version:1.2.0
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Version:5.4.2200
Allows putting any item on item stands and customize their transformations. The config can be synced by installing on the server.
Version:1.20.0
Saves your character on the server, instead of your computer, to prevent you from messing with it.
Version:1.4.10
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Version:2.14.5
Automatically reset Dungeons, Locations, and Leviathans with a customizable in-game day rate. Inspired by DungeonReset mod by Tekla.
Version:0.6.1