Eat once to unlock unlimited servings, with a food book and three hotkeys. Optional permanent assigned food keeps full bonuses through death. Normal timers apply by default; the three-food limit remains.
Added Eitr sorting, highest first, with alphabetical ordering for ties.
Displayed each food's base health regeneration in HP per 10 seconds in the selection list.
Increased row height to keep regeneration text separate from assignment buttons.
0.3.3
Added off-by-default Food / Permanent assigned food: assigned foods automatically apply at maximum health, stamina, and eitr bonuses without decay, and restore after death/rejoin.
Clearing or replacing a slot immediately releases the old effect. Duplicate assignments share one effect. Assigned food takes priority within the three-food stomach limit.
Disabling the mode resumes ordinary food decay. Existing unlocks and assignments are preserved.
Added executable food-state regression checks using the installed game's food record types.
0.3.2
Rebuilt against Valheim 1.0.7 to use its updated Character.Message API, fixing the per-frame MissingMethodException that prevented F7 and food hotkeys from running.
Preserves existing food unlocks, slot assignments, and controls.
0.3.1
First public release; increased mouse-wheel scrolling speed.
Tested in a clean profile with BepInEx and Jotunn.
0.3.0
Added a Valheim-style panel using Jotunn, food icons, native tooltips, and sorting.
0.2.0
Added three character-specific food assignments with Z/V/B hotkeys.
Prevented assigned food keys from also triggering auto-run.
0.1.0
Initial eat-once-to-unlock prototype, food book, and character save support.
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