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AdaptiveCreatureScaling
Fixes enemy health and damage at the configured maximum equipment-upgrade difficulty tier.Adaptive Creature Scaling
Adaptive Creature Scaling fixes Valheim enemies at the difficulty intended for maximum-upgrade equipment. It does not reduce enemy scaling for lower-geared players; those players must improve their equipment before fighting the same enemies comfortably.
Default behavior
- Every hostile creature permanently uses the configured quality-25 difficulty tier.
- Creatures have 3x maximum health and deal 2x damage by default.
- Scaling does not change when stronger or weaker players approach or leave.
- A monster keeps the same health percentage when its scaled maximum is initialized or recalculated after a server configuration change.
- Bosses scale by default. Tamed creatures and players never scale.
- Vanilla star-level and multiplayer difficulty modifiers remain active; this mod adds its fixed maximum-equipment scaling on top of them.
The reference quality is 25 by default to match the Forge of Potential upgrade ceiling. Player equipment quality is deliberately not inspected.
Server-synchronized configuration
BaselineItemQuality = 4MaximumItemQuality = 25MaximumHealthMultiplier = 3MaximumDamageMultiplier = 2ScaleBosses = true
Jotunn synchronizes these values from the server. Install the same mod version on the server and every client.
Installation
- Install BepInExPack Valheim 5.4.2350 or newer.
- Install Jotunn 2.30.0 on the server and every client.
- Put
AdaptiveCreatureScaling.dllinBepInEx/plugins/AdaptiveCreatureScaling/everywhere.

