Socialize
Adds player groups for adventures and expeditions, private messaging, map sharing, and a dedicated group chat channel.
Groups are not persistent: players leave them when they disconnect and do not rejoin automatically when they return.
Valheim compatibility
| Valheim channel |
Version |
Compatibility |
| Current release |
0.221.12 |
Compatible |
| Public Test |
0.221.13 |
Compatible |
Features
Groups
- Lets up to five connected players form a group for their current session.
- Gives group leaders invite, remove, and leadership transfer controls.
- Shows group invitations through Valheim's Yes/No popup.
- Automatically promotes the longest-standing remaining member when the group leader leaves.
- Disbands a group when fewer than two members remain connected.
- Removes disconnected players from their group and does not restore groups after reconnection or a server restart.
Chat
- Removes the public server-wide chat channel: normal chat reaches nearby players, while shouts travel farther within server-defined ranges.
- Adds private group chat for connected group members.
- Adds world-wide private messages and optional animated pings for a chosen player.
- Keeps the selected normal, shout, group, or private chat channel active for following messages.
- Keeps private messages inside the chat window instead of displaying them above the character.
Map privacy
- Keeps player positions private outside groups.
- Shares connected group members' positions automatically every two seconds.
- Shares map pings only with group members and disables them outside groups.
Notifications
- Replaces the local arrival shout with a server-wide localized arrival announcement, and announces when members leave, are removed, become leader, or cause a group to disband.
Chat Commands
| Command |
Purpose |
/s <message> or /say <message> |
Sends nearby chat. |
/sh <message> or /shout <message> |
Shouts within the configured local range. |
/w <PlayerName> <message> |
Sends a world-wide private message. |
/wping <PlayerName> <message> |
Sends a private message and animated ping. |
/g <message> |
Messages connected group members. |
Group Commands
| Command |
Purpose |
/group help |
Lists group commands. |
/group invite <PlayerName> |
Invites a connected player. |
/group leave |
Leaves the group. |
/group remove <PlayerName> |
Removes a member; leader only. |
/group promote <PlayerName> |
Transfers leadership. |
/group info |
Lists group members and status. |
Configuration
| Dedicated-server switch |
Default |
--socialize-restrict-public-positions true or false |
true |
--socialize-restrict-public-pings true or false |
true |
--socialize-shout-distance <metres> |
30 |
--socialize-say-distance <metres> |
15 |
Distance values must be positive finite numbers. The server reads these switches once
and sends its in-memory configuration to each client after spawning.
Installation
| Client required |
Server required (dedicated) |
Player-hosted server |
| Yes |
Yes |
Not Supported |
Contact
Report bugs through GitHub Issues.
For questions, feedback, and other discussions, use GitHub Discussions.