Valheim
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Date Uploaded
18 hours ago
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72KB
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Landoria-Socialize-1.0.9
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Socialize

Adds temporary player groups for missions and expeditions, private messaging, map sharing, and expanded chat channels.

Valheim compatibility

Valheim channel Version Compatibility
Current release 0.221.12 Compatible
Public Test 0.221.13 Compatible

Features

  • Lets up to five connected players form a temporary group for a mission or expedition.
  • Gives group leaders invite, remove, and promotion controls.
  • Adds nearby, shout, server-wide, group, and private chat, with optional private map pings.
  • Keeps the selected chat channel active.
  • Shares connected group members' map positions automatically.
  • Restricts public positions and map pings outside groups.

Chat Commands

Command Purpose
/s <message> or /say <message> Sends nearby chat.
/sh <message> or /shout <message> Shouts within the configured local range.
/all <message> Reaches every connected player without changing the selected channel.
/w <PlayerName> <message> Sends a world-wide private message.
/wping <PlayerName> <message> Sends a private message and animated ping.
/g <message> Messages connected group members.

Group Commands

Command Purpose
/group help Lists group commands.
/group invite <PlayerName> Invites a connected player.
/group leave Leaves the group.
/group remove <PlayerName> Removes a member; leader only.
/group promote <PlayerName> Transfers leadership.
/group info Lists group members and status.
  • Group membership lasts only for the current connection: players leave when they disconnect and are not placed back in the group when they reconnect.
  • When the leader disconnects, the longest-standing remaining member becomes the new leader.
  • A group ends when fewer than two members remain connected.
  • Invitations use Valheim's Yes/No popup.
  • Friendly-fire rules, permissions, and teleportation are not included.

Configuration

Dedicated-server switch Default
--socialize-restrict-public-positions true|false true
--socialize-restrict-public-pings true|false true
--socialize-shout-distance <metres> 30
--socialize-say-distance <metres> 15
--socialize-all-channel-enabled true|false false

Distance values must be positive finite numbers. The server reads these switches once and sends its in-memory configuration to each client after spawning.

Installation

Client required Server required (dedicated) Player-hosted server
Yes Yes Not Supported

See the full documentation.

Contact

Report bugs through GitHub Issues. For questions, feedback, and other discussions, use GitHub Discussions.

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