Valheim
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Latest version
1.2.1
Last Updated
First Uploaded
Downloads
205
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0
Size
32KB
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Changelog

1.2.1

  • Fixed stations on the tree and items in the station list only appearing near the top-left corner or after scrolling (the off-screen culling added in 1.2.0 is removed; the scroll mask already skips hidden elements).
  • Scrollbar handles reworked so they are always drawn; the first open writes scrollbar sizes to the log for troubleshooting.

1.2.0

  • New branches: Capes and Trinkets (pauldrons that belong to an armor set stay in Armor).
  • Fixed Refinement Forge upgrade materials (protection idols) showing up as crafting ingredients and pushing items into the wrong era.
  • Sorting from weakest to strongest is now by era first, then armor before shields, then stats, so early shields no longer end up after black metal armor.
  • Armor sets without a set bonus (e.g. vanilla Iron, Southsil Battleswine) are kept together, in the order helmet, chest, legs, pauldrons.
  • Bombs and staffs from alchemy/magic tables (potion cauldrons, wizard tables...) are no longer listed under Weapons.
  • "Other sources" no longer repeats items that already have a recipe (duplicated vanilla staffs); items there count as discovered only once you have picked them up.
  • Scrollbars have a visible, draggable handle; clicking the track jumps there.
  • Smooth mouse-wheel scrolling; rows and stations outside the view are skipped while scrolling, and the game world is not rendered while the tree is open (configurable) for a much higher frame rate.
  • Branch header: the discovered counter sits right under the branch name; section headers are centered.

1.1.0

  • Interface is now in English.
  • Always-visible scrollbars: vertical and horizontal on the tree map, vertical on the station list and the search list.
  • Mouse wheel scrolls at a normal speed (fixed step per notch); Shift + wheel scrolls the map sideways.
  • Hover highlight on stations, rows and buttons, and a hand cursor over clickable elements.
  • Much smoother scrolling and dragging: the map and the list use their own canvases and long texts no longer carry an outline effect.
  • Fixed tooltip lines using <size=..%> (e.g. from NameThis) showing as huge text.

1.0.1

  • Fixed the tree window collapsing to nothing (only the buttons were visible), so stations and recipes now show.
  • Station search moved to the bottom-left corner of the window; the list opens upwards.

1.0.0

  • Initial release: full-screen progression tree opened from the inventory, five branches (weapons, magic, armor, food, potions), crafting stations ordered by era, station search, discovered/undiscovered lists, stat-based sorting with sets kept together, and an "Other sources" section for items without a recipe.
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