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1.0.4
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Dvergr Pieces

The dvergr guard towers and outposts in the Mistlands are built from props the hammer cannot touch: you can move in, but you cannot repair a cracked wall or build a matching one. This mod gives those props a proper piece identity.

  • Repair the dvergr walls, poles, beams, floors, stairs and furniture of an outpost you took over, right where they stand.
  • Build them yourself from the Hammer (Building and Furniture tabs) at a workbench. Costs follow the vanilla Hexagonal Gate: Yggdrasil wood, copper for the reinforced parts, iron and chain for the crane and hook, blue jute for cloth.
  • Snap points on every piece: poles end to end, beams end to end, walls at their corners, floors and stairs at their corners.
  • Deconstructing a piece you built refunds it. Deconstructing the outpost itself gives only its normal drops, so it is not a free wood mine (WorldPiecesRefund turns that on if you want it).

Pieces: Dvergr Wood Pole 4m, Wood Beam 6m, Wood Wall 4x4, Wood Floor, Wood Stairs, Corner Stairs, Stake Wall, Crane, Bed, Chair, Stool, Table, Shelf, Banner, Curtain, Hook and Chain, Crate, Long Crate.

Settings

BepInEx/config/lily.dvergrpieces.cfg. FreePieces and WorldPiecesRefund apply immediately; the rest on the next world load.

Section Entry Default What it does
General WorldPiecesRefund false world-generated pieces refund their build cost when deconstructed
General FreePieces false all dvergr pieces cost nothing while on; applies immediately
Pieces <prefab> true show the piece in the Hammer; off keeps it repairable only
Cost <prefab> catalog default Item,amount;Item,amount with item prefab names
Debug DebugLog false log every registered piece with its cost and snap points

Requires

BepInEx 5 and Jotunn. Client-side: the pieces are vanilla prefabs, so friends without the mod see what you build; they just cannot build or repair it.

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