HammerCostCap
Every Hammer piece costs at most 1 of each item it already needs. Client-only; works on vanilla servers. Mode switch (Capped / Free / Full) on F6 with the Hammer in hand; exclusion list in the config.Changelog
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1.3.0 Other players always get the full refund. The mode now applies only to your own Hammer deconstruction; a piece another player takes down, or one destroyed by damage, drops its original cost even when your client performs the drop. Pieces that appeared while a cheap mode was on refund correctly too.
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1.2.0
CycleKey(default F6) cycles the mode while the Hammer is equipped, with a centre-screen message and a "Cost mode" entry in the build action bar. The choice is saved to the config file. -
1.1.0
EnabledbecomesMode:Capped(1 of each, default),Free(no cost at all),Full(original). Switches live. -
1.0.0 First version: caps every Hammer piece at 1 of each item, live
Enabledtoggle,Excludelist, survives More Vanilla Build Prefabs rewriting costs.
