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LordDumossTooManyModspack
Lord Du'Moss [204] Too Many ModsPackRequired mods (204)
This package requires the following packages to work.Client side bugfix for boats that get constantly damaged in multiplayer servers.
Version:0.0.1
Allows portals to have ip addresses and world names, when user enters the portal the game disconnects and connects to server or world.
Version:0.0.5
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Version:1.11.5
Automatically pulls fuel and ore for kilns and smelters from the ground and nearby containers.
Version:1.0.0
Adds a customizable compass to the HUD that shows nearby map marker directions.
Version:1.1.1
Causes monsters to drop their loot and poof immediately.
Version:0.4.0
Adds new set of armor featuring models and textures ported from the abandoned Grim Age mod for Mount & Blade: Warband. Assets are based on Warhammer Fantasy and are thus copyrighted as Derivative Works by Games Workshop.
Version:9.0.14
(Low Res ver.) Adds new set of armor featuring models and textures ported from the abandoned Grim Age mod for Mount & Blade: Warband. Assets are based on Warhammer Fantasy and are thus copyrighted as Derivative Works by Games Workshop.
Version:9.0.14
Customize raid events, override existing, extend with your own raids.
Version:1.6.2
Advanced tool for customizing mob spawners throughout the world with configuration files.
Version:1.0.5
Small mod for mod authors to run file operations in bepinex folders.
Version:2.1.1
Mod to assist with configuration of BepInEx mods
Version:17.0.0
A dedicated ward mod. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins.
Version:3.0.2

