
EpicGuns
An expandable Valheim firearm framework, beginning with a Bow-compatible 1911 and craftable .45 ACP ammunition.EpicGuns 0.2.0
EpicGuns begins with an early-game 1911 and its own craftable .45 ACP ammunition. The weapon looks and sounds like a pistol while deliberately using Valheim's Bow item category and Bows skill, allowing Bow passives and compatible Bow magic effects to work on it.
What is included
- 1911 pistol with a simple visible model, clean inventory icon, one-handed carry pose, and short realistic pistol report
- .45 ACP ammunition with its own icon and compact projectile visual
- Bow item category and Bows skill progression
- Epic Loot item-info patch for the Black Forest (
defeated_gdking) tier - Multiplayer version checks; install the mod on the server and every client
- Oversized-model safety fallback
Recipes
Both recipes unlock at a level 1 Forge.
1911
- 8 Bronze
- 4 Fine Wood
- 2 Deer Hide
Upgrades use 4 Bronze, 2 Fine Wood, and 1 Deer Hide per quality level. Maximum quality is 4.
20 × .45 ACP
- 1 Copper
- 2 Coal
- 1 Resin
Balance
- 22 pierce from the 1911
- 18 pierce from .45 ACP
- 40 combined base pierce
- +4 weapon pierce per quality level
- 1-second reload
- 5 stamina per shot
- 250 base durability
Epic Loot compatibility
Epic Loot is optional. When installed, the included patch adds EpicGuns_1911 to the Bow list at the Black Forest boss tier so it can participate in Epic Loot's item selection systems. The weapon itself is also a Bow-category item using the Bows skill, making Bow-compatible effects—such as supported multishot effects—eligible to apply.
The patch is installed to:
BepInEx/config/EpicLoot/patches/EpicGuns.iteminfo.json
Installation
Extract the zip into the r2modman profile folder or the Valheim game folder. The zip already contains the correct BepInEx directories.
Required:
- BepInExPack Valheim 5.4.2350 or newer compatible 5.4 release
- Jötunn 2.30.2
For multiplayer, install the same EpicGuns version on the server and all players.
Console testing
With developer commands enabled:
spawn EpicGuns_1911
spawn EpicGuns_45ACP 100
First-release note
This foundation release still uses Valheim's stable projectile and reload behavior under the hood, but inherited crossbow audio and the visible crossbow reload animation are removed. It uses a one-handed carry stance and remains single-shot between one-second reloads. Future releases can add magazines, more firearms, configuration, and dedicated animations without changing these prefab names.