
EpicGuns
An expandable Valheim firearm framework, beginning with a Bow-compatible 1911 and craftable .45 ACP ammunition.EpicGuns 0.2.1
EpicGuns begins with an early-game 1911 and its own craftable .45 ACP ammunition. The weapon looks and sounds like a pistol while deliberately using Valheim's Bow item category and Bows skill, allowing Bow passives and compatible Bow magic effects to work on it.
What is included
- 1911 pistol with a simple visible model, clean inventory icon, aimed two-hand stance, and short realistic pistol report
- .45 ACP ammunition with its own icon and compact projectile visual
- Bow item category and Bows skill progression
- Epic Loot item-info patch for the Black Forest (
defeated_gdking) tier - Multiplayer version checks; install the mod on the server and every client
- Oversized-model safety fallback
Recipes
Both recipes unlock at a level 1 Forge.
1911
- 8 Bronze
- 4 Fine Wood
- 2 Deer Hide
Upgrades use 4 Bronze, 2 Fine Wood, and 1 Deer Hide per quality level. Maximum quality is 4.
20 × .45 ACP
- 1 Copper
- 2 Coal
- 1 Resin
Balance
- 22 pierce from the 1911
- 18 pierce from .45 ACP
- 40 combined base pierce
- +4 weapon pierce per quality level
- 1-second reload
- 5 stamina per shot
- 250 base durability
Epic Loot compatibility
Epic Loot is optional. When installed, the included patch adds EpicGuns_1911 to the Bow list at the Black Forest boss tier so it can participate in Epic Loot's item selection systems. The weapon itself is also a Bow-category item using the Bows skill, making Bow-compatible effects—such as supported multishot effects—eligible to apply.
The patch is installed to:
BepInEx/config/EpicLoot/patches/EpicGuns.iteminfo.json
Installation
Extract the zip into the r2modman profile folder or the Valheim game folder. The zip already contains the correct BepInEx directories.
Required:
- BepInExPack Valheim 5.4.2350 or newer compatible 5.4 release
- Jötunn 2.30.2
For multiplayer, install the same EpicGuns version on the server and all players.
Console testing
With developer commands enabled:
spawn EpicGuns_1911
spawn EpicGuns_45ACP 100
First-release note
This foundation release still uses Valheim's stable projectile and reload behavior under the hood, but inherited crossbow audio and the visible crossbow reload animation are removed. It uses the crossbow aiming body stance with a one-handed pistol attachment so the weapon points toward the target, and remains single-shot between one-second reloads. Future releases can add magazines, more firearms, configuration, and dedicated animations without changing these prefab names.