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Monsters now take fall damage just like players do in Valheim.
By default, the damage formula is identical to the player's — fully configurable to your liking.
Located at: BepInEx/config/com.mods.monsterfallDamage.cfg
| Setting | Default | Description |
|---|---|---|
| Min Fall Height (m) | 4 | Falls below this height deal no damage |
| Damage Interval (m) | 16 | Damage added for every X meters fallen above the minimum |
| Damage Per Interval | 100 | Damage dealt per interval |
| Max Damage (0 = unlimited) | 100 | Cap on fall damage. 0 means no limit |
Default formula (same as player):
damage = (fallHeight - 4) / 16 × 100, capped at 100
Example — harsher setting (100 dmg per 6.5m, no cap):
Min Fall Height: 4 / Damage Interval: 6.5 / Damage Per Interval: 100 / Max Damage: 0
MonsterFallDamagePlugin.dll into BepInEx/plugins/