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DynamicStoragePiles

Adds stacks and piles as new container pieces. Their appearance changes depending on the fill level.

CHANGELOG

Changelog

0.6.1

  • Fixed Ashwood stack was targeting the wrong vanilla prefab, resulting in removal of the stack with mods installed that initialize earlier

0.6.0

  • Added Bone Stack, Black Wood Stack, Grausten Pile and Skull Pile from the Ashlands update

0.5.1

  • Fixed typo when an item cannot be placed in a container

0.5.0

  • Added StackedBars integration when both mods are installed
  • Added the option to restrict containers to only accept items of the respective type, so wood piles only accept wood etc., enabled by default (thanks Searica)
  • Changed mod enforcement, now both the server and all clients need to have the mod installed. This is to prevent desync issues with the new container restrictions
  • Reworked config options, please update your settings as some old options are no longer used. To clean up unused options, remove the old config file

0.4.0

  • Added IngotStacks integration when both mods are installed
  • Added mod enforcement to all players if the mod is installed on the server
  • Fixed compatibility with the AzuAutoStore 2.0.0 update

0.3.0

  • Added the config option to disable vanilla stack pile recipes, making them not buildable with the hammer. Disabled by default
  • Added explicit compatibility with AzuAutoStore, items are only stored into the respective stacks piles. Enabled by default
  • Fixed ordering of the yggdrasil wood stack in the build menu

0.2.0

  • Added coin pile
  • Added custom icons for stacks and piles

0.1.0

  • Release