DynamicStoragePiles
Adds stacks and piles as new container pieces. Their appearance changes depending on the fill level.
CHANGELOG
Changelog
0.6.1
- Fixed Ashwood stack was targeting the wrong vanilla prefab, resulting in removal of the stack with mods installed that initialize earlier
0.6.0
- Added Bone Stack, Black Wood Stack, Grausten Pile and Skull Pile from the Ashlands update
0.5.1
- Fixed typo when an item cannot be placed in a container
0.5.0
- Added StackedBars integration when both mods are installed
- Added the option to restrict containers to only accept items of the respective type, so wood piles only accept wood etc., enabled by default (thanks Searica)
- Changed mod enforcement, now both the server and all clients need to have the mod installed. This is to prevent desync issues with the new container restrictions
- Reworked config options, please update your settings as some old options are no longer used. To clean up unused options, remove the old config file
0.4.0
- Added IngotStacks integration when both mods are installed
- Added mod enforcement to all players if the mod is installed on the server
- Fixed compatibility with the AzuAutoStore 2.0.0 update
0.3.0
- Added the config option to disable vanilla stack pile recipes, making them not buildable with the hammer. Disabled by default
- Added explicit compatibility with AzuAutoStore, items are only stored into the respective stacks piles. Enabled by default
- Fixed ordering of the yggdrasil wood stack in the build menu
0.2.0
- Added coin pile
- Added custom icons for stacks and piles
0.1.0
- Release