Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
DynamicStoragePiles
Adds stacks and piles as new container pieces. Their appearance changes depending on the fill level.
CHANGELOG
Changelog
0.7.0
- Added MoreStacks integration when both mods are installed (thanks Ujhik)
- Changed the recipe for flametal stockpiles from "flametal" to "flametalNew" because "flametal" is actually not obtainable and deprecated for the moment (thanks Ujhik)
0.6.1
- Fixed Ashwood stack was targeting the wrong vanilla prefab, resulting in removal of the stack with mods installed that initialize earlier
0.6.0
- Added Bone Stack, Black Wood Stack, Grausten Pile and Skull Pile from the Ashlands update
0.5.1
- Fixed typo when an item cannot be placed in a container
0.5.0
- Added StackedBars integration when both mods are installed
- Added the option to restrict containers to only accept items of the respective type, so wood piles only accept wood etc., enabled by default (thanks Searica)
- Changed mod enforcement, now both the server and all clients need to have the mod installed. This is to prevent desync issues with the new container restrictions
- Reworked config options, please update your settings as some old options are no longer used. To clean up unused options, remove the old config file
0.4.0
- Added IngotStacks integration when both mods are installed
- Added mod enforcement to all players if the mod is installed on the server
- Fixed compatibility with the AzuAutoStore 2.0.0 update
0.3.0
- Added the config option to disable vanilla stack pile recipes, making them not buildable with the hammer. Disabled by default
- Added explicit compatibility with AzuAutoStore, items are only stored into the respective stacks piles. Enabled by default
- Fixed ordering of the yggdrasil wood stack in the build menu
0.2.0
- Added coin pile
- Added custom icons for stacks and piles
0.1.0
- Release