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Marshymans Server Updating ModPack
Used for updating mods that need to be installed on your server for Marshymans ModpackRequired mods (84)
This package requires the following packages to work.Customize raid events, override existing, extend with your own raids.
Version:1.7.10
Advanced tool for customizing mob spawners throughout the world with configuration files.
Version:1.2.8
Standalone mod that allows you to change the size of containers in the game. Supports custom containers.
Version:1.0.2
Change the max player count available for your server. Default value is the double that of vanilla's max of 10. Not needed if you have another mod that does it.
Version:1.2.1
An admin mod to allow admins to see who built what, and some detailed object information. Install on server and all clients for best results.
Version:2.2.1
Player automatically follows path/road on autorun; toggle auto sprint
Version:1.6.0
Adds 3 small and 3 new large boats with anchors and lamps and a boatyard that can help you on your journey.
Version:1.2.4
Adds 27 new build pieces made of glass and iron, 2 new materials, 1 new resource that you can mine, and 1 resource collector.
Version:1.0.7
Adds 7 early game magic weapons, 5 mid-game, 8 end-game, 3 armor sets, 5 eitr foods, 7 summonable creatures, 6 magical belts, 4 magical hats, 5 rings, 5 earrings, 5 necklaces, and 3 magic books.
Version:1.8.3
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last 2 unfinished ones.
Version:1.2.4
A simple mod that makes Necks tameable and breadable, also adds one eitr food.
Version:1.0.6
Adds 40 new weapons (axes, bows, daggers, hammers, maces, swords, spears, scythes) and 4 shields, no lore no background story just weapon additions.
Version:1.1.7
Adds mythical weapons to Valheim. The weapons are found in special locations; eg. Excalibur must be found somewhere in the world and only someone with 100 sword skill can remove it from the stone and use it.
Version:4.3.4