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This is a very small mod that allows you to add tutorials.
If you are making a modpack or wanting to add tutorials to other mods that add new content, this is for you!
Actually, no! In a nutshell:
You can add tutorials for the following events:
All configurations are done in the maxfoxgaming.birdistheword.yml file, which will be generated for you on first launch of the mod. It will come with three example tutorials, which are disabled by default.
Each entry requires the following:
Name: This is the name of the tutorial. It must be unique.Enabled: Must be set to true for the custom tutorial to be added. Set to false to disable the tutorial.Type: This must be set to one of the following:
Kill: The tutorial will trigger after a creature is killed by a player.Item: The tutorial will trigger when an item enters a player's inventory.Location: The tutorial will trigger when a player discovers a location.Munin: If false, the tutorial will be given by Hugin. If true it will be given by Munin.Label: This is what appears in the side-panel of the compendium. For example, 'Hugin: Example Tutorial'.Topic: This is title text of the tutorial (the orange text that appears over the main text body).Text: This contains the main tutorial text.Data: This field must be set depending on the tutorial's Type as follows:
Kill tutorials, the prefab name of the creature that the player must kill. Example: GoblinBrute.Item tutorials, the prefab name of the item that needs to enter the player's inventory. Example: QueensJam.Location tutorials, the prefab name of the location that the player must get in range of. Example: BogWitch_Camp.This mod should be fully compatible with RustyMods CustomTutorials.
If you have any suggestions, or experience bugs / problems using this mod please get in touch with me on my Discord.
Move the 'plugins' folder from the archive to your BepInEx folder.