


This mod is a very simple expansion to the taming and breeding system in Valheim. It allows each tamable creature (Boar, Lox, Wolf) to have a configurable chance of giving birth to a higher level offspring. Everything is configurable and gives you many options to tailor to your liking, including adjusting other breedable creatures introduced by other mods!
Why would this mod be useful?
Since IronGate updated some of their Procreation coding to work with Asksvin, this mod now works with those and chickens automatically!
Currently this mod supports the following creatures by default, and you can change these values, and add your own creatures that are already breedable from other mods (see Configuration section for details):
Configuration is very simple and is given by a list of creatures, the maximum level they can obtain, and the probability that an offspring will be a level higher than the parent.
Note that adding creatures that are not currently tamable or breedable does NOT give the creature the ability to be tamed or bred. It only affects creatures that already have the Procreation script attached to them, whether vanilla or modded.
If you want to make a creature breedable, you'll need another mod to do that, as this mod will not cover adding extra scripts to creatures for now or making baby creatures of currently existing ones. If it's a highly requested feature, I may look into it for the future, so do let me know if this is something you really want.
Each creature entry in the configuration needs to be of the following form:
{Creature ID}:{Max Offspring Stars}:{Offspring Level Up Chance}
An example would be
Boar:2:0.3
Each creature entry is then separated by a comma (,) to tell the config to move to the next creature.
Here is an example of a configuration with multiple creatures, and how to interpret it.
Boar:2:0.4,Wolf:2:0.15,Lox:0:0,Hen:1:0.2,Asksvin:2:0.05
This config would read as:
Note that the creature names MUST be the internal ID of the creature. Localized names will not work. You can refer to the Valheim Wiki for details of any internal names for creatures, but these vanilla creatures happen to share the same name as the English localized names.
If you want to add a new creature to the list, you need the following things:
For example let's look at Therzie's Monstrum mod with its tameable foxes. Its internal (prefab) name is Fox_TW. Let's assume we've also installed CLLC as well so we can make our fox breed to a 3 star. To add this creature to be recognized by this mod, you simply add it to the end of your config like this:
Boar:2:0.4,Wolf:2:0.15,Lox:0:0,Hen:1:0.2,Asksvin:2:0.05,Fox_TW:3:0.2
The above example would make the fox be able to obtain up to 3 stars via breeding, with a 20% chance for an offspring to be a level higher than its parent.
If you have any suggestions, or experience bugs / problems using this mod please get in touch with me on my Discord.
Move the 'plugins' folder from the archive to your BepInEx folder.