
You are viewing a potentially older version of this package. View Latest Version
FlyingShips
Build flying Viking ships powered by Flight Essence. Full flight physics, fuel system, emergency landing and status effects.Flying Ships
Build Viking ships that can fly — powered by magical Flight Essence. Full flight physics, fuel system, emergency landing, and immersive status effects.
Fully rebuilt and tested for Valheim 1.0.
Features
- 3 flying ships: Flying Raft, Flying Karve, Flying Longship
- Flight Essence — craftable fuel, required to build and fly
- Full flight physics — acceleration, inertia, banking, pitching, hover
- Fuel system — 1 Essence per minute of flight (configurable)
- Emergency landing — controlled descent when fuel runs out (no crash)
- Status effect — Flight Essence icon appears in the effects row during flight
- Auto-hide steering wheel — rudder icon hides while flying
- Sailing mast disabled in flight — no sail unfolding mid-air
- Bob animation — ships gently sway when hovering in place
- Onboard storage — every flying ship has its own cargo hold
- Multiplayer sync — flight state syncs via ZDO
Installation
Manual
- Install BepInExPack Valheim
- Install Jotunn
- Drop
FlyingShips.dllintoBepInEx/plugins/
Mod Manager
Use r2modman or Thunderstore Mod Manager — dependencies install automatically.
How to Use
Building
Open your hammer → Misc tab. You'll find three new ships:
| Ship | Flight Essence Cost | Storage |
|---|---|---|
| Flying Raft | 5 | 3×2 |
| Flying Karve | 10 | 4×3 |
| Flying Longship | 15 | 6×4 |
Each ship also requires the original materials (wood, etc.).
Crafting Flight Essence
Craft at the Forge:
- 1× Surtling Core
- 2× Iron
- 10× Resin
Controls
| Key | Action |
|---|---|
| Page Up | Start flight / ascend |
| Page Down | Descend / land |
| W / S | Forward / backward |
| A / D | Turn left / right |
Fuel
- 1 Flight Essence = 60 seconds of flight (default)
- Fuel is consumed from the ship's storage first, then from your inventory
- When fuel runs out, the ship enters emergency descent — it doesn't crash
Configuration
After first launch, edit BepInEx/config/pl.jungle.flyingships.cfg.
Flight
| Key | Default | Description |
|---|---|---|
VerticalSpeed |
8 | Ascend/descend speed (m/s) |
ForwardSpeed |
12 | Forward speed (m/s) |
TurnSpeed |
1.5 | Turning speed |
LevelStabilization |
2 | Auto-leveling strength |
AccelForward |
8 | Forward acceleration (m/s²) |
DecelForward |
6 | Forward deceleration (m/s²) |
AccelVertical |
6 | Vertical acceleration (m/s²) |
DecelVertical |
5 | Vertical deceleration (m/s²) |
MaxFlightHeight |
250 | Maximum flight altitude (m) |
MaxBank |
12 | Max roll angle in turns (degrees) |
PitchFromAccel |
0.6 | Pitch angle from acceleration |
HoverDamping |
3 | Hover damping strength |
EmergencyDescentSpeed |
5 | Emergency descent speed (m/s) |
FuelPerMinute |
1 | Flight Essence consumed per minute |
Compatibility
Crossplay
Not compatible with Valheim's Crossplay mode. BepInEx (required by this mod) does not work with PlayFab.
Multiplayer
- Server: must have the mod installed
- Clients: must have the mod installed
- Flight state syncs automatically via ZDO
Known Issues
- Other players see the flying ship but without bobbing animation (only the pilot sees it)
- Not compatible with mods that heavily modify the
Shipclass
Changelog
0.0.1
- Rebuilt for Valheim 1.0
- Added full flight physics (acceleration, inertia, banking)
- Added fuel system with emergency landing
- Added Flight Essence status effect
- Added multilingual support (EN/PL)
- Auto-hide steering wheel during flight
- Disable sail unfolding during flight
- Onboard storage for each ship
Credits
- Author: Mepi
- Thanks: Valheim modding community, Jotunn team
License
MIT

