Changelog
v1.0.9
- Added
/spawndummy [twig|twm] for internal testing; defaults to T.W.M.
v1.0.8
- Updated the README and release package contents.
v1.0.7
- Fixed local DPS text updates for multiplayer hits by observing outgoing
training-dummy damage RPCs on the attacking player's client.
- Kept DPS sampling hits that continue after dummy health reaches its 1 HP
floor, where health-difference-based sampling stopped registering damage.
- Increased both training dummies to 500,000 health for extended training
sessions.
v1.0.6
- Fixed multiplayer DPS visibility so each player sees damage from their own
attacks on training dummies placed by other players.
v1.0.5
- Fixed the T.W.I.G. example image format so it renders correctly on the
Thunderstore and GitHub mod pages.
v1.0.4
- Prevented damage from destroying training dummies or dropping their build
materials. Dismantling still returns the materials normally.
- Removed the "DPS" label prefix and reduced the size of the displayed number.
v1.0.3
- Added T.W.M. (Training with Mexicanito), a passive training dummy in the
hammer build menu.
- Added DPS labels above T.W.I.G. and T.W.M., calculated over a rolling
5-second window.
- Made both training dummies indestructible; they recover to full health after
5 seconds without damage.
- DPS labels disappear after 5 seconds without a hit.
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