JerkWad
By DelGryphon. Five handcrafted jerky foods for Valheim, with original 3D models, native-style sparkles, and biome-spanning cauldron recipes.Jerk Wad
Author: DelGryphon
Version: 1.0.0
Thunderstore team for publication: MidgarthGames
Five handcrafted jerkies expand Valheim's cauldron with distinctive, portable foods, each with an original textured 3D model, a matching inventory icon, and native-style dropped-item sparkles. The recipes use existing game ingredients and do not add new crafting stations.
Jerky varieties
| Food | Cauldron level | Ingredients (per 2 jerky) | Health | Stamina |
|---|---|---|---|---|
| Fish Jerky | 2 | 1 Raw Fish, 1 Thistle, 1 Honey | 28 | 28 |
| Lox Jerky | 4 | 1 Lox Meat, 1 Honey, 2 Cloudberries | 39 | 39 |
| Hare Jerky | 5 | 1 Hare Meat, 1 Honey, 1 Jotun Puffs | 46 | 46 |
| Volture Jerky | 6 | 1 Volture Meat, 2 Vineberries, 1 Honey | 54 | 54 |
| Moose Jerky | 7 | 1 Moose Meat, 2 Lingonberries, 1 Honey | 63 | 63 |
All five are balanced health-and-stamina foods with 30-minute duration, 2 per craft, and 0.5 weight each. They stack up to 20. More advanced varieties regenerate health faster.
Features
- Five individual, species-specific world meshes based on original 3D models, without copying vanilla Wolf Jerky visuals.
- Textured dried-meat surfaces and distinct, native-style inventory art.
- Native-style dropped-item sparkle effect.
- World models prepared before drop to prevent temporary purple placeholder cubes.
- Continuous collision detection and safer drop physics.
- Crafting uses existing Valheim ingredients and the cauldron.
Requirements
- BepInExPack Valheim
- Jötunn
No additional modded resources or custom crafting stations are required. All players and the server should use the same mod version and compatible dependencies.
Installation and updating
Using Thunderstore Mod Manager or r2modman, open your Valheim profile and choose Import local mod. Select the ZIP without extracting it. Disable or uninstall earlier local Jerk Wad versions first to avoid duplicate DLLs.
For manual installation, copy JerkWad.dll into your BepInEx plugins directory. The plugin is self-contained and does not need separate model or texture files.
Compatibility: The BepInEx plugin GUID remains delgryphon.jerkwad, the DLL remains JerkWad.dll, and all five item prefab IDs remain unchanged, allowing existing custom food items to use the same identity when updating from development releases.
Development and credits
Created by DelGryphon. Intended for publication through the MidgarthGames team on Thunderstore.
