MidnightMods-ImpactfulSkills icon

ImpactfulSkills

Make skill related progression feel impactful and meaningful

CHANGELOG

0.5.14

- Fix for excess swimming statmina consumption when stamina cost reduction is not active

0.5.13

- Make Voyager more permissive about what counts as being in the ship for skill gain
- Increased velocity requirements for Voyager skill gain, removed bounce velocity consideration (only forward or backward movement gives skill gains)
- Adds Swimming skill bonus:
  - Swimming speed increases with skill level (lvl 25+, configurable)
  - Reduces stamina drain while swimming (lvl 50+, configurable)

0.5.12

- Allows Farmings extra drops to work with any pickables, if configured to do so
	- Default configuration still prevents it from working on non-food related pickables

0.5.11

- Fixes Animal handling drops triggering for tamed creatures that do not have drops

0.5.10

- Additional configurabiliity for Mining drops chance for drops that have a chance to drop
- Configuration option to avoid increasing drops for mining products that are not stone/ore

0.5.9

- Fixes broken items not being unequipped when running out of durability

0.5.8

- Fixes honey not giving XP for Animal Whisperer when harvested
- Fixes an issue where high levels of Voyager could result in negative steering on some boats

0.5.7

- Fixes mining drop chance being overly generous on chance based ores
- Fixes mining drop chance giving extra drops on small trees

0.5.6

- Compatibility with ZenBees
- Fixes for bee biome allowance not working in some scenarios

0.5.5

- Fixes for Call to Arms
- Fixed an issue with destroying trees that had no drops
- Fixed an issue where Animal whisperer would cause an error on tamable creatures with no drops
- Added increased honey yields for the animal whisperer skill (15)
- Added the ability for beehives to work regardless of biome animal whisper (25)

0.5.2

- Fixes crafting bonus chance incorrectly giving a very high chance to get bonus crafts

0.5.1

- Fixes accesstools warning

0.5.0

- Adds CRAFTING skill bonuses!
  - Crafting provides a chance for additional crafting yields based on skill level (lvl 25+) (now more than 1, scaling with skill and configurable)
  - Crafting can refund partial resource costs sometimes (lvl 50+)
- Mining drop scales are now more linear (not exponential) for drops that have a highly variable chance of dropping
- Adds in more failsafes to prevent AOE mining from becoming disabled in the current session
- Added mining drop increases for small destructible rocks

0.4.0

- Better rock breaker per level scaling
- Sneak now provides a damage bonus to backstabs starting at level 25. Configurable enable/disable, level, and damage scale

0.3.19

- Added the ability to explode whole ore blocks at a small chance, default starting is lvl 75 with a max chance of 5%
- Improved compatibility for AOE mining with modified ore drops
- Improved performance of mining extremely large rocks
- Improved performance of mining returning drops for extremely large rocks

0.3.18

- Improves network synchronization for bonus gathering yields
- Increases vectors that are valid for triggering Voyager skill gains
- Increased default frequency of the voyager skill gain checks
- Increased the internal skill rate for Voyager

0.3.17

- Prevents enemy shields from providing blood magic XP

0.3.16

- Improves support for loot tables that create creatures, no longer causes errors or additional creature spawns based on luck
- Increases Mining AOE effect speed

0.3.15

- Improves support for mods that modify ore drops

0.3.14

- Prevents Voyager skill gains while on a boat but not moving
- Fixes a skill gain rate bug for Voyager impacting specific hardware configurations
- Corrects paddle speed scaling bonus

0.3.13

- Fixes AOE harvesting being disabled when harvesting only a few items

0.3.12

- Fixes a bug where if many items were triggered for AOE harvesting the async harvesting task would not re-enable AOE harvesting afterwards.

0.3.11

- Improve compatibility with mods which modify ore drops

0.3.10

- Prevents sneaking speed scaling from giving speed while you are over encumbered
- Fixes chain activation of gathering AOE skill on harvestables that are planted close together

0.3.9

- Improve compatibility with players who do not have the mod running
- Fixes a bug where gathering AOE harvest would not activate
- Reduced default frequency of Voyager skill gain

0.3.8

- Reduces luck when mining low chance yield rocks
- Adds an incompatibility with the "SNEAKr" mod, both mods patch the same thing and will not work together.

0.3.7

- Fixes a bug where shared would prevent skill gain in certain scenarios

0.3.6

- Fixes crash when mining rocks that are excessively large

0.3.5

- Increases flexibility of disallow list for shared XP
- Adds config to optionally disable AOE mining

0.3.4

- Reduces default scale of pickaxe AOE mining
- Adds a disallow list for shared XP
- Removes extra logging from stamina reduction

0.3.3

- Fixes infinite re-gathering from gathered nodes that are still visible
- Fixes stamina reduction causing returned stamina

0.3.2

- Makes Voyager skill gain rate configurable

0.3.1

- Fix for potential patch failure on minerock

0.3.0

- Initial release
- Adds improvements to Woodcutting, Pickaxe, Farming, Sneaking, Run, Bloodmagic, gathering, and cooking
- Adds new skills for Voyager, AnimalWhisper and sharing of xp between low/high skills