MidnightMods-MidnightMods_Valcon_Demo icon

MidnightMods Valcon Demo

Modpack to connect to MidnightMods Valcon Arena.

Last updated 2 hours ago
Total downloads 1
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Categories Modpacks
Dependency string MidnightMods-MidnightMods_Valcon_Demo-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BentoG-MissingPieces-2.2.0 icon
BentoG-MissingPieces

A fix for what impedes your building fix.

Preferred version: 2.2.0
Azumatt-MaxPlayerCount-1.2.3 icon
Azumatt-MaxPlayerCount

Change the max player count available for your server. Default value is the double that of vanilla's max of 10. Not needed if you have another mod that does it.

Preferred version: 1.2.3
Azumatt-FastLink-1.4.3 icon
Azumatt-FastLink

Vanilla UI to quickly join servers configured in a YAML file. Live edit using BepInEx Configuration manager or directly to the file.

Preferred version: 1.4.3
MidnightMods-Mistward-0.7.1 icon
MidnightMods-Mistward

A bigger configurable mist repeller for endgame mistlands.

Preferred version: 0.7.1
ComfyMods-SearsCatalog-1.6.0 icon
ComfyMods-SearsCatalog

Resize and reposition the build panel in-game.

Preferred version: 1.6.0
Azumatt-AzuExtendedPlayerInventory-1.4.6 icon
Azumatt-AzuExtendedPlayerInventory

AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!

Preferred version: 1.4.6
VentureValheim-Norse_Personality_Construction_System-0.0.7 icon
VentureValheim-Norse_Personality_Construction_System

A questing framework for servers. Create your own NPCs and give them purpose!

Preferred version: 0.0.7
Digitalroot-Eternal_Fire-1.0.17 icon
Digitalroot-Eternal_Fire

Keeps fires lit and burning without needing to fuel them.

Preferred version: 1.0.17
Searica-NetworkTweaks-0.1.4 icon
Searica-NetworkTweaks

Increases data transfer rate for networking and lets you configure how many peers to send data to each update tick.

Preferred version: 0.1.4
MidnightMods-RecipeManager-0.4.1 icon
MidnightMods-RecipeManager

A very lightweight recipe and piece modification framework

Preferred version: 0.4.1
ValheimModding-Jotunn-2.23.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.23.1
Azumatt-AAA_Crafting-1.6.4 icon
Azumatt-AAA_Crafting

AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Controller friendly, with virtual keyboard.

Preferred version: 1.6.4
MidnightMods-Deathlink-0.4.0 icon
MidnightMods-Deathlink

A Rougelike death control system for Valheim.

Preferred version: 0.4.0
MidnightMods-ValheimArmory-1.18.3 icon
MidnightMods-ValheimArmory

ValheimArmory aims to create a more diverse selection of weapons to make all playstyles feel fully supported at each level.

Preferred version: 1.18.3

README

Midnights Valcon Demo Header

This is a small modpack to demo some of the mods that I have made, each of my included mods will be described below.

The demo world also features some fun building and various challenges you can try out.

Demo World

The demo world contains customized recipes with biome based currency that can be earned by challenging fights summoned from the alters of challenge at the end of each biomes hall.

Even if you do not desire to fight anything you are welcome to join, and have a look around.

Hall of the swamp Forest Arena Hall of Ash Mist Wilds

Valheim Armory

This mod adds 107 new weapons. This includes:

  • 14 new arrows/bolts
  • 6 new crossbows/bows
  • 15 new swords/greatswords
  • 13 new axes/greataxes/dualaxes
  • 11 new sledges/maces
  • 9 new atgeirs
  • 5 new shields
  • 19 new knives/dualknives
  • 1 new spear
  • 4 new fists
  • 9 new magic/bloodmagic items

While not all of the weapon lines are complete, I regularly add items with the goal of completing all weapons progression lines from the start of the game to the end. If there is a weapon playstyle you like, I want to ensure you can use it the whole game.

You will see many of the weapons from this mod dispersed among each of the biome specific halls in the demo world.

Valheim Fortress

This mod is based around the concept of defeating waves of enemies in exchange for loot. This was inspired by the "Fearsome Foes!" blogpost. Irongate talked about a concept called "Fortress Time!". Which while exciting, was not what I was hoping for. So I built Valheim Fortress, around the concept that all of our viking fortresses don't get much use, but they could.

In this modpack you will see these additions from the portals at the end of each biomes hallway.

Valheim Fortress features three primary ways to fight waves of enemies.

  • Shrine of Challenge - Enemies spawn outside of your build radius and attack you.
  • Shrine of the Arena - Enemies spawn on a central platform, perfect for setting up arena fights.
  • Shrine of the wild - Sacrifice trophies to spawn enemies

Below is an example of how the wildshrine works.

Wild Shrine example

Deathlink

This mod was created to solve the gap between hardcore deaths and soft death modifiers. Instead of death causing you to loose everything or simply drop it in a grave, adds a progression based item saving system.

In this modpack Deathlink is configured to save your equipment, but saving of your demo world currency is based on chance and progression. Death in battle still means something, but you won't be starting over each time you die.

Recipe Manager

This mod allows manipulation of the cost to build or craft things. You can use it to add custom recipes, modify existing ones or remove/disable things.

In this modpack you will notice it has been used to set crafting recipes for each biomes level items to the chosen currency.

Recipe Manager allows the following modifications through simple yaml configuration.

  • Add recipes
  • Modify recipes
  • Delete recipes
  • Disable Pieces
  • Enable Pieces
  • Modify Pieces
Yaml example
pieceModifications:
  enable_mistletoe:
    action: Enable
    prefab: piece_mistletoe
  enable_jackoturnip:
    action: Enable
    prefab: piece_jackoturnip

recipeModifications:
  Recipe_DoubleBronze:
    action: Modify
    prefab: Bronze
    recipeName: Recipe_Bronze
    craftedAt: forge
    minStationLevel: 1
    craftAmount: 3
    recipe:
      anyOneResource: false
      ingredients:
      - prefab: Copper
        craftCost: 2
        upgradeCost: 1
      - prefab: Tin
        craftCost: 1
        upgradeCost: 1

Mistward

A small mod that adds a configurable larger mist repeller.

This is used at some of the mistlands locations in the demo world.

Other mods

There are a handful of other mods that help this modpack work here are some links with details on what they are used for.

  • Network Tweaks - Allows higher throughput network connections
  • AzuExtendedInventory - Adds equipment slots
  • AAA Crafting - Adds a search and favorite system to crafting lists
  • MissingPieces - Adds various building pieces
  • Norse Personality System (NPC) - Adds NPCs you can interact with, set up quests with etc.
  • Jotunn - A modding framework
  • Eternal Fuel - Fires don't need fuel, and can disable smoke for those pieces.
  • Sears Catalog - Expands the build menu to be resizable, allows viewing added pieces if the expand past the vanilla build window
  • Fastlink - built in click-to-connect for the demoworld servers.

I also make other mods, check them out here.