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ValhallEternal
New-Game+ Progressive difficulty and prestige system.
CHANGELOG
0.7.6
- Fixes double damage from Oath of Damage Taken
0.7.5
- Improves multiplayer visual display
- Reduces logging of some rare effects
0.7.4
- Enables visual auras and wings to be shown to other players
- Fixes automatic enablement/switching not working for auras
- Fixes oath of Damage taken not showing its percent value
- Improves compatibility when removing private keys with Ventures Progression mod
0.7.3
- Fixes boon sacrifices with many trophies being counted only once
- Adds a visual effect when granting a boon
- Adds a message when granting a boon
- Fixes compendium not updating when you gain a new boon, oath or prestige reward
0.7.2
- Fixes an error from enemy player huds being deleted before prestige data can be loaded
0.7.1
- Fixes cosmetic selection dropdowns not having the correct option selected
- Fixes an exploit which allowed infinite sacrifices
- Fixes block having the wrong magnitude
- Adds configurable sacrifice caps to all Boons (delete existing configs to get the new defaults)
- Default limit is still quite high
- Disabled more debug logging
- Fixes a bug that would reset which deity a shrine hosts until it was reloaded
0.7.0
- Initial release