ValheimArmory
ValheimArmory aims to create a more diverse selection of weapons to make all playstyles feel fully supported at each level.
Last updated | a week ago |
Total downloads | 162536 |
Total rating | 36 |
Categories | Mods Gear Misc Server-side Client-side Mistlands Update Hildir's Request Update Ashlands Update Bog Witch Update |
Dependency string | MidnightMods-ValheimArmory-1.17.2 |
Dependants | 247 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2200ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.21.2README
Valheim Armory
Valheim Armory is a small mod designed to fill gaps in the valheim ecosystem, making all playstyles feel supported at each biome.
This mod is balanced to be mostly lore friendly with a preference for fun and enjoyable scaling and mechanics. This mod is highly configurable, you can use all of it, parts or tune it as you need.
Got a bug to report or just want to chat about the mod? Drop by the discord or github.
Translations
This mod will always have an up-to-date English localization, as that is what I can provide as its author. I occassionally generate missing translations with ChatGPT to fill in for un-trasnlated languages, however I am always open to community edits or new translations.
If you would like to contribute a new translation, or improve an existing one please feel free to reach out to me or provide a translation file in the same format as one of the existing ones. Found here
Features
Here is a sample gallery of weapons added by this mod.
Completed Sledge update (The blunt update)
Below is more information on all of the items added, what tier they are in, where they are crafted and at what progression point. All of the sections below are expandable to view the details. It is encouraged that you find these items by exploring and discovery, but many details about the items are listed here.
Boss Weapons
Eikthyrs
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Antler Bow | Workbench | Post-Meadows | VAAntler_Bow |
|
Antler Dagger | Workbench | Post-Meadows | VAAntler_dagger |
|
Antler Sword | Workbench | Post-Meadows | VAAntler_Sword |
|
Antler Atgeir | Workbench | Post-Meadows | VAatgeir_antler |
|
Antler Greataxe | Workbench | Post-Meadows | VAAntler_greataxe |
Elder
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Vine hammer | Forge | Post-Blackforest | VAElderHammer |
|
Vine shield | Forge | Post-Blackforest | VAElderRoundShield |
|
Vine crossbow | Forge | Post-Blackforest | VACrossbowElder |
|
Vine sword | Forge | Post-Blackforest | VAVine_Sword |
|
Vine mace | Forge | Post-Blackforest | VAElder_mace |
Bonemass
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Skull hammer | Forge | Post-Swamp | VABonemassWarhammer |
|
Bone blade | Forge | Post-Swamp | VABonemassGreatsword |
|
Poisoned bone dagger | Forge | Post-Swamp | VABonemassDagger |
Moder
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Dragonfrost sword | Forge | Post-Mountain | VASwordModer |
|
Dragonfrost spear | Forge | Post-Mountain | VASpearModer |
|
Dragonfrost crossbow | Forge | Post-Mountain | VACrossbowModer |
|
Dragonfrost shield | Forge | Post-Mountain | VAModer_shield |
|
Dragonfrost dagger | Forge | Post-Mountain | VAdagger_moder |
|
Dragonfrost greatsword | Forge | Post-Mountain | VAModer_greatsword |
Yagluth
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Goblin king atgeir | Forge | Post-Plains | VAYagluthAtgeir |
|
Goblin king greatsword | Forge | Post-Plains | VAYagluth_greatsword |
|
Goblin king knuckles | Forge | Post-Plains | VAFist_Yagluth |
Queen
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Carapace sword | Blackforge | Post-Mistlands | VASwordQueen |
|
Carapace dagger | Blackforge | Post-Mistlands | VAdagger_queen |
|
Pincer greatsword | Blackforge | Post-Mistlands | VAQueen_greatsword |
|
Pincer greatbow | Blackforge | Post-Mistlands | VAQueen_bow |
Arrows & Bolts
Arrows
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Bone arrow | Workbench | Meadows | VAArrowBone |
|
Chitin arrow | Workbench | Ocean | VAchitinarrow |
|
Ancient Wood arrow | Workbench | Swamp | VAarrowancient |
|
Surtling Fire arrow | Forge | Mountain | VAarrow_surtling_fire |
|
Blackmetal arrow | Forge | Plains | VAArrowGreenMetal |
Bolts
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Wood Bolt | Workbench | Blackforest | VABoltWood |
|
Corewood Bolt | Workbench | Blackforest | VABoltWood |
|
Bronze Bolt | Forge | Blackforest | VAbolt_bronze |
|
Fire Bolt | Workbench | Blackforest | VAFireBolt |
|
Poison Bolt | Forge | Swamp | VAbolt_poison |
|
Surtling Bolt | Forge | Swamp | VASurtlingBolt |
|
Frost Bolt | Forge | Mountain | VAbolt_frost |
|
Obsidian Bolt | Workbench | Mountain | VASurtlingBolt |
|
Needle Bolt | Workbench | Plains | VASurtlingBolt |
Atgeirs
Added Atgiers help fill in missing tiers.
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Flint Atgeir | Workbench | Meadows | VAAtgeir_Flint |
|
Royal Abyssal Atgeir | Forge | Mountain | VAAtgeirchitin |
|
Silver Atgeir | Forge | Mountain | VASilverAtgeir |
|
Flametal Atgeir | Blackforge | Ashlands | VAMeteorAtgeir |
|
Flametal primal Atgeir | Blackforge | Ashlands | VAMeteorAtgeir_nature |
|
Flametal lightning Atgeir | Blackforge | Ashlands | VAMeteorAtgeir_lightning |
|
Flametal blood Atgeir | Blackforge | Ashlands | VAMeteorAtgeir_blood |
Axes
Greataxes (2H Axes)
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Flint Greataxe | Workbench | Meadows | VAFlint_greataxe |
|
Bronze Lumber Axe | Forge | Blackforest | VAbronze_battleaxe |
|
Blackmetal Greataxe | Forge | Mistlands | VAblackmetal_battleaxe |
Knives
Added Knives
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Iron knife | Forge | Swamp | VAdagger_iron |
|
Hati knife | Forge | Mistlands | VAdagger_blackmetal_mistlands |
|
Flametal knife | Blackforge | Ashlands | VAdagger_meteor |
|
Flametal primal knife | Blackforge | Ashlands | VAdagger_meteor_nature |
|
Flametal lightning knife | Blackforge | Ashlands | VAdagger_meteor_lightning |
|
Flametal blood knife | Blackforge | Ashlands | VAdagger_meteor_blood |
Added 2H Knives
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Flint knives | Workbench | Meadows | VADagger_Flint_2h |
|
Copper knives | Forge | Blackforest | VAdagger_copper_2h |
|
Iron knives | Forge | Swamp | VAdagger_iron_2h |
|
Silver knives | Forge | Mountain | VAdagger_silver_2h |
|
Blackmetal knives | Forge | Plains | VAknife_blackmetal |
|
Assassins knives | Blackforge | Ashlands | VAdagger_meteor_2h |
|
Assassins primal knives | Blackforge | Ashlands | VAdagger_meteor_2h_nature |
|
Assassins lightning knives | Blackforge | Ashlands | VAdagger_meteor_2h_lightning |
|
Assassins blood knives | Blackforge | Ashlands | VAdagger_meteor_2h_blood |
Bows
Added Crossbows
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Bronze Crossbow | Forge | Blackforest | VACrossbowBronze |
|
Bronze Arbalist | Forge | Plains | VAArbalistBronze |
Hammers
Added Warhammers (2H)
Note: Vanilla sledge hammers are modified to have the same attack sequence as warhammers by default (this can be turned off)
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Bronze sledge | Forge | Blackforest | VABronzeSledge |
|
Silver sledge | Forge | Mountain | VASilverSledge |
|
Skyshatter | Forge | Plains | VAblackmetal_sledge |
|
Flametal Sledge | Blackforge | Ashlands | VAflametal_sledge |
|
Thundermaker | Blackforge | Ashlands | VAflametal_sledge_lightning |
|
Earthshaker | Blackforge | Ashlands | VAflametal_sledge_nature |
|
Deathblow | Blackforge | Ashlands | VAflametal_sledge_blood |
Added Maces
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Blackmarble mace | Blackforge | Mistlands | VAmistland_mace |
Shields
Added Shields
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Serpent Scale Buckler | Forge | Swamp | VAserpent_buckler |
|
Silver tower shield | Forge | Mountain | VAsilver_tower |
Swords
Added Greatswords
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Flint Greatsword | Workbench | Meadows | VAFlint_greatsword |
|
Bronze Greatsword | Forge | Blackforest | VAbronze_greatsword |
|
Iron Greatsword | Forge | Swamp | VAiron_greatsword |
|
Silver Greatsword | Forge | Mountain | VAsilver_greatsword |
|
Blackmetal Greatsword | Forge | Plains | VABlackmetal_greatsword |
Added Swords
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Flint Sword | Workbench | Meadows | VAFlint_Sword |
|
Chitin Sword | Workbench | Blackforest | VASwordChitin |
Knuckles
Added Hand weapons
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Flint knuckles | Workbench | Meadows | VAFist_Flint |
|
Bronze knuckles | Forge | BlackForest | VAFist_Bronze |
|
Iron knuckles | Forge | Swamp | VAFist_Iron |
Magic Weapons
Added Magic weapons
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Druidic staff of spirit | Workbench | Swamp | VAStaff_Druid_Spirit |
|
Druidic staff of poison | Workbench | Swamp | VAStaff_Druid_Poison |
|
Druidic staff of fire | Workbench | Swamp | VAStaff_Druid_Fire |
|
Druidic staff of ice | Workbench | Mountains | VAStaff_Druid_Ice |
|
Staff of Spirit | Magetable | Mistlands | VAStaff_Spirit |
|
Staff of Poison | Magetable | Mistlands | VAStaff_Poison |
Added Blood Magic weapons
Name | Crafted At | Stage | prefab | Icon |
---|---|---|---|---|
Blood bone battlepick | forge | BlackForest | VABlood_Bones_pickaxe |
|
Blood bone bow | forge | Mountains | VABlood_bone_bow |
|
Carapace bone bow | Magetable | Mistlands | VAHeavy_Blood_Bone_Bow |
Configuration
Everything is optionally configurable through the ingame mod configuration UI provided by BepinEx.
Otherwise a configuration file located at /BepInEx/config/MidnightsFX.ValheimArmory.cfg
contains all of the configuration.
Configuration is server enforced your client will adopt to using whatever configuration is specified on the server when connecting.
Most configuration values are updated in real-time. Tune your weapons quickly!
Current configuration options:
- Damage
- Damage per level
- Recipe
- Stamina cost
- Block amount
- block per level
- Crafted amount (where applicable)
- movement speed (where applicable)
- parry bonus (where applicable)
- bow draw/crossbow reload time
- crafting recipe
- crafting station used
- min level required to craft
- recipe enabled
- item enabled
FAQ
Q. Valheim Enchanting System doesn't support these weapons?
- A. There is a default VES config in the VA folder (
VES.ValheimArmory.default.yml
), it must be moved to the VES config folder. This gives you full control of configurations that are actually applied in regards to VES. The folder you should place this config file in isBepInEx\config\ValheimEnchantmentSystem\AdditionalEnchantmentReqs
Q. Epic Loot doesn't automatically drop these weapons, what gives?
- A. There is a default Epic Loot config files (
EpicLoot_Valheim_Armory.loottables.json, EpicLoot_Valheim_Armory.iteminfo.json
) in the VA folder, they must be moved to the Epic loot config patches folder.\BepInEx\config\EpicLoot\patches
Q. Why does disabling the recipe do nothing?
- A. You must have an item enabled, for the recipe disable flag to do anything. When an item is disabled it is completely removed from the game, so its recipe doesn't matter. Items can be uncraftable, and removed from the game seperately.
Q. I want to edit the text for a weapon, how do I do that?
- A. You can download a copy of any of the language files available on github and place it at the following location:
Valheim\BepInEx\plugins\ValheimArmory\Assets\Translations\YOUR_LANGUAGE_HERE\ValheimArmory.json
this will override the default localization for VA for the language specified. This is localization sideloading that is supported through Jotunn I also accept language translation updates, if you want to translate or update an existing translation please reach out on the discord server or open a github ticket.
Q. Why does x weapon look bad?
- A.
- This is my first Unity, and Valhiem mod
- My original goal with modding was to just make a singular new arrow
- I'm not a gamedev, I suck at textures, modeling and don't know the unity loaders
- I'm learning as I go, and welcome feedback
- I do this in my few hours of free time, sometimes I don't have that time
Currently in-progress
Potential Spoilers!
- Designing Boss Weapons for the mistlands
Boss Weapon Release roadmap
- Additional weapon types for all existing bosses
The Boss weapon roadmap will take a number of updates. Feel free to submit ideas to the github.
Future Plans
Potential Spoilers!
- Filling out boss weapons for most/all playstyles (long term)
- Chitin Shield
- Named Mace (blackmetal mace)
- Better VFX for weapons
- New spear alternatives
- More magic (eitr) powered weapons (non-staves, post Ashlands update)
Installation (Automatic)
Just download with your favorite modmanager!
Installation (manual)
Toss the ValheimArmory folder and files into your plugins folder. Technically the only thing required is the ValheimArmory.ddl, configs will generate on first run.
Optionally follow the instructions to setup VES or Epic Loot configs.
- VES or Epic loot configs should be placed in the required locations specified, these configurations are not auto-loaded to prevent this mods defaults from overriding your preferred configuration. Check the FAQ.
Issues
Please report any issues you encounter on the github issue tracker or ask for help on the discord
Credits
- German translations provided by SACK3000
- Chinese translations provided by ZhiTian Wu
- Valheim Enchantment System config defaults by Aziraphale
- Some texture resources generated from withpoly
- Sword Model
- Wolf head model
- Hugo for his advice and help getting skinned meshes running
- Jotun community for answering some silly questions :)
- The Valheim team at Irongate which makes all of this possible!
- Unity Ultimate VFX for some or partial visual effects