Valheim
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MintTeamRu-AutomationByGoblins-0.7.0
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Changelog

0.7.0 — first public release

Night routine

  • Added Sleeping Ward zones.
  • Added sheltered-bed discovery, bed reservation and one-worker-per-bed ownership.
  • Added door handling for entering at night and leaving in the morning.
  • Added stable bed alignment, sleeping pose and full movement/rotation lock while asleep.
  • Added morning restoration to the worker's saved pre-sleep position.
  • Prevented distant or unassigned tame Goblins from stealing occupied beds.
  • Added recovery from blocked approaches, unload/reload and invalid bed state.

Safety and production

  • Fully suppressed damage caused by all tamed intelligent Goblins, including attacks that started before nightfall or area unloading.
  • Improved woodcutter approach distance for different Beech trunk sizes.
  • Added persistent daylight offline production catch-up for woodcutters and stoneworkers.
  • Production advances only while valid job conditions are satisfied and stops at storage capacity.

Existing systems included in this release

  • Rare intelligent woodcutter, stoneworker and gatherer variants.
  • Vanilla-style taming with PungentPebbles and follow commands.
  • Profession tools and distinctive clothing colors.
  • Ward work-zone assignment.
  • Active work animations and zero-damage target impacts.
  • Independent speed, yield and storage upgrade branches.
  • One-slot wood/stone storage and three-slot berry storage.
  • Ripe raspberry, blueberry and cloudberry harvesting.

Compatibility

  • Updated plugin version to 0.7.0.
  • Built for Valheim 0.221.12 (n-36) and .NET Framework 4.7.2.
  • Declares denikson-BepInExPack_Valheim-5.4.2333 as its Thunderstore dependency.
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