
AutomationByGoblins
Tame rare Fulings and employ them as woodcutters, stoneworkers or berry gatherers with Ward work zones, upgrades, storage and nightly bed routines.AutomationByGoblins 0.7.0
Turn rare melee Fulings into tameable workers. Assign work and sleeping zones with vanilla Wards, improve each worker through a progression tree, and collect the resources they store.
The current in-game interface is in Russian. This release was built for Valheim 0.221.12 (n-36) and .NET Framework 4.7.2.
Features
- Three rare intelligent variants, each configured to a 10% share of the spawn roll by default:
- Woodcutter — beige clothing, carries
AxeFlint, works only with standingBeechtrees and storesWood. - Stoneworker — gray clothing, carries
PickaxeAntler, works only withstone_pileand storesStone. - Gatherer — green clothing and empty hands; can collect ripe
RaspberryBush,BlueberryBush, andCloudberryBushplants.
- Woodcutter — beige clothing, carries
- Only the normal melee
Goblinprefab can become a worker. Archers, shamans and brutes are not changed. - Intelligent Fulings are tamed with
PungentPebblesusing the vanilla animal-taming flow. - Default taming time is 3,600 seconds, twice the normal boar time used by the mod.
- Hover text shows the intelligent/tameable state and taming percentage.
- Tamed workers can follow the player.
- Profession zones use the vanilla Ward radius and are synchronized through ZDO state.
- Woodcutters and stoneworkers alternate 60 seconds of work with 15 seconds of rest.
- Tamed workers cannot damage terrain, trees, rocks, structures or creatures with their work tools.
- Wood/stone production has daylight offline catch-up when the worker is unloaded, provided its saved job conditions remain valid.
- At night, workers stop working and use an available sheltered bed inside a Sleeping Ward zone. They operate nearby doors, reserve beds, stay immobilized while sleeping, and return in the morning.
Controls
| Action | Control |
|---|---|
| Open the looked-at worker's menu | Alt + Y |
| Open the looked-at Ward's zone menu | Alt + Y |
| Open a tamed worker's storage | Interact with the worker |
| Close a mod window | Esc or the on-screen close button |
Opening a mod window releases the mouse cursor and blocks normal camera look until the window is closed.
Getting started
- Find a rare intelligent melee Fuling. Its clothing identifies its profession.
- Drop
PungentPebblesnearby and allow the normal taming process to finish. - Place and activate a vanilla Ward.
- Look at the Ward and press
Alt + Y. - Assign the Ward as a Woodcutter, Stoneworker, Gatherer, or Sleeping zone.
- Make sure the correct targets are inside the Ward radius.
- Look at the tamed worker and press
Alt + Yto manage its profession and upgrades. - Interact with the worker to collect stored resources.
Several plant types may be enabled at the same time for a gatherer. When no selected ripe bush is available, the gatherer wanders inside its work area.
Upgrade tree
Woodcutters and stoneworkers have three independent branches. Every step in the speed and yield branches requires 30 minutes of active work after the previous step in that branch. Progress in one branch does not pause the others.
Production speed
| Level | Cost | Time per production cycle |
|---|---|---|
| Base | — | 15 minutes |
| 1 | 5 Flint |
12 minutes |
| 2 | 5 Bronze |
10 minutes |
| 3 | 5 Iron |
7 minutes |
| 4 | 5 Silver |
5 minutes |
Yield
| Level | Cost | Resources per cycle |
|---|---|---|
| Base | — | 1 |
| 1 | 10 FineWood |
2 |
| 2 | 5 SerpentScale |
3 |
| 3 | 20 ElderBark |
4 |
| 4 | 5 DragonTear |
5 |
Storage
| Level | Cost | Capacity |
|---|---|---|
| Base | — | 50 |
| 1 | 10 DeerHide |
75 |
| 2 | 10 BjornHide |
100 |
| 3 | 10 Root |
125 |
| 4 | 10 WolfPelt |
150 |
The worker stops production when its storage is full. Gatherers use three separate 50-item slots for raspberries, blueberries and cloudberries.
Configuration
BepInEx creates the configuration file after the first launch:
BepInEx/config/mintmango.automationbygoblins.cfg
Available settings:
| Section | Setting | Default | Meaning |
|---|---|---|---|
| Spawning | WoodWorkerChance |
10 | Woodcutter chance in percent |
| Spawning | StoneWorkerChance |
10 | Stoneworker chance in percent |
| Spawning | GathererWorkerChance |
10 | Gatherer chance in percent |
| Taming | TamingTimeSeconds |
3600 | Full taming duration in seconds |
The three configured chances share one roll. If their sum exceeds 100%, the mod scales them proportionally; the remaining probability produces an unchanged normal Goblin. Setting a chance to 0 disables that variant.
Installation
Mod manager
Install this package with r2modman, Thunderstore Mod Manager, or another compatible manager. The required BepInEx pack is declared as a dependency.
Manual
- Install BepInExPack for Valheim.
- Copy
AutomationByGoblins.dllintoValheim/BepInEx/plugins/AutomationByGoblins/. - Start the game once to create the configuration file.
For multiplayer, install the same mod version on the host/server and every client to keep worker logic, UI and synchronized state consistent.
Compatibility and limitations
- Target game build: Valheim
0.221.12 (n-36). - Target runtime:
.NET Framework 4.7.2. - In-game mod UI and worker status text are currently Russian.
- Woodcutters work only with
Beech; stoneworkers work only withstone_pile. - Offline catch-up currently applies to woodcutters and stoneworkers. Berry gathering requires the area to be loaded.
- The mod uses Harmony patches and private Valheim fields; a future game update may require a compatibility update.
- Existing worlds are supported, but already spawned Goblins receive their profession only when the mod first initializes them.
Support
Report reproducible problems with the BepInEx LogOutput.log, Valheim version, mod version and a short description of the setup in the support Discord.
Русский
AutomationByGoblins превращает редких обычных фулингов-ближников в приручаемых работников: лесорубов, каменщиков и собирателей ягод.
Кратко
- Лесоруб, каменщик и собиратель по умолчанию занимают по 10% общего броска профессии.
- Для приручения используется
PungentPebbles; стандартное время — 3600 секунд. - Рабочие и спальные области назначаются через обычный Ward: наведитесь на него и нажмите
Alt + Y. - Меню работника и дерево улучшений открываются сочетанием
Alt + Yпри наведении на прирученного гоблина. - Ресурсы забираются обычным взаимодействием с работником.
- Лесоруб добывает
WoodуBeech, каменщик —Stoneуstone_pile. - Собиратель может одновременно собирать малину, чернику и морошку в три отдельных слота.
- Ночью работники прекращают работу и занимают свободные укрытые кровати в спальной зоне.
- Прирученные работники полностью лишены урона, поэтому рабочие удары не разрушают окружение.
- Офлайн-расчёт добычи дерева и камня продолжает работу вне прогрузки в дневное время при сохранённых корректных условиях.
Подробные цены и уровни улучшений приведены в таблицах выше. Для сетевой игры установите одинаковую версию мода у хоста/сервера и всех игроков.