
MySix Cartographer
In testing: a red wisp that maps the places worth coming back to, on a map tab shared by everyone on the server.MySix Cartographer
In testing. An early version for the MySix group to try out: it may change, and anything odd is worth reporting.
Finding that troll cave again, or the copper you passed three days ago, means pins you never placed. The Cartographer marks them for you, on a map tab of its own, shared by everyone on the server.
- Red wisps drift by the lore runestones at night. Catch one as you would any wisp; a caught one flies back in after about 3 minutes.
- The Cartographer: 1 red wisp, 5 raspberries and 2 wood, made at a workbench. Use it from the inventory to send it out or call it back. It circles you as a dim red light and takes no equipment slot.
- While it is out it marks what you pass, from further away the bigger the place: dungeons, ruins, villages, towers, bosses, shipwrecks, lore runestones, ore, berry patches, mushrooms, seeds, nests and more, biome by biome. It also uncovers the tab's map wherever it goes.
- Never marked twice: a whole ruin or village is one mark, and clusters of berries or ore fold into one.
- Gone when gone: a nest you destroy, a hive you take, or a ruin broken down to nothing disappears from the map.
- Portals, homes and boats are marked by the server for everyone, Cartographer or not: every portal with its tag, every player's building with a fire in it, and every boat, followed as it sails.
- The Cartographer tab sits at the top of the map, beside your own, and the minimap follows whichever you choose. Other players, traders and the places the game marks show there too. Click a kind in the legend to hide or show it, and zoom in closer than on your own map.
- Click a mark to cross it off when it's done (a cleared dungeon, a mined-out deposit), for everyone. Alt-click to name it, say whose house it is.
- Setting
Cartographer.AlwaysOn(server, off by default): everyone maps all the time, with no wisps to catch and nothing to carry. - Black and white or colour: the tab's icons are drawn in the game's own map style, black and white by default; a button on the legend switches yours to colour.
- Kept with the world on the server, in a file of its own: nothing is written into your world or character saves.
- Everyone who plays together needs it, the server included.
Part of the MySix mod suite. Every mod in the suite needs MySix Core, which adds the
in-game mysix command for reading and changing settings. On a server, settings are owned by
the server: an admin changes a value once and every connected player picks it up.
Installing
Install with a mod manager - the Thunderstore Mod Manager, Gale and r2modman all work - or unzip
the DLL into BepInEx/plugins yourself. Everyone playing together should run the same versions.
Settings
The Settings wiki page lists this mod's 8 settings: what each does, its choices and default, who can change it, and the exact command to type. In short: press F5 in game to open the console and type mysix to list every setting, mysix set <setting> <value> to change one.
Languages
Every MySix mod supports all the languages Valheim offers: whatever language you play the game in, the text these mods show is in that language too. Abenaki is the one exception for now - there it shows in English, as we could not find a translation we trust. We mainly test in English, but we will do our best to support every language the game supports; if something reads wrong in yours, please let us know.
Note on achievements
Valheim switches achievements off for anyone with a mod installed. MySix Mods Not Cheating, part of the MySix bundle, keeps them working.
Version 0.5.2. The Changelog tab lists what changed in each release.