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NG VH1 ModPack
Modpack required to play on NequamGaming Valheim #1 serverRequired mods (69)
This package requires the following packages to work.Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Version:1.13.6
Customize raid events, override existing, extend with your own raids.
Version:1.7.6
Advanced tool for customizing mob spawners throughout the world with configuration files.
Version:1.2.6
Azu Anti-Arthritic Crafting. Gives you an input field to enter the amount of items you want to craft. Instead of having to click the craft button 100 times or a fancy plus button 5-10 times.
Version:1.0.9
A mod that allows editing the base values of the game. From Health, Stamina, Eitr, to build range and more!
Version:1.0.5
A minor anti-dickhead mod. Server files & folders dictate what mods are allowed. Admins/Moderators bypass the check for plugins.
Version:4.2.0
This mod pulls nearby items from the ground into containers. Optionally, use a hotkey to store items in your inventory into containers. Read the mod description for more information.
Version:1.1.2
Standalone mod that allows you to change the size of containers in the game. Supports custom containers.
Version:1.0.1
AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml
Version:1.1.7
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Version:1.1.8
Patches that alter the wear and tear component of build pieces (Walls, ships, carts & shit). Structural integrity, damage and weather options.
Version:1.0.2
Change the max player count available for your server. Default value is the double that of vanilla's max of 10. Not needed if you have another mod that does it.
Version:1.1.1
A dedicated ward mod. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins.
Version:3.2.1
Adds 10 new early game magic weapons, 6 armors with set effect, 5 eitr foods that is centered on the useless yellow mushroom, 6 new summonable creatures and 6 magical belts.
Version:1.5.4

