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The New Haven HC PTR Modpack
Official Modpack for The New Haven HC PTR Server(Testing Purposes Only). Feel free to join the server on https://discord.gg/qDcXhPQP4jRequired mods (70)
This package requires the following packages to work.Customize raid events, override existing, extend with your own raids.
Version:1.7.1
Advanced tool for customizing mob spawners throughout the world with configuration files.
Version:1.2.2
A minor anti-dickhead mod. Server files & folders dictate what mods are allowed. Admins/Moderators bypass the check for plugins.
Version:4.2.0
Standalone mod that allows you to change the size of containers in the game. Supports custom containers.
Version:1.0.1
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Version:1.0.0
Collection of patches from OdinQOL that didn't really have a home in a mod of their own
Version:1.0.1
ServerSync version of DeezMistyBalls. A mod that makes the Demister Wisp in the game have a configurable range between 6 and 50. Default value range is 6.
Version:1.0.0
Mod to assist with configuration of BepInEx mods
Version:17.0.0
A dedicated ward mod. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins.
Version:3.0.9
An admin mod to allow admins to see who built what, and some detailed object information. Install on server and all clients for best results.
Version:2.0.3
Adds a quick connect window with a configurable list of servers, no more dealing with steam's buggy favorites widow and entering passwords.
Version:1.6.0
Adds 5 new early game magic weapons, 6 armors with set effect for magic users and 5 eitr foods that is centered on the useless yellow mushroom.
Version:1.1.5
Allows to expand the Hammer build tables to support mods that add new pieces. Comfy-flavor fixed for H&H update.
Version:1.1.0