NickPappas-Location_Placement_Accelerator icon

Location Placement Accelerator

During world generation place locations from ~86% [~7.4x] (single thread) to ~98% [~45x] (multithread) faster than vanilla, while placing more of them successfully too.

CHANGELOG

v1.0.0

  • Release

V1.0.1

  • Updated the readme formatting and added a compatibility note!

v1.0.11

  • Actually fixed the readme.

v1.0.12

  • Added note about the config readme and also actually actually fixed the readme.

v1.0.13

  • Corrected coastal detection bug - realized that Riveheim does not work as well.
  • Fixed the double nested folder structure. (you would need to remove the mod and reinstall it if you are o a previous version. Sorry.)

v1.0.20

  • Fixed custom biomes, now they work.
  • Fixed the issue with blanbuild and ewd locations.
  • genloc now should work correctly instead of saying crazy stuff.
  • Can now read from EWD locations.yaml, added the relaxableunique, relaxable, and relaxableamount keywords in there (EWD may still complain until Jere adds them to the data, completely cosmetic issue right now).
  • Fixed the relaxation being all over the place, now it is reasonable in border cases.
  • Updated the readme to include info about the new EWD functionality.
  • Fixed a googolplex of other minor issues.

v1.0.21

  • typos.

v1.0.22

  • Cursor issue fixed.
  • LPA + stock BC potential lock fixed.
  • Map issues on reloading existing worlds, fixed.