Valheim
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Valheim Valiant Modpack

This is a set of files tested with a group of friends who enjoy Valheim together focused on Novelty, Exploration, and Creativity, along with some challenge in combat.

It's been tested with a variety of computers so framerate and performance is reasonably quick despite the large number of mods Thanks to:

  • Daph
  • Therazita
  • Jonthan
  • Krosan
  • Tamarra
  • Apex Azimuth
  • Aazu
  • Toragan
  • Makublic

1.1.2 Added a description of all mods, see below! Removed starage backpacks, which bugs out currently.

1.1.0 added two new mods and settings:

-Neobiotics Defend your base: use a trophy from your hotbar to add a guardian to your base area -Seasonality with settings to match seasons: Increased regen of staminal and eitr in spring, Increased speed in Summer and slower in winter, Increased damage in winter (as mobs are less defended getting ready for the long cold dark)

version 1.0.6, 1.0.7, 1.0.8 minor updates

version 1.0.5 Minor mod updates

version 1.0.4 To set up the Fastlink server, go to your config folder at (put your username and profilename into the string)

If you are useing R2Modman: "C:\Users*username*\AppData\Roaming\r2modmanPlus-local\Valheim\profiles*profilename*\BepInEx\config\Azumatt.FastLink_servers.yml" OR if your are using Thunderstore: "C:\Users*username*\AppData\Roaming\Thunderstore Mod Manager\DataFolder\Valheim\profiles*profilename*\BepInEx\config\Azumatt.FastLink_servers.yml"

Mods with some explanation Below. Almost all mods are individually configurable in game using the F1 button.

  • AAA crafting: Allows you to craft multiple of the same item, enter the number into the crafting window
  • Airdash: Allows a charge forward which uses stam. Activated by jumping while pressing control
  • AllTameable Overhaul: Allows much more comprehensive breeding of most creatures in Valheim. It includes primitive genetics: Mobs all vary slightly in size and stats throughout the game, and you can selectively breed your tames for these qualities. This includes a recipe on the workbench for a taming stick, which lets you see specifics about each creature when equippted.
  • Armory, Warfare, Wizardry, Monstrum: A fun and comprehensive modpack of it's own that includes many extra mob types and an extension of vanilla armor types, including sets and set bonuses. Several seperate crafting stations for armor, magic, and bows are included.
  • AzuContainer Sizes: Includes larger storage for vanilla containers, including chests, carts, and ships.
  • AzuCraftyBoxes: Allows crafting from containers. Meshes well with Quick stack, Sort, And Restock mod. By default, you can autostore items if there is another single item in a chest within 10m with the "." button.
  • AzuSigns: Allows readable colored, resizable signs to be crafted.
  • AzuWorkbenchTweaks: increases range and configurable aspects of the workbenches
  • Backpacks: Allows a craftable backpack, that provides some additional storage space an reduces the effective carry weight of items inside by %20.
  • HumanoidRandomizer: Provides different humanoid types and appearances to spawns. Multiple skeleton types, for example.
  • BedRules: Allows you to set and control whether sleeping in a bed sets your spawn point. Allows you to sleep in beds without taking possession of them. Allows you to sleep anytime.
  • Better Archery: Much improved bow system, also allows you to have a configurable quiver for ammo.
  • Better Ballistas: Much more configurable ballistas. Especially important in endgame. Ballistas won't engage in friendly fire unless you want them to, and can be set to multiple enemy types.
  • Better Networking: Configurably increases bandwidth and packet size. Very helpful in multiplayer. Does nothing in single player.
  • Better Riding: Improved riding skill, allows jumping your mount.
  • Boat Additions: Allows creating a boat house, which can then be used to craft improved versions of rafts, canoes, Karves, and longships. Each level requires you to create a sail and appropriate core hull. You can then assemble them for a particular boat type (at a crafting cost)
  • BuildPeices, ColoredCrystalGlass, CorewoodExtras, Missing Peices, MoreGatesExtended, Odin Architect: All provide a depth of creating options for building and decorating at each tier of your progression. Hammertime mod lets you use the same hammer for all of these.
  • Chatter: Makes a much better chat and info window.
  • Colored Food UI: Colors your Food slots by food type: stamina, health, and eitr focused foods
  • Cobatincentives and Combat Overhaul rewrite: Provides a more satisfying combat system (allows flanking bonuses, for example), and improved skill development rewards for effective battles.
  • CombatOwner: In multiplayer, sets the last player to hit as the combat owner, enhancing your ability to do timed activies with the mob.
  • Comfortweaks: F6 by default gives you a list of possible comfort items you can place to enhance the comfort factor for your particular bed.
  • Configuration Manager: Allows changes made in the configuration (F1) to be implemented immediately, even on a server. Restarting not required.
  • Creature Level and Loot Control: A difficulty and challenge control system beyond what is built into WoW. Allows more balanced play as your enhanced character with this modset would otherwise be overpowered.
  • Custom Raids: Providss raids that use the Monstrum mobs in additon to the Vanilla types.
  • Defend Your Base: Allow you to create a spawned defender for your Ward, provided you apply a Trophy to the ward to summon it. Higher star trophies make higher star defenders.
  • Dragoon Capes: Early game capes with special enhancements.
  • Dual wield: Allow you to combat dual wield with onehanded weapons in melee as well as providing special combo attacks. Fun for rogues and fury warrior lovers.
  • Dungeon Splitter: Creates a special individual zone when you enter a dungeon, enhancing game performance by reducing CPU and Network load.
  • Endurance: A new skill that enhances stamina and stamina regen as you level it up.
  • Equipment and Quickslots, My Little UI: UI enhancements as well as providing individual storage locations for weapons and gear.
  • Explorer: A skill that increases the ease of finding new areas and size of exploration window as you level.
  • FastLink: Allows a configurable automatic window to link to your favorite server or servers. Configured by editing the Fastlink Servers yml file in your config folder.
  • Feather Collector: Makes bows usable without the incredible grind of hunting birds for feathers. Attach the collector to a tree and collect feathers. (disable it if you like grinding birds in the rain)
  • Fence Snap: Makes vanilla fences snappable to ease attractive construction.
  • Fermenting: Skill at fermenting, get better speed and production as you learn to use your fermenter.
  • Food Duration Multiplier: Doubles (or more or less) the duration of food buffs, as well as preventing degradation of these buffs vanilla style. Configurable.
  • Further Upgrades: Allows up to 10 upgrads levels to most items, at a scaling cost. If you are willing to pay the grind of using materials, you can keep a particular item for a while longer. The next step up in tech advancement will still be superior, however.
  • Groups: Allows you to /invite people to join your party. You see health status and share experience of people in your party.
  • GunzNBullets: Gives you guns for high fantasy fun!
  • Herbalist: Allows creation of potions, enhanced knowledge and skill of herbing
  • HoneyPlus: A favorite of my daughter in law: allows you to use honey to enhance food types, has it's own crafting table.
  • Hunting: A skill that enhances your ability to track and take down prey effectively.
  • Instant equip: No set lag time to switch weapons/equipment.
  • Instantly Destroy boats and carts: No longer have to beat these to death to recover their construction cost.
  • Javelins: A fun weapon type, especially in early game.
  • Jotunn: A modpack and server organizer, makes sure folks have the sme mods if you are using a server, and lets you know what's missing.
  • LazyVikings: Configurable automatic activity of things like smelters.
  • Levelling System: Provides an experience based configurable set of buffs, as well as visual feedback (quite rewarding IMO) that lets you pick enhancements to your character's performance. HAs a crafteble levelling dummy you must visit to do so.
  • Localization CAche: Performance enhancer, especially for loading up the game (and very helpful with all these mods).
  • LongerDays: I was tired of the too relentless march of days in vanilla. This configurably extends the day/night cycle.
  • Max_Dungeon_Rooms: More interesting and varied crypts and dungeons. Be careful, it's also easier to get lost.
  • Mining: A skill that improves prduction and speed of mining as you level. You still get the early experience of a grind that lessens as you skill up.
  • Mistroot tamer: alters the way mistlands mists works.
  • MyDirtyhoe: makes a very powerful craftable hoe to level, smooth, and "paint" stones and grass on terrain. Configurable to use materials to do so.
  • NoSmokeStay lit: Turns off smoke if you like, keeps stuff lit and burning without feeding it if you like. Can have lights and fires turn on and off daily by a schedule you can configure.
  • Odin horse, odin Horse Pen: horses! Also, the odinHorse pen can be crafted from the open world menu and is VERY helpful in taming new creatures, which with this modset you have much more access to.
  • OreMines: Randomly sets these around your world, if you find them, you are in luck, and can haul the much more vast materials you get to your base.
  • PackHorse: "Pumps you UP", as you lift more often, you get stronger and your carry weight increases.
  • PassivePowers: Rather than activate powers, have configurably two or three chosen boss powers to passively buff you at a reduced level.
  • PetPantry: feeds pets from a nearby with container. Great for breeding.
  • PlantEAsily: Allows you to plant in a grid, with some guide about having what you plant actually grow.
  • PlantEverything: Lets you plant multiple other items with your cultivator easily, for example: berrry bushes.
  • Quickly cut raw fish. The use of the cauldron to convert fish to raw fish is broken. This lets you cut raw fish from any workbench using your action bar with the fish in it, as long as you have a knife in your inventory.
  • REally SecTakckleLure: Craftable fishing lure and bait.
  • Regen While Sitting: Allows you to sit anywhere to regen health and stam.
  • REsource Unload Optimizer: Improves load times and stuttering, especially good on servers.
  • Sailing: A skill that enhances your speed and safety as you sail.
  • SeaAnimals: Sharks, whales, dolphins and a few extra fish. You can tame and ride dolphins if you like.
  • Sear Catalog: Interface enhancement for crafting
  • Seasonality: Spring, Summer, Fall and Winter. Each sesson gives its own configurable buffs and debuss. More importantly, it's gorgeous!
  • Seed Bed: Borrow from Enshrouded. You can plant seeds in these beds instead of tilled earth. Use a numbered slot to select the seed, or it will randomly select whatever seed is in your inventory. Can help a lot with base lag if you use these instead of planted fields, especially for large bases.
  • Server_devcomands: Allows you to DM/Modify your server live. Use cheat codes while on your server provided you have set up your server to allow admin codes.
  • Simple Set and cape Bonuses: Set bonuses for rag and leather armor, some capes. Good for early game, and it provides and early intro to set bonuses the mod pack provides.
  • Slayer skills: a fun little track and bonus for killing mobs and getting a trophy. The player gets a skill bonus to kill that mob next time, and a satisfying notification of their increased proweess.
  • Slope Combat Fix: Allows you to fight on mountains. Vanilla is annoying this way.
  • SmartSkills: a thoughtful skill loss and recovery system. Configurable.
  • Sneaker: a skill that enhances your sneak speed as you get to be a better sneaky player
  • Sorted Menus: Just what it says, configurable
  • Spawn That: Allows other mods to spawn things
  • Stumps are One HP: no more excuses for leaving ugly stumps lying around.
  • Teleport Everything: Allows me to bring tames through a portal (as configured only named tames), also allows enemies to come back with you through portals (configurable). Also allows ores and dragon eggs too, but I advise against ores, as it breaks backpacks, and the game.
  • TheFisher: Enhances fishing system and range of fish and trophies. Makes fishing more fun.
  • UpgradeWorld: Allows me to add other mods with spawns as well as upgrade old saves to a current set of mods (or Valheim expansion).
  • VikingsDoSwim: Enhances swimming, allows me to dive, no longer leaving items I drop forever at the bottom of 4 feet of water.
  • VNEI: A list of all craftable items accessible and searchable in game.
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